Player Matchup

Ares
Ares
FantheProYTR
Ares
Level 128
God Stats
3W - 5L
1,515 SR
Queue Stats
186W - 231L
1,457 Elo+
Party 1
Anhur
Anhur
LeSpicyHora
Anhur
Level 35
God Stats
3W - 2L
1,746 SR
Queue Stats
88W - 95L
1,586 Elo+
Party 1
Thor
Thor
lord_Spooky78
Thor
Level 156
God Stats
2W - 1L
1,846 SR
Queue Stats
177W - 165L
1,570 Elo+
Solo
Chronos
Chronos
rakion2
Chronos
Level 117
God Stats
85W - 34L
1,819 SR
Queue Stats
165W - 125L
1,595 Elo+
Solo
Ra
Ra
skater18650
Ra
Level 149
God Stats
1W - 3L
1,432 SR
Queue Stats
273W - 280L
1,463 Elo+
Party 1
Team Averages
Level 117
1,671 SR
1,534 Elo+

VS

Team Averages
Level 134
1,642 SR
1,468 Elo+
Baron Samedi
Baron Samedi
BlackFantasyKush
Baron Samedi
Level 125
God Stats
1W - 0L
1,851 SR
Queue Stats
5W - 7L
1,347 Elo+
Party 2
Scylla
Scylla
Jah-sawn
Scylla
Level 159
God Stats
1W - 0L
1,506 SR
Queue Stats
6W - 9L
1,364 Elo+
Party 2
Bellona
Bellona
Jerrald18
Bellona
Level 66
God Stats
2W - 0L
1,690 SR
Queue Stats
42W - 43L
1,474 Elo+
Solo
Sylvanus
Sylvanus
PureCottonSon
Sylvanus
Level 171
God Stats
18W - 17L
1,556 SR
Queue Stats
476W - 421L
1,586 Elo+
Solo
Charybdis
Charybdis
UnHolyManners13
Charybdis
Level 149
God Stats
2W - 5L
1,608 SR
Queue Stats
93W - 84L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,943
457
5,211
13,508
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 3 / 1
6,781
522
2,243
10,273
3,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 0
6,260
482
4,928
10,724
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
rakion2
Chronos
14
1 / 2 / 1
8,088
622
4,640
9,043
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 2 / 1
7,055
543
6,297
6,747
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackFantasyKush
Baron Samedi
13
1 / 0 / 7
7,331
564
6,076
7,704
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Jah-sawn
Scylla
13
2 / 1 / 4
7,561
582
5,924
8,663
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Jerrald18
Bellona
12
0 / 0 / 4
7,291
561
4,464
8,389
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Sylvanus
PureCottonSon
Sylvanus
11
3 / 1 / 7
7,440
572
5,045
10,969
9,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
UnHolyManners13
Charybdis
14
6 / 1 / 3
8,633
664
12,238
7,575
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
12
13
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlackFantasyKush
Baron Samedi
1
0
7
4.5
L
0
4
1
0.13
W
Scylla
Jah-sawn
Scylla
2
1
4
4
W
Bellona
Jerrald18
Bellona
0
0
4
2
L
0
3
1
0.17
W
Sylvanus
PureCottonSon
Sylvanus
3
1
7
6.5
W
Charybdis
UnHolyManners13
Charybdis
6
1
3
7.5
L
1
2
0
0.5
L
Chronos
rakion2
Chronos
1
2
1
0.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,319
Damage
33,747
50,295
Taken
43,300
26,583
Mitigated
25,618
13,543
Healing
21,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlackFantasyKush
Baron Samedi
6,076
872
527
1,534
7,704
4,693
75
4,039
3,469
50,148
2,177
L
5,211
740
0
1,889
13,508
10,946
0
6,551
6,957
16,681
451
W
Scylla
Jah-sawn
Scylla
5,924
746
0
3,889
8,663
2,883
280
1,444
7,131
66,323
1,645
W
Bellona
Jerrald18
Bellona
4,464
1,315
0
3,870
8,389
5,871
0
2,347
5,942
0
45,648
L
2,243
1,554
0
3,718
10,273
3,012
475
1,007
9,266
0
47,648
W
Sylvanus
PureCottonSon
Sylvanus
5,045
1,754
3,159
5,096
10,969
9,393
135
4,144
6,372
14,614
3,021
W
Charybdis
UnHolyManners13
Charybdis
12,238
6,797
0
3,850
7,575
2,778
1,113
3,410
3,993
0
72,987
L
4,928
739
0
4,132
10,724
4,590
0
4,797
5,927
0
42,678
L
Chronos
rakion2
Chronos
4,640
842
0
1,397
9,043
5,148
648
1,680
7,363
61,134
0
L
6,297
357
1,092
1,315
6,747
2,887
0
2,575
4,172
60,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
38,256
408
Minions Killed
445
0
Camps Cleared
0
1,361,496
Distance Traveled
1,349,779
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,331
564
96
7
0
263,636
1
L
Ares
5,943
457
15
1
0
252,008
1
W
Scylla
7,561
582
117
9
0
289,569
3
W
Bellona
7,291
561
91
7
0
276,060
4
L
Anhur
6,781
522
90
7
0
234,185
2
W
Sylvanus
7,440
572
17
1
0
269,421
6
W
Charybdis
8,633
664
124
10
0
251,093
4
L
Thor
6,260
482
74
6
0
294,746
0
L
Chronos
8,088
622
114
9
0
284,018
0
L
Ra
7,055
543
115
9
0
296,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role