Player Matchup

Baron Samedi
Baron Samedi
Diamond I
AngelDar
Baron Samedi
Diamond I
Level 163
God Stats
20W - 7L
1,885 SR
Queue Stats
131W - 104L
2,379 MMR
Party 1
Medusa
Medusa
Diamond I
Luminos93
Medusa
Diamond I
Level 66
God Stats
69W - 37L
1,730 SR
Queue Stats
103W - 62L
2,443 MMR
Party 1
Geb
Geb
Masters
NANDOMJ23
Geb
Masters
Level 128
God Stats
8W - 2L
1,755 SR
Queue Stats
103W - 37L
2,429 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,790 SR
2,417 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,687 SR
2,258 MMR
Terra
Terra
Masters
KingBigDuck
Terra
Masters
Level 150
God Stats
2W - 1L
1,774 SR
Queue Stats
342W - 299L
2,045 MMR
Solo
Anhur
Anhur
Masters
Rεmαηε
Anhur
Masters
Level 118
God Stats
48W - 23L
1,800 SR
Queue Stats
403W - 202L
2,398 MMR
Solo
Nox
Nox
Diamond III
pablo10galilea
Nox
Diamond III
Level 143
God Stats
6W - 12L
1,486 SR
Queue Stats
186W - 201L
2,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngelDar
Baron Samedi
15
2 / 2 / 2
9,369
669
10,856
11,515
10,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Luminos93
Medusa
15
2 / 2 / 2
9,543
682
15,808
14,622
6,541
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

14
0 / 3 / 4
8,907
636
9,278
16,930
16,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
CthulhuAresAchillesNe ZhaThoth

VS

Bans
KuzenboCharonSolCabrakanChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 7
9,359
669
7,378
16,667
15,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
17
3 / 1 / 3
10,615
758
16,521
17,209
9,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 1 / 2
10,575
755
11,173
8,040
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
7
7
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AngelDar
Baron Samedi
2
2
2
1.5
W
0
2
7
1.75
L
Medusa
Luminos93
Medusa
2
2
2
1.5
L
0
3
4
0.67
W
Anhur
3
1
3
4.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,942
Damage
35,072
43,067
Taken
41,916
33,042
Mitigated
27,876
13,104
Healing
15,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AngelDar
Baron Samedi
10,856
693
3,169
4,243
11,515
10,237
0
4,055
7,260
34,854
0
W
7,378
534
1,753
6,486
16,667
15,027
58
5,034
10,329
10,398
1,187
L
Medusa
Luminos93
Medusa
15,808
7,616
0
3,241
14,622
6,541
574
5,916
8,221
0
66,465
L
9,278
505
0
2,451
16,930
16,264
0
7,178
9,326
19,685
4,227
W
Anhur
16,521
11,611
0
6,052
17,209
9,008
1,634
6,361
9,930
0
71,102
W
11,173
802
0
1,492
8,040
3,841
962
4,103
3,264
52,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,819
Gold Earned
30,549
168
Minions Killed
202
0
Camps Cleared
0
805,873
Distance Traveled
857,418
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,369
669
39
3
0
242,566
7
W
Terra
9,359
669
12
1
0
306,600
0
L
Medusa
9,543
682
87
6
0
284,662
5
L
Geb
8,907
636
42
3
0
278,645
2
W
Anhur
10,615
758
102
7
0
270,905
0
W
Nox
10,575
755
88
6
0
279,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role