Player Matchup

Geb
Geb
Platinum II
BLAZE102GAMER
Geb
Platinum II
Level 150
God Stats
5W - 3L
2,009 SR
Queue Stats
49W - 43L
1,838 MMR
Solo
Awilix
Awilix
Diamond V
Darsharok
Awilix
Diamond V
Level 111
God Stats
7W - 13L
1,435 SR
Queue Stats
104W - 87L
1,975 MMR
Solo
Ullr
Ullr
Diamond V
FaIkenheim
Ullr
Diamond V
Level 95
God Stats
2W - 3L
1,413 SR
Queue Stats
81W - 70L
2,033 MMR
Solo
Agni
Agni
Diamond V
NicoMUI
Agni
Diamond V
Level 184
God Stats
2W - 3L
1,543 SR
Queue Stats
72W - 59L
1,921 MMR
Solo
Odin
Odin
Diamond V
SAMAVD
Odin
Diamond V
Level 128
God Stats
17W - 12L
1,706 SR
Queue Stats
135W - 123L
2,099 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,621 SR
1,973 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 175
1,471 SR
1,774 MMR
Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond IV
 
Zeus
Diamond IV
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum IV
Melxuop
Osiris
Platinum IV
Level 242
God Stats
1W - 4L
1,609 SR
Queue Stats
198W - 186L
1,767 MMR
Solo
Thor
Thor
Diamond IV
ShadowHunter9998
Thor
Diamond IV
Level 163
God Stats
2W - 3L
1,463 SR
Queue Stats
83W - 70L
2,091 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
killLogic
Kuzenbo
Diamond V
Level 154
God Stats
0W - 2L
1,283 SR
Queue Stats
331W - 329L
2,014 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 7
7,386
492
4,625
12,518
9,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Awilix
Darsharok
Awilix
16
10 / 0 / 3
9,361
624
10,378
10,377
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 2 / 1
8,959
597
7,252
12,718
4,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
NicoMUI
Agni
15
0 / 0 / 4
8,803
587
4,523
5,125
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
SAMAVD
Odin
16
1 / 1 / 3
9,302
620
12,331
11,852
12,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
KaliSusanoNe ZhaBacchus

VS

Bans
CthulhuAresBellonaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 4 / 1
8,446
563
9,276
13,404
6,034
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zeus
 
Zeus
14
1 / 2 / 0
7,858
524
4,275
5,368
1,716
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Melxuop
Osiris
13
0 / 4 / 1
7,594
506
9,119
19,348
16,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
0 / 3 / 1
6,915
461
3,201
14,046
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
killLogic
Kuzenbo
11
1 / 2 / 2
6,919
461
3,224
10,880
8,805
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
5
5
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
4
1
0.88
L
Zeus
 
Zeus
1
2
0
0.5
W
0
2
7
1.75
W
Awilix
Darsharok
Awilix
10
0
3
11.5
W
4
2
1
2.25
L
Osiris
Melxuop
Osiris
0
4
1
0.13
W
Agni
NicoMUI
Agni
0
0
4
2
W
Odin
SAMAVD
Odin
1
1
3
2.5
L
0
3
1
0.17
L
Kuzenbo
killLogic
Kuzenbo
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,109
Damage
29,095
52,590
Taken
63,046
33,978
Mitigated
38,934
11,575
Healing
24,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,276
4,432
0
4,354
13,404
6,034
62
2,499
10,861
0
75,359
L
Zeus
 
Zeus
4,275
449
0
1,373
5,368
1,716
0
2,224
3,022
69,020
0
W
4,625
691
0
2,398
12,518
9,470
0
2,521
9,997
27,879
0
W
Awilix
Darsharok
Awilix
10,378
3,806
0
990
10,377
5,222
0
1,096
9,281
0
78,420
W
7,252
3,101
0
3,039
12,718
4,828
40
1,430
11,288
0
74,172
L
Osiris
Melxuop
Osiris
9,119
3,468
0
9,829
19,348
16,950
0
967
18,363
0
64,378
W
Agni
NicoMUI
Agni
4,523
52
0
2,002
5,125
1,881
146
2,052
3,073
78,833
1,197
W
Odin
SAMAVD
Odin
12,331
1,803
0
3,146
11,852
12,577
0
299
11,553
2,477
78,472
L
3,201
494
0
5,525
14,046
5,429
0
1,676
12,270
0
66,503
L
Kuzenbo
killLogic
Kuzenbo
3,224
1,264
1,187
1,751
10,880
8,805
0
2,110
8,721
27,113
373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,811
Gold Earned
37,732
543
Minions Killed
501
0
Camps Cleared
0
1,568,288
Distance Traveled
1,374,903
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,446
563
118
8
0
251,150
2
L
Zeus
7,858
524
133
9
0
254,138
2
W
Geb
7,386
492
32
2
0
322,968
4
W
Awilix
9,361
624
101
7
0
393,984
0
W
Ullr
8,959
597
121
8
0
276,582
5
L
Osiris
7,594
506
113
8
0
275,979
0
W
Agni
8,803
587
163
11
0
298,886
1
W
Odin
9,302
620
126
8
0
275,868
0
L
Thor
6,915
461
99
7
0
316,956
0
L
Kuzenbo
6,919
461
38
3
0
276,680
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role