Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze II
 
Nu Wa
Bronze II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver V
BZDYA
Fafnir
Silver V
Level 127
God Stats
2W - 4L
1,464 SR
Queue Stats
76W - 98L
428 MMR
Solo
Geb
Geb
Silver II
ghoosty007
Geb
Silver II
Level 101
God Stats
7W - 6L
1,565 SR
Queue Stats
32W - 44L
1,089 MMR
Solo
Neith
Neith
Silver II
xCombo8reakerx
Neith
Silver II
Level 105
God Stats
13W - 13L
1,580 SR
Queue Stats
75W - 95L
951 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,522 SR
1,094 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,440 SR
759 MMR
Awilix
Awilix
Silver V
ClappedYouKiddo
Awilix
Silver V
Level 60
God Stats
2W - 3L
1,416 SR
Queue Stats
58W - 74L
631 MMR
Party 1
Erlang Shen
Erlang Shen
Silver III
LAFESSESORT
Erlang Shen
Silver III
Level 49
God Stats
4W - 3L
1,367 SR
Queue Stats
70W - 79L
946 MMR
Party 1
Cthulhu
Cthulhu
Bronze IV
MaranDeMaat
Cthulhu
Bronze IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 30L
905 MMR
Solo
Vulcan
Vulcan
Silver II
Meisterkein
Vulcan
Silver II
Level 140
God Stats
14W - 8L
1,465 SR
Queue Stats
74W - 79L
1,105 MMR
Solo
Susano
Susano
Bronze II
potere_vietato
Susano
Bronze II
Level 89
God Stats
10W - 11L
1,451 SR
Queue Stats
178W - 217L
209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 1 / 0
4,198
700
0
2,925
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
 
Nu Wa
7
0 / 0 / 0
3,979
663
2,698
1,148
291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
BZDYA
Fafnir
6
0 / 1 / 0
3,486
581
825
5,376
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

1
0 / 0 / 0
2,718
453
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 1
3,966
661
2,029
2,910
958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ZeusArachneOsirisAthena

VS

Bans
UllrGilgameshLokiSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,352
725
1,832
3,100
1,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
LAFESSESORT
Erlang Shen
8
0 / 0 / 0
4,353
726
674
4,414
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
MaranDeMaat
Cthulhu
7
0 / 0 / 0
4,104
684
1,590
3,722
1,887
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Vulcan
9
1 / 0 / 1
4,780
797
2,014
958
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
3,663
611
727
4,648
1,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
0
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Fafnir
BZDYA
Fafnir
0
1
0
0
W
1
0
1
1.5
W
Erlang Shen
LAFESSESORT
Erlang Shen
0
0
0
0
W
Cthulhu
MaranDeMaat
Cthulhu
0
0
0
0
W
Vulcan
1
0
1
1.5
L
0
0
0
0
W
0
1
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,552
Damage
6,837
12,359
Taken
16,842
5,842
Mitigated
6,377
5,275
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
0
0
0
750
2,925
834
0
1,357
1,568
26,796
0
L
Nu Wa
 
Nu Wa
2,698
1,236
0
180
1,148
291
0
0
1,148
19,063
0
L
Fafnir
BZDYA
Fafnir
825
216
0
3,220
5,376
3,759
0
928
4,448
12,090
0
W
1,832
923
0
1,312
3,100
1,035
0
214
2,886
0
28,510
W
Erlang Shen
LAFESSESORT
Erlang Shen
674
177
0
2,839
4,414
1,687
0
2,001
2,413
0
25,074
W
Cthulhu
MaranDeMaat
Cthulhu
1,590
69
560
1,489
3,722
1,887
0
693
3,029
14,917
1,186
W
Vulcan
2,014
1,336
0
0
958
338
0
354
604
30,051
1,710
L
0
0
0
0
0
0
0
0
0
0
0
W
727
183
0
1,005
4,648
1,430
0
261
4,387
0
19,162
L
2,029
794
0
1,125
2,910
958
0
1,114
1,796
0
24,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,347
Gold Earned
21,252
164
Minions Killed
206
0
Camps Cleared
0
530,173
Distance Traveled
738,503
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,198
700
63
11
0
126,636
0
L
Nu Wa
3,979
663
36
6
0
128,604
0
L
Fafnir
3,486
581
26
4
0
148,552
0
W
Awilix
4,352
725
49
8
0
166,851
0
W
Erlang Shen
4,353
726
46
8
0
148,010
1
W
Cthulhu
4,104
684
24
4
0
135,105
0
W
Vulcan
4,780
797
53
9
0
141,037
0
L
Geb
2,718
453
0
0
0
12,808
0
W
Susano
3,663
611
34
6
0
147,500
0
L
Neith
3,966
661
39
7
0
113,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role