Player Matchup

Arachne
Arachne
DucRime49303931
Arachne
Level 155
God Stats
2W - 1L
1,286 SR
Queue Stats
9W - 8L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
Marmotte10gt
Kukulkan
Level 155
God Stats
2W - 0L
1,506 SR
Queue Stats
10W - 11L
1,367 Elo+
Party 1
Xing Tian
Xing Tian
RazyzeRaz
Xing Tian
Level 158
God Stats
3W - 0L
1,896 SR
Queue Stats
563W - 566L
1,451 Elo+
Solo
Cthulhu
Cthulhu
XILITRON
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,482 Elo+
Solo
Neith
Neith
eduard_103
Neith
Level 46
God Stats
10W - 16L
1,364 SR
Queue Stats
63W - 74L
1,398 Elo+
Solo
Team Averages
Level 116
1,510 SR
1,436 Elo+

VS

Team Averages
Level 50
1,524 SR
1,425 Elo+
Ravana
Ravana
DiukWar
Ravana
Level 46
God Stats
0W - 2L
1,254 SR
Queue Stats
2W - 8L
1,197 Elo+
Solo
Bellona
Bellona
Fhearghuis
Bellona
Level 54
God Stats
3W - 2L
1,715 SR
Queue Stats
50W - 47L
1,431 Elo+
Solo
Hachiman
Hachiman
Gondy195
Hachiman
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 44L
1,421 Elo+
Party 2
Merlin
Merlin
Rejdy
Merlin
Level 51
God Stats
4W - 4L
1,462 SR
Queue Stats
68W - 75L
1,494 Elo+
Party 2
Vamana
Vamana
juanthemon
Vamana
Level 69
God Stats
36W - 17L
1,688 SR
Queue Stats
43W - 20L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 1
8,650
541
9,241
14,806
5,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Marmotte10gt
Kukulkan
14
1 / 2 / 4
8,554
535
2,926
6,099
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xing Tian
RazyzeRaz
Xing Tian
14
3 / 0 / 3
8,574
536
5,456
12,594
12,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
XILITRON
Cthulhu
12
1 / 1 / 3
7,915
495
6,274
11,565
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
13
3 / 0 / 5
8,119
507
7,857
8,241
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DiukWar
Ravana
12
0 / 3 / 2
7,076
442
4,945
10,751
5,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Fhearghuis
Bellona
12
1 / 4 / 0
7,513
470
7,745
12,849
9,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Gondy195
Hachiman
12
0 / 2 / 0
7,033
440
2,668
5,726
2,108
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Rejdy
Merlin
14
4 / 5 / 0
8,407
525
7,748
10,211
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Vamana
juanthemon
Vamana
13
1 / 1 / 2
7,612
476
7,109
12,982
12,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
6
6
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
DiukWar
Ravana
0
3
2
0.33
W
7
3
1
2.5
L
Bellona
Fhearghuis
Bellona
1
4
0
0.25
L
Hachiman
Gondy195
Hachiman
0
2
0
0
W
Kukulkan
Marmotte10gt
Kukulkan
1
2
4
1.5
W
Xing Tian
RazyzeRaz
Xing Tian
3
0
3
4.5
L
Merlin
Rejdy
Merlin
4
5
0
0.8
W
Cthulhu
XILITRON
Cthulhu
1
1
3
2.5
W
Neith
3
0
5
5.5
L
Vamana
juanthemon
Vamana
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,754
Damage
30,215
53,305
Taken
52,519
31,391
Mitigated
33,545
15,328
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
DiukWar
Ravana
4,945
771
0
2,827
10,751
5,507
0
2,247
8,504
0
54,371
W
9,241
7,472
0
3,064
14,806
5,242
0
3,525
11,003
0
50,819
L
Bellona
Fhearghuis
Bellona
7,745
2,615
0
1,871
12,849
9,183
99
5,205
7,644
0
43,962
L
Hachiman
Gondy195
Hachiman
2,668
1,786
0
2,240
5,726
2,108
589
1,070
4,656
0
38,821
W
Kukulkan
Marmotte10gt
Kukulkan
2,926
247
45
944
6,099
2,344
854
1,375
4,576
59,649
0
W
Xing Tian
RazyzeRaz
Xing Tian
5,456
1,023
0
3,786
12,594
12,895
239
596
11,069
41,324
11,472
L
Merlin
Rejdy
Merlin
7,748
289
0
907
10,211
4,417
0
1,592
8,619
63,325
2,591
W
Cthulhu
XILITRON
Cthulhu
6,274
645
471
4,388
11,565
7,892
0
1,555
9,962
44,821
0
W
Neith
7,857
2,989
0
2,630
8,241
3,018
704
1,374
6,747
0
59,592
L
Vamana
juanthemon
Vamana
7,109
3,354
0
1,261
12,982
12,330
410
3,691
9,291
638
58,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,812
Gold Earned
37,641
406
Minions Killed
442
0
Camps Cleared
0
1,490,984
Distance Traveled
1,383,440
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,076
442
72
5
0
324,971
0
W
Arachne
8,650
541
66
4
0
323,259
0
L
Bellona
7,513
470
79
5
0
263,172
0
L
Hachiman
7,033
440
74
5
0
225,961
0
W
Kukulkan
8,554
535
112
7
0
284,017
1
W
Xing Tian
8,574
536
82
5
0
256,957
0
L
Merlin
8,407
525
133
8
0
276,285
0
W
Cthulhu
7,915
495
46
3
0
344,910
9
W
Neith
8,119
507
100
6
0
281,841
0
L
Vamana
7,612
476
84
5
0
293,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role