Player Matchup

Maui
Maui
ColdBones
Maui
Level 179
God Stats
0W - 1L
1,290 SR
Queue Stats
62W - 58L
1,574 Elo+
Solo
Artio
Artio
DevilStiletto
Artio
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,571 Elo+
Party 1
Loki
Loki
Dumblespodora
Loki
Level 191
God Stats
0W - 2L
1,533 SR
Queue Stats
101W - 82L
1,570 Elo+
Party 1
Charybdis
Charybdis
PunProphet
Charybdis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 197L
1,540 Elo+
Party 1
Chronos
Chronos
SorTTo
Chronos
Level 176
God Stats
0W - 2L
1,462 SR
Queue Stats
30W - 16L
1,661 Elo+
Party 1
Team Averages
Level 178
1,457 SR
1,583 Elo+

VS

Team Averages
Level 154
1,439 SR
1,663 Elo+
Olorun
Olorun
 
Olorun
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Alvjushka
Kumbhakarna
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,887 Elo+
Party 2
Agni
Agni
MUMS SPAGH3TTI
Agni
Level 185
God Stats
2W - 1L
1,734 SR
Queue Stats
172W - 132L
1,542 Elo+
Solo
Awilix
Awilix
Selkanos
Awilix
Level 157
God Stats
1W - 0L
1,172 SR
Queue Stats
11W - 4L
1,887 Elo+
Party 2
Achilles
Achilles
UndieFundie
Achilles
Level 126
God Stats
1W - 1L
1,287 SR
Queue Stats
163W - 153L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
0 / 1 / 12
8,509
851
5,289
10,200
10,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 7 / 8
7,746
775
5,977
17,124
18,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 4 / 7
7,418
742
8,677
7,730
3,879
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
PunProphet
Charybdis
15
6 / 2 / 7
8,918
892
17,576
7,438
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chronos
SorTTo
Chronos
17
6 / 2 / 8
9,253
925
15,542
9,719
5,296
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
6 / 3 / 9
8,446
845
11,680
11,000
6,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Alvjushka
Kumbhakarna
13
2 / 4 / 13
7,848
785
3,926
17,013
16,654
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 1 / 11
8,595
860
10,013
8,411
4,306
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Selkanos
Awilix
14
4 / 2 / 12
8,736
874
13,290
10,424
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Achilles
UndieFundie
Achilles
13
2 / 4 / 9
7,337
734
8,441
12,335
14,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
70
14
Kills
16
16
Deaths
14
42
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
3
9
3.5
W
Kumbhakarna
Alvjushka
Kumbhakarna
2
4
13
2.13
L
Maui
0
1
12
6
L
0
7
8
0.57
L
2
4
7
1.38
W
2
1
11
7.5
L
Charybdis
PunProphet
Charybdis
6
2
7
4.75
W
Awilix
Selkanos
Awilix
4
2
12
5
L
Chronos
SorTTo
Chronos
6
2
8
5
W
Achilles
UndieFundie
Achilles
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,061
Damage
47,350
52,211
Taken
59,183
42,665
Mitigated
47,090
15,457
Healing
20,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,680
5,239
3,832
3,214
11,000
6,655
0
5,258
5,742
24,751
891
W
Kumbhakarna
Alvjushka
Kumbhakarna
3,926
486
3,029
2,837
17,013
16,654
0
8,012
9,001
8,004
359
L
Maui
5,289
974
424
3,852
10,200
10,658
0
4,600
5,354
7,272
796
L
5,977
200
1,459
2,665
17,124
18,847
0
7,676
9,192
8,966
0
L
8,677
1,311
521
692
7,730
3,879
0
3,110
4,491
0
16,540
W
10,013
1,911
0
1,139
8,411
4,306
0
4,576
3,835
25,312
1,083
L
Charybdis
PunProphet
Charybdis
17,576
10,039
493
2,666
7,438
3,985
891
4,213
3,137
0
34,875
W
Awilix
Selkanos
Awilix
13,290
2,789
1,987
2,151
10,424
5,450
0
4,241
6,183
0
19,047
L
Chronos
SorTTo
Chronos
15,542
4,735
379
2,306
9,719
5,296
752
5,181
4,453
33,108
0
W
Achilles
UndieFundie
Achilles
8,441
1,303
513
1,777
12,335
14,025
0
4,405
7,930
0
13,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,844
Gold Earned
40,962
107
Minions Killed
110
0
Camps Cleared
0
947,527
Distance Traveled
943,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,446
845
38
4
0
176,692
0
W
Kumbhakarna
7,848
785
7
1
0
194,162
0
L
Maui
8,509
851
9
1
0
183,411
0
L
Artio
7,746
775
4
0
0
166,374
0
L
Loki
7,418
742
10
1
0
199,706
0
W
Agni
8,595
860
44
4
0
179,304
0
L
Charybdis
8,918
892
43
4
0
182,457
0
W
Awilix
8,736
874
12
1
0
213,047
0
L
Chronos
9,253
925
41
4
0
215,579
0
W
Achilles
7,337
734
9
1
0
179,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role