Player Matchup

Hun Batz
Hun Batz
JovialBacchus0
Hun Batz
Level 84
God Stats
0W - 1L
1,735 SR
Queue Stats
26W - 31L
1,422 Elo+
Party 2
Cabrakan
Cabrakan
OathKeeperRoxes
Cabrakan
Level 127
God Stats
6W - 5L
1,552 SR
Queue Stats
51W - 50L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
llKillerKittenll
Kukulkan
Level 83
God Stats
0W - 2L
1,117 SR
Queue Stats
0W - 2L
1,122 Elo+
Party 2
Team Averages
Level 98
1,468 SR
1,335 Elo+

VS

Team Averages
Level 192
1,782 SR
1,645 Elo+
Sylvanus
Sylvanus
Geros666 one
Sylvanus
Level 227
God Stats
4W - 3L
1,478 SR
Queue Stats
57W - 70L
1,446 Elo+
Solo
Hel
Hel
Gloomу
Hel
Level 204
God Stats
54W - 14L
1,860 SR
Queue Stats
365W - 172L
1,721 Elo+
Party 1
Thor
Thor
Vaiya
Thor
Level 145
God Stats
9W - 2L
2,009 SR
Queue Stats
198W - 58L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
2 / 6 / 3
8,272
752
7,029
11,895
5,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
11
1 / 6 / 3
7,264
660
3,926
13,536
10,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
2 / 4 / 3
8,099
736
6,667
8,553
2,715
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Geros666 one
Sylvanus
13
1 / 1 / 11
8,184
744
3,718
8,469
7,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hel
15
8 / 1 / 7
9,625
875
12,852
7,684
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Vaiya
Thor
15
7 / 3 / 9
9,710
883
14,390
12,076
5,523
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
16
16
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Geros666 one
Sylvanus
1
1
11
6.5
W
Hel
8
1
7
11.5
L
Hun Batz
2
6
3
0.58
L
Cabrakan
1
6
3
0.42
W
Thor
Vaiya
Thor
7
3
9
3.83
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,622
Damage
30,960
33,984
Taken
28,229
19,153
Mitigated
16,982
1,040
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Geros666 one
Sylvanus
3,718
691
1,456
2,323
8,469
7,754
429
2,647
5,750
17,185
232
W
Hel
12,852
981
2,379
3,954
7,684
3,705
730
2,941
4,427
50,403
0
L
Hun Batz
7,029
592
0
0
11,895
5,469
0
5,101
6,178
0
25,798
L
Cabrakan
3,926
456
434
396
13,536
10,969
0
6,617
6,360
7,908
0
W
Thor
Vaiya
Thor
14,390
3,170
0
652
12,076
5,523
252
4,123
7,721
0
38,375
L
6,667
529
12
198
8,553
2,715
0
3,300
4,920
31,122
809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,635
Gold Earned
27,519
117
Minions Killed
167
0
Camps Cleared
0
539,036
Distance Traveled
557,552
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,184
744
33
3
0
187,198
0
W
Hel
9,625
875
87
8
0
191,355
0
L
Hun Batz
8,272
752
35
3
0
196,934
0
L
Cabrakan
7,264
660
13
1
0
165,609
2
W
Thor
9,710
883
47
4
0
178,999
0
L
Kukulkan
8,099
736
69
6
0
176,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role