Player Matchup

Ganesha
Ganesha
BingoWasHisName
Ganesha
Level 129
God Stats
1W - 2L
1,697 SR
Queue Stats
41W - 41L
1,548 Elo+
Solo
Chaac
Chaac
DrowningMadness
Chaac
Level 149
God Stats
0W - 1L
1,779 SR
Queue Stats
15W - 12L
1,452 Elo+
Solo
Izanami
Izanami
PCBOY
Izanami
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,333 Elo+
Solo
Janus
Janus
Vignesh0203
Janus
Level 81
God Stats
1W - 2L
1,383 SR
Queue Stats
10W - 7L
1,453 Elo+
Solo
Arachne
Arachne
imodister
Arachne
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 82L
1,498 Elo+
Solo
Team Averages
Level 104
1,572 SR
1,457 Elo+

VS

Team Averages
Level 152
1,531 SR
1,506 Elo+
Skadi
Skadi
 
Skadi
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Datree111
Chang'e
Level 136
God Stats
5W - 0L
1,674 SR
Queue Stats
13W - 5L
1,615 Elo+
Solo
Bastet
Bastet
GodlyTwerkPower
Bastet
Level 160
God Stats
27W - 20L
1,619 SR
Queue Stats
215W - 209L
1,453 Elo+
Solo
Arachne
Arachne
RK Renegax
Arachne
Level 158
God Stats
9W - 14L
1,360 SR
Queue Stats
330W - 352L
1,454 Elo+
Party 1
Artemis
Artemis
asdf217
Artemis
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 45L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,387
491
5,529
11,682
9,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 4 / 1
6,244
480
6,731
13,638
8,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
PCBOY
Izanami
10
0 / 2 / 1
5,275
406
1,985
7,736
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 0
5,909
455
3,648
8,793
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Arachne
imodister
Arachne
12
3 / 1 / 1
6,361
489
4,869
11,765
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 1 / 4
7,041
542
5,914
8,067
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Datree111
Chang'e
12
2 / 0 / 3
7,505
577
9,053
6,923
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
5 / 0 / 1
8,131
625
13,955
12,646
4,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
RK Renegax
Arachne
10
0 / 2 / 1
5,742
442
2,686
12,409
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Artemis
asdf217
Artemis
14
4 / 1 / 1
7,750
596
6,158
6,390
2,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
13
13
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
4
4
L
0
1
2
1
W
Chang'e
Datree111
Chang'e
2
0
3
3.5
L
0
4
1
0.13
W
5
0
1
5.5
L
Izanami
PCBOY
Izanami
0
2
1
0.25
W
Arachne
RK Renegax
Arachne
0
2
1
0.25
L
1
5
0
0.2
W
Artemis
asdf217
Artemis
4
1
1
4.5
L
Arachne
imodister
Arachne
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,762
Damage
37,766
53,614
Taken
46,435
28,989
Mitigated
16,407
12,853
Healing
18,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,914
2,182
0
2,128
8,067
2,587
470
2,378
5,649
0
52,479
L
5,529
730
0
2,743
11,682
9,845
0
2,282
9,400
26,815
1,497
W
Chang'e
Datree111
Chang'e
9,053
1,055
1,051
2,992
6,923
2,284
357
2,774
3,965
60,044
1,929
L
6,731
2,386
0
3,395
13,638
8,795
0
0
13,638
0
48,148
W
13,955
5,303
0
3,588
12,646
4,949
786
761
11,885
0
59,422
L
Izanami
PCBOY
Izanami
1,985
1,095
0
509
7,736
2,474
0
1,388
6,348
0
29,942
W
Arachne
RK Renegax
Arachne
2,686
2,142
0
6,053
12,409
4,070
0
2,219
9,990
0
26,399
L
3,648
516
0
1,026
8,793
3,049
0
3,635
5,158
38,371
0
W
Artemis
asdf217
Artemis
6,158
2,110
0
3,133
6,390
2,517
791
594
5,796
0
57,297
L
Arachne
imodister
Arachne
4,869
2,753
0
5,180
11,765
4,826
0
1,677
10,088
0
43,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,176
Gold Earned
36,169
313
Minions Killed
428
0
Camps Cleared
0
1,234,966
Distance Traveled
1,241,938
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,041
542
87
7
0
237,233
0
L
Ganesha
6,387
491
7
1
0
267,395
5
W
Chang'e
7,505
577
102
8
0
256,728
2
L
Chaac
6,244
480
79
6
0
212,930
2
W
Bastet
8,131
625
80
6
0
246,482
5
L
Izanami
5,275
406
67
5
0
229,239
0
W
Arachne
5,742
442
65
5
0
259,701
4
L
Janus
5,909
455
77
6
0
226,899
0
W
Artemis
7,750
596
94
7
0
241,794
0
L
Arachne
6,361
489
83
6
0
298,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role