Player Matchup

Merlin
Merlin
 
Merlin
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
LightningNioh
Yu Huang
Level 157
God Stats
3W - 2L
1,747 SR
Queue Stats
155W - 163L
1,557 Elo+
Solo
The Morrigan
The Morrigan
WubbyThePancake
The Morrigan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,545 Elo+
Solo
Cthulhu
Cthulhu
kdawgg124
Cthulhu
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,574 Elo+
Solo
Team Averages
Level 165
1,549 SR
1,535 Elo+

VS

Team Averages
Level 146
1,587 SR
1,532 Elo+
Ganesha
Ganesha
AnbuCptnJuan
Ganesha
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,445 Elo+
Solo
Ares
Ares
BlackMarrow
Ares
Level 155
God Stats
3W - 0L
1,848 SR
Queue Stats
126W - 106L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CrakSpyder
Morgan Le Fay
Level 161
God Stats
6W - 3L
1,584 SR
Queue Stats
173W - 152L
1,565 Elo+
Solo
Medusa
Medusa
LordOakIron
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 119L
1,529 Elo+
Solo
Skadi
Skadi
Piesho98
Skadi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 72L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 5 / 5
8,148
815
7,905
6,859
2,518
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Osiris
 
Osiris
13
1 / 7 / 4
7,512
751
6,800
15,197
13,981
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
LightningNioh
Yu Huang
13
2 / 4 / 3
7,702
770
10,765
8,003
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
WubbyThePancake
The Morrigan
12
3 / 6 / 1
7,147
715
5,705
7,498
3,123
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
kdawgg124
Cthulhu
14
1 / 5 / 8
8,393
839
8,269
15,749
15,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AnbuCptnJuan
Ganesha
14
0 / 3 / 21
8,423
842
7,030
12,534
12,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 3 / 19
9,351
935
7,785
10,782
12,946
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
CrakSpyder
Morgan Le Fay
14
4 / 3 / 16
8,527
853
10,118
9,307
7,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
8 / 2 / 13
9,109
911
13,235
8,215
4,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Piesho98
Skadi
17
9 / 1 / 14
9,997
1,000
11,374
6,829
3,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
109
10
Kills
26
27
Deaths
12
21
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
5
1.1
L
Osiris
 
Osiris
1
7
4
0.43
W
Ganesha
AnbuCptnJuan
Ganesha
0
3
21
3.5
W
5
3
19
4.83
W
Morgan Le Fay
CrakSpyder
Morgan Le Fay
4
3
16
4
L
Yu Huang
LightningNioh
Yu Huang
2
4
3
0.88
W
Medusa
8
2
13
7.25
W
Skadi
Piesho98
Skadi
9
1
14
16
L
The Morrigan
WubbyThePancake
The Morrigan
3
6
1
0.58
L
Cthulhu
kdawgg124
Cthulhu
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,444
Damage
49,542
53,306
Taken
47,667
38,293
Mitigated
41,092
8,466
Healing
16,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,905
577
0
43
6,859
2,518
0
3,230
3,629
20,538
522
L
Osiris
 
Osiris
6,800
2,357
136
2,306
15,197
13,981
0
6,346
8,851
0
16,351
W
Ganesha
AnbuCptnJuan
Ganesha
7,030
838
930
3,350
12,534
12,534
0
8,604
3,930
8,623
2,214
W
7,785
123
28
1,070
10,782
12,946
240
6,915
3,867
10,299
176
W
Morgan Le Fay
CrakSpyder
Morgan Le Fay
10,118
2,023
3,649
2,152
9,307
7,811
298
5,578
3,729
20,964
0
L
Yu Huang
LightningNioh
Yu Huang
10,765
383
182
885
8,003
3,363
0
4,151
3,852
17,134
0
W
Medusa
13,235
6,021
1,799
935
8,215
4,218
936
5,841
2,374
0
30,638
W
Skadi
Piesho98
Skadi
11,374
4,693
1,375
1,367
6,829
3,583
1,596
4,774
2,055
0
29,207
L
The Morrigan
WubbyThePancake
The Morrigan
5,705
827
315
844
7,498
3,123
0
2,897
4,601
11,159
0
L
Cthulhu
kdawgg124
Cthulhu
8,269
156
484
3,271
15,749
15,308
0
7,485
8,264
15,057
651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,902
Gold Earned
45,407
96
Minions Killed
120
0
Camps Cleared
0
798,682
Distance Traveled
939,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,148
815
25
3
0
147,842
0
L
Osiris
7,512
751
23
2
0
152,621
0
W
Ganesha
8,423
842
0
0
0
186,695
0
W
Ares
9,351
935
7
1
0
189,837
0
W
Morgan Le Fay
8,527
853
19
2
0
183,588
0
L
Yu Huang
7,702
770
21
2
0
163,425
0
W
Medusa
9,109
911
44
4
0
191,619
0
W
Skadi
9,997
1,000
50
5
0
188,189
0
L
The Morrigan
7,147
715
9
1
0
154,312
0
L
Cthulhu
8,393
839
18
2
0
180,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role