Player Matchup

Jormungandr
Jormungandr
CarnageRose3878
Jormungandr
Level 67
God Stats
1W - 3L
1,584 SR
Queue Stats
54W - 77L
1,376 Elo+
Solo
Ratatoskr
Ratatoskr
FieryFecalMatter
Ratatoskr
Level 128
God Stats
0W - 1L
1,806 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Uxzh
Gilgamesh
Level 59
God Stats
0W - 2L
1,224 SR
Queue Stats
67W - 68L
1,417 Elo+
Party 2
Nu Wa
Nu Wa
Vlone4life8915
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,401 Elo+
Party 2
Athena
Athena
star_platinum479
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 65
1,523 SR
1,439 Elo+

VS

Team Averages
Level 129
1,590 SR
1,465 Elo+
Tyr
Tyr
 
Tyr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Juggy291869
Nike
Level 140
God Stats
3W - 0L
1,712 SR
Queue Stats
90W - 100L
1,411 Elo+
Party 1
Hera
Hera
LiteralTruth
Hera
Level 107
God Stats
4W - 0L
1,797 SR
Queue Stats
67W - 76L
1,502 Elo+
Solo
Cerberus
Cerberus
TheFinalDAY1
Cerberus
Level 147
God Stats
1W - 1L
1,140 SR
Queue Stats
47W - 46L
1,477 Elo+
Solo
Vulcan
Vulcan
xXEpic IzaakXx
Vulcan
Level 113
God Stats
4W - 1L
1,803 SR
Queue Stats
71W - 67L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CarnageRose3878
Jormungandr
15
2 / 5 / 2
8,376
761
9,677
10,742
10,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
13
2 / 5 / 2
7,753
705
5,615
9,641
3,880
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Uxzh
Gilgamesh
14
0 / 4 / 5
7,401
673
8,158
12,964
10,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

15
3 / 5 / 1
8,366
761
12,696
8,333
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 5 / 0
7,146
650
2,332
13,624
7,714
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 1 / 15
8,480
771
6,162
9,661
9,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 3 / 18
9,225
839
11,326
16,980
11,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 2 / 15
9,169
834
11,084
5,919
2,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
TheFinalDAY1
Cerberus
17
8 / 1 / 12
9,570
870
7,843
9,733
8,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 0 / 12
9,325
848
15,823
4,839
2,343
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
7
Kills
24
24
Deaths
7
10
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
15
10.5
L
Jormungandr
CarnageRose3878
Jormungandr
2
5
2
0.6
L
Ratatoskr
2
5
2
0.6
W
4
3
18
4.33
W
5
2
15
6.25
W
Cerberus
TheFinalDAY1
Cerberus
8
1
12
14
L
Gilgamesh
Uxzh
Gilgamesh
0
4
5
0.63
L
3
5
1
0.7
L
0
5
0
0
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,478
Damage
52,238
55,304
Taken
47,132
36,150
Mitigated
35,079
5,992
Healing
22,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,162
332
944
4,492
9,661
9,702
128
3,918
5,350
0
10,397
L
Jormungandr
CarnageRose3878
Jormungandr
9,677
2,135
374
283
10,742
10,259
0
7,407
3,335
25,082
1,556
L
Ratatoskr
5,615
1,916
449
1,307
9,641
3,880
0
6,097
3,544
0
11,380
W
11,326
682
2,627
5,106
16,980
11,793
320
8,866
7,367
3,145
17,994
W
11,084
3,084
1,285
934
5,919
2,525
189
2,983
2,625
26,398
333
W
Cerberus
TheFinalDAY1
Cerberus
7,843
191
2,162
3,333
9,733
8,716
413
4,231
4,752
16,061
1,529
L
Gilgamesh
Uxzh
Gilgamesh
8,158
943
872
1,429
12,964
10,642
0
8,506
4,458
0
15,542
L
12,696
2,279
249
131
8,333
3,655
0
4,786
3,547
32,205
0
L
2,332
555
0
898
13,624
7,714
0
9,353
4,271
8,831
0
W
15,823
8,017
660
503
4,839
2,343
190
2,591
2,002
39,175
675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,042
Gold Earned
45,769
120
Minions Killed
151
0
Camps Cleared
0
1,015,640
Distance Traveled
1,105,556
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,480
771
19
2
0
236,447
0
L
Jormungandr
8,376
761
38
3
0
217,138
0
L
Ratatoskr
7,753
705
19
2
0
202,389
0
W
Nike
9,225
839
13
1
0
190,473
1
W
Hera
9,169
834
40
4
0
210,294
0
W
Cerberus
9,570
870
29
3
0
227,813
0
L
Gilgamesh
7,401
673
17
2
0
215,647
0
L
Nu Wa
8,366
761
44
4
0
179,509
0
L
Athena
7,146
650
2
0
0
200,957
0
W
Vulcan
9,325
848
50
5
0
240,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role