Player Matchup

Erlang Shen
Erlang Shen
Fallen_Shadow_77
Erlang Shen
Level 86
God Stats
1W - 3L
1,347 SR
Queue Stats
75W - 79L
1,481 Elo+
Solo
Loki
Loki
Gvozzen
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,333 Elo+
Party 3
Artemis
Artemis
LuckerSenpai
Artemis
Level 109
God Stats
2W - 3L
1,521 SR
Queue Stats
105W - 108L
1,471 Elo+
Party 1
Bastet
Bastet
MD BLACKBIRD
Bastet
Level 128
God Stats
19W - 10L
1,686 SR
Queue Stats
128W - 129L
1,477 Elo+
Party 1
Surtr
Surtr
nareli1337
Surtr
Level 36
God Stats
3W - 2L
1,510 SR
Queue Stats
15W - 21L
1,367 Elo+
Party 3
Team Averages
Level 77
1,513 SR
1,426 Elo+

VS

Team Averages
Level 129
1,600 SR
1,451 Elo+
Nut
Nut
HeraBby
Nut
Level 122
God Stats
5W - 3L
1,438 SR
Queue Stats
47W - 46L
1,468 Elo+
Solo
Charon
Charon
KIKO_MOLON_12
Charon
Level 121
God Stats
2W - 0L
1,892 SR
Queue Stats
39W - 38L
1,469 Elo+
Party 2
Zeus
Zeus
Kiivi97
Zeus
Level 146
God Stats
1W - 1L
1,280 SR
Queue Stats
18W - 24L
1,434 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheDarkSouls7
Cu Chulainn
Level 148
God Stats
4W - 0L
1,893 SR
Queue Stats
49W - 44L
1,458 Elo+
Party 2
Nemesis
Nemesis
pshico monkey22
Nemesis
Level 108
God Stats
9W - 8L
1,499 SR
Queue Stats
31W - 29L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fallen_Shadow_77
Erlang Shen
12
2 / 5 / 1
7,207
480
10,558
17,981
14,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Loki
Gvozzen
Loki
12
0 / 3 / 1
6,564
438
2,102
11,872
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
LuckerSenpai
Artemis
14
1 / 5 / 3
7,931
529
10,625
10,788
4,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
14
4 / 2 / 1
8,266
551
9,059
11,708
4,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
10
1 / 6 / 1
6,521
435
4,840
13,357
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
14
6 / 4 / 3
8,223
548
8,574
11,719
4,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 2 / 9
8,251
550
6,881
14,048
13,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Zeus
Kiivi97
Zeus
17
5 / 0 / 2
9,768
651
8,808
8,340
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cu Chulainn
TheDarkSouls7
Cu Chulainn
14
5 / 1 / 2
8,988
599
12,515
14,917
15,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 1 / 3
8,150
543
6,768
12,508
6,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
21
21
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Fallen_Shadow_77
Erlang Shen
2
5
1
0.5
L
Loki
Gvozzen
Loki
0
3
1
0.17
W
Nut
6
4
3
1.88
W
2
2
9
3.25
W
Zeus
Kiivi97
Zeus
5
0
2
6
L
Artemis
LuckerSenpai
Artemis
1
5
3
0.5
L
Bastet
4
2
1
2.25
W
Cu Chulainn
TheDarkSouls7
Cu Chulainn
5
1
2
6
L
Surtr
1
6
1
0.25
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,184
Damage
43,546
65,706
Taken
61,532
36,039
Mitigated
44,611
17,115
Healing
13,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Fallen_Shadow_77
Erlang Shen
10,558
6,855
0
5,622
17,981
14,514
0
2,739
15,191
0
46,201
L
Loki
Gvozzen
Loki
2,102
682
0
4,060
11,872
4,456
0
1,917
9,856
0
44,485
W
Nut
8,574
4,212
0
2,974
11,719
4,966
292
180
11,383
0
57,744
W
6,881
912
322
3,773
14,048
13,630
0
209
13,558
33,123
1,717
W
Zeus
Kiivi97
Zeus
8,808
1,580
0
1,346
8,340
3,739
0
0
8,340
88,039
2,182
L
Artemis
LuckerSenpai
Artemis
10,625
2,458
0
658
10,788
4,570
375
3,086
7,646
0
66,533
L
Bastet
9,059
2,189
0
3,757
11,708
4,325
0
4,781
6,534
0
56,483
W
Cu Chulainn
TheDarkSouls7
Cu Chulainn
12,515
3,247
0
3,148
14,917
15,925
0
146
14,645
444
67,874
L
Surtr
4,840
1,540
0
3,018
13,357
8,174
0
2,733
10,624
720
26,183
W
6,768
2,857
0
1,894
12,508
6,351
0
226
12,282
0
75,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,489
Gold Earned
43,380
383
Minions Killed
488
0
Camps Cleared
0
1,386,225
Distance Traveled
1,393,220
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,207
480
76
5
0
276,194
0
L
Loki
6,564
438
84
6
0
330,654
0
W
Nut
8,223
548
105
7
0
247,586
0
W
Charon
8,251
550
35
2
0
276,680
0
W
Zeus
9,768
651
157
10
0
281,019
1
L
Artemis
7,931
529
89
6
0
228,039
0
L
Bastet
8,266
551
92
6
0
325,447
0
W
Cu Chulainn
8,988
599
97
6
0
246,384
4
L
Surtr
6,521
435
42
3
0
225,891
0
W
Nemesis
8,150
543
94
6
0
341,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role