Player Matchup

Neith
Neith
 
Neith
Level 263
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
JOEY200315
Loki
Level 69
God Stats
5W - 8L
1,471 SR
Queue Stats
36W - 55L
1,434 Elo+
Solo
Aphrodite
Aphrodite
LessMidnight
Aphrodite
Level 143
God Stats
1W - 2L
1,463 SR
Queue Stats
41W - 43L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
Ragnar_-502-_
Kuzenbo
Level 149
God Stats
17W - 9L
1,673 SR
Queue Stats
227W - 222L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Unforsaken_King_
Cthulhu
Level 156
God Stats
2W - 5L
1,379 SR
Queue Stats
180W - 165L
1,436 Elo+
Solo
Team Averages
Level 156
1,497 SR
1,461 Elo+

VS

Team Averages
Level 155
1,569 SR
1,455 Elo+
Xbalanque
Xbalanque
PCBOY
Xbalanque
Level 117
God Stats
1W - 0L
1,503 SR
Queue Stats
4W - 8L
1,264 Elo+
Solo
Izanami
Izanami
Robitotabi
Izanami
Level 251
God Stats
442W - 406L
1,595 SR
Queue Stats
628W - 633L
1,499 Elo+
Solo
Janus
Janus
YancyCigpen
Janus
Level 185
God Stats
25W - 25L
1,587 SR
Queue Stats
325W - 309L
1,474 Elo+
Solo
Apollo
Apollo
goldyartss
Apollo
Level 71
God Stats
149W - 138L
1,439 SR
Queue Stats
177W - 181L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
webbyninja
Tsukuyomi
Level 153
God Stats
19W - 10L
1,722 SR
Queue Stats
121W - 87L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 1 / 1
7,723
515
7,171
8,020
3,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 1
7,286
486
3,962
11,557
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
LessMidnight
Aphrodite
13
0 / 4 / 2
7,203
480
6,130
11,763
4,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
12
3 / 1 / 0
8,370
558
9,125
14,493
17,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
0 / 0 / 0
7,853
524
6,555
7,507
5,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
PCBOY
Xbalanque
11
1 / 0 / 0
6,436
429
5,588
10,850
4,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Robitotabi
Izanami
16
0 / 1 / 1
8,638
576
2,528
8,518
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
3 / 2 / 1
8,424
562
9,267
9,845
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
goldyartss
Apollo
15
2 / 1 / 2
8,416
561
5,743
12,048
5,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
webbyninja
Tsukuyomi
15
2 / 1 / 3
8,609
574
10,775
14,493
6,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
8
8
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
L
0
2
1
0.25
L
Aphrodite
LessMidnight
Aphrodite
0
4
2
0.25
W
Xbalanque
PCBOY
Xbalanque
1
0
0
1
L
Kuzenbo
3
1
0
3
W
Izanami
Robitotabi
Izanami
0
1
1
0.5
L
0
0
0
0
W
3
2
1
1.75
W
Apollo
goldyartss
Apollo
2
1
2
3
W
Tsukuyomi
webbyninja
Tsukuyomi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,943
Damage
33,901
53,340
Taken
55,754
35,014
Mitigated
23,470
24,483
Healing
22,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,171
2,397
0
2,557
8,020
3,176
1,541
0
8,020
0
71,804
L
3,962
349
160
5,254
11,557
4,114
262
341
11,158
0
52,961
L
Aphrodite
LessMidnight
Aphrodite
6,130
967
5,196
7,160
11,763
4,645
0
4,274
7,106
55,824
0
W
Xbalanque
PCBOY
Xbalanque
5,588
3,500
0
1,804
10,850
4,201
0
4,287
6,563
0
28,815
L
Kuzenbo
9,125
3,673
0
1,409
14,493
17,720
258
3,866
10,371
26,725
0
W
Izanami
Robitotabi
Izanami
2,528
1,691
0
2,711
8,518
3,389
1,574
792
7,726
0
92,293
L
6,555
411
0
2,747
7,507
5,359
0
0
7,507
47,820
4,201
W
9,267
650
0
2,688
9,845
4,425
108
7,314
2,531
62,840
573
W
Apollo
goldyartss
Apollo
5,743
2,736
0
5,571
12,048
5,198
995
4,293
7,224
0
59,916
W
Tsukuyomi
webbyninja
Tsukuyomi
10,775
2,494
113
9,250
14,493
6,257
254
4,289
10,018
0
77,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
40,523
415
Minions Killed
526
0
Camps Cleared
0
1,406,421
Distance Traveled
1,430,092
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,723
515
123
8
0
238,870
4
L
Loki
7,286
486
87
6
0
331,978
0
L
Aphrodite
7,203
480
85
6
0
274,836
0
W
Xbalanque
6,436
429
45
3
0
291,332
0
L
Kuzenbo
8,370
558
28
2
0
336,976
2
W
Izanami
8,638
576
163
11
0
281,972
0
L
Cthulhu
7,853
524
92
6
0
223,761
4
W
Janus
8,424
562
100
7
0
256,654
0
W
Apollo
8,416
561
106
7
0
287,934
0
W
Tsukuyomi
8,609
574
112
7
0
312,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role