Player Matchup

Thanatos
Thanatos
Arcane_Absol
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,290 Elo+
Party 1
Ra
Ra
ChildDemon
Ra
Level 21
God Stats
0W - 2L
1,812 SR
Queue Stats
6W - 4L
1,704 Elo+
Party 1
Erlang Shen
Erlang Shen
Guzzl3MyW00dy
Erlang Shen
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 1
Bacchus
Bacchus
ScO0byD00
Bacchus
Level 13
God Stats
0W - 2L
1,404 SR
Queue Stats
3W - 7L
1,246 Elo+
Party 1
Danzaburou
Danzaburou
tc1848
Danzaburou
Level 107
God Stats
0W - 3L
1,158 SR
Queue Stats
76W - 67L
1,573 Elo+
Party 1
Team Averages
Level 55
1,475 SR
1,416 Elo+

VS

Team Averages
Level 147
1,649 SR
1,490 Elo+
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Agent_Murda
Cu Chulainn
Level 168
God Stats
4W - 0L
1,939 SR
Queue Stats
50W - 63L
1,439 Elo+
Party 2
Pele
Pele
Isodemonz
Pele
Level 146
God Stats
14W - 11L
1,796 SR
Queue Stats
219W - 225L
1,505 Elo+
Party 2
Sylvanus
Sylvanus
nenaselena
Sylvanus
Level 130
God Stats
5W - 3L
1,509 SR
Queue Stats
146W - 151L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arcane_Absol
Thanatos
9
0 / 2 / 0
4,917
492
1,722
10,372
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
5,300
530
2,233
6,356
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Guzzl3MyW00dy
Erlang Shen
7
0 / 2 / 0
4,752
475
1,228
6,932
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bacchus
ScO0byD00
Bacchus
7
0 / 0 / 1
5,132
513
2,418
5,307
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
tc1848
Danzaburou
12
1 / 0 / 0
6,742
674
3,587
5,021
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 0 / 1
6,746
675
4,250
2,777
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
 
Izanami
11
0 / 0 / 0
6,149
615
2,970
4,512
1,703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cu Chulainn
Agent_Murda
Cu Chulainn
11
3 / 1 / 1
6,390
639
7,397
6,993
3,994
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
10
1 / 0 / 0
5,258
526
1,910
5,779
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
nenaselena
Sylvanus
9
1 / 1 / 2
5,091
509
2,367
6,542
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
0
1
2.5
W
Izanami
 
Izanami
0
0
0
0
W
Cu Chulainn
Agent_Murda
Cu Chulainn
3
1
1
3.5
L
Thanatos
Arcane_Absol
Thanatos
0
2
0
0
L
0
3
0
0
L
Erlang Shen
Guzzl3MyW00dy
Erlang Shen
0
2
0
0
W
Pele
1
0
0
1
L
Bacchus
ScO0byD00
Bacchus
0
0
1
0.5
W
Sylvanus
nenaselena
Sylvanus
1
1
2
2
L
Danzaburou
tc1848
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,188
Damage
18,894
33,988
Taken
26,603
15,718
Mitigated
11,978
12,028
Healing
8,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,250
34
0
840
2,777
1,003
0
636
2,141
64,515
0
W
Izanami
 
Izanami
2,970
2,040
0
1,276
4,512
1,703
0
532
3,980
0
53,280
W
Cu Chulainn
Agent_Murda
Cu Chulainn
7,397
2,034
0
2,115
6,993
3,994
758
1,247
5,746
0
45,183
L
Thanatos
Arcane_Absol
Thanatos
1,722
330
0
5,593
10,372
4,390
0
2,036
8,253
0
36,982
L
2,233
537
300
1,021
6,356
2,208
0
3,465
2,844
36,814
0
L
Erlang Shen
Guzzl3MyW00dy
Erlang Shen
1,228
522
0
1,237
6,932
2,782
0
0
6,456
0
15,768
W
Pele
1,910
295
0
1,410
5,779
2,272
0
512
5,267
0
33,836
L
Bacchus
ScO0byD00
Bacchus
2,418
340
0
2,478
5,307
4,400
0
594
4,586
12,108
0
W
Sylvanus
nenaselena
Sylvanus
2,367
992
681
1,810
6,542
3,006
0
1,724
4,818
16,675
5,406
L
Danzaburou
tc1848
Danzaburou
3,587
1,140
0
1,399
5,021
1,938
868
336
4,685
0
62,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,843
Gold Earned
29,634
268
Minions Killed
371
0
Camps Cleared
0
989,482
Distance Traveled
1,071,648
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,746
675
115
12
0
199,041
2
W
Izanami
6,149
615
104
10
0
210,486
0
W
Cu Chulainn
6,390
639
74
7
0
231,280
0
L
Thanatos
4,917
492
58
6
0
227,769
0
L
Ra
5,300
530
78
8
0
211,464
1
L
Erlang Shen
4,752
475
22
2
0
152,983
0
W
Pele
5,258
526
52
5
0
242,966
0
L
Bacchus
5,132
513
8
1
0
197,223
0
W
Sylvanus
5,091
509
26
3
0
187,875
0
L
Danzaburou
6,742
674
102
10
0
200,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role