Player Matchup

Nemesis
Nemesis
LonelyHeleg
Nemesis
Level 23
God Stats
0W - 2L
1,237 SR
Queue Stats
7W - 9L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
Smite0682
Kukulkan
Level 126
God Stats
41W - 62L
1,361 SR
Queue Stats
103W - 138L
1,399 Elo+
Solo
Achilles
Achilles
Куллбой
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,378 Elo+
Party 1
Team Averages
Level 71
1,366 SR
1,390 Elo+

VS

Team Averages
Level 103
1,423 SR
1,453 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Bulgie08
Achilles
Level 88
God Stats
63W - 66L
1,469 SR
Queue Stats
71W - 76L
1,396 Elo+
Party 2
Izanami
Izanami
JuanicoCR7
Izanami
Level 103
God Stats
1W - 1L
1,300 SR
Queue Stats
42W - 47L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LonelyHeleg
Nemesis
14
1 / 3 / 3
8,508
709
17,243
18,538
8,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Smite0682
Kukulkan
4
0 / 0 / 0
6,198
517
0
0
0
Achilles
15
3 / 3 / 0
8,351
696
6,191
20,633
22,254
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 1 / 2
9,001
750
12,742
8,879
3,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Bulgie08
Achilles
15
3 / 0 / 2
9,362
780
9,762
11,791
18,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
JuanicoCR7
Izanami
11
0 / 3 / 3
8,056
671
4,890
8,933
3,831
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
6
6
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
1
2
4
W
Achilles
Bulgie08
Achilles
3
0
2
4
W
Izanami
JuanicoCR7
Izanami
0
3
3
0.5
L
Nemesis
LonelyHeleg
Nemesis
1
3
3
0.83
L
Kukulkan
Smite0682
Kukulkan
0
0
0
0
L
Achilles
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,434
Damage
27,394
39,171
Taken
29,603
31,104
Mitigated
25,362
7,535
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,742
338
0
3,887
8,879
3,369
648
0
8,879
33,715
0
W
Achilles
Bulgie08
Achilles
9,762
3,727
256
2,813
11,791
18,162
539
398
11,384
0
28,891
W
Izanami
JuanicoCR7
Izanami
4,890
3,896
0
0
8,933
3,831
934
472
8,461
0
22,702
L
Nemesis
LonelyHeleg
Nemesis
17,243
5,358
0
4,822
18,538
8,850
0
5,087
13,420
0
42,726
L
Kukulkan
Smite0682
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
6,191
1,709
0
2,713
20,633
22,254
0
7,745
12,875
1,608
28,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,057
Gold Earned
26,419
87
Minions Killed
119
0
Camps Cleared
0
445,674
Distance Traveled
678,436
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,001
750
45
4
0
220,842
0
W
Achilles
9,362
780
38
3
0
246,280
0
W
Izanami
8,056
671
36
3
0
211,314
2
L
Nemesis
8,508
709
42
4
0
239,162
0
L
Kukulkan
6,198
517
0
0
0
0
0
L
Achilles
8,351
696
45
4
0
206,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role