Player Matchup

Scylla
Scylla
Diamond I
 
Scylla
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond I
Toobsies
Cu Chulainn
Diamond I
Level 239
God Stats
20W - 4L
1,731 SR
Queue Stats
69W - 25L
2,493 MMR
Party 1
Shiva
Shiva
Diamond I
Vaeriel
Shiva
Diamond I
Level 153
God Stats
18W - 6L
1,813 SR
Queue Stats
69W - 25L
2,493 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 180
1,681 SR
2,162 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,480 SR
2,008 MMR
Osiris
Osiris
Diamond V
Privat2ross
Osiris
Diamond V
Level 147
God Stats
28W - 32L
1,538 SR
Queue Stats
204W - 230L
2,109 MMR
Solo
Yu Huang
Yu Huang
Diamond V
TTVDiscordous7
Yu Huang
Diamond V
Level 182
God Stats
1W - 1L
1,298 SR
Queue Stats
172W - 128L
2,142 MMR
Solo
Cernunnos
Cernunnos
Gold I
やよいんご
Cernunnos
Gold I
Level 108
God Stats
5W - 6L
1,605 SR
Queue Stats
108W - 124L
1,772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 0 / 8
10,924
780
15,576
10,430
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Toobsies
Cu Chulainn
17
5 / 0 / 6
11,057
790
11,490
13,936
13,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shiva
Vaeriel
Shiva
16
4 / 0 / 9
10,595
757
14,152
16,079
18,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
CthulhuAchillesKuzenboThothXing Tian

VS

Bans
Ne ZhaHorusAresOdinBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 7 / 0
8,286
592
4,355
19,874
19,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
14
0 / 3 / 0
8,673
620
11,339
10,491
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cernunnos
やよいんご
Cernunnos
13
0 / 4 / 0
7,988
571
7,845
14,203
6,131
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
8
9
L
Osiris
0
7
0
0
L
Yu Huang
0
3
0
0
W
Cu Chulainn
Toobsies
Cu Chulainn
5
0
6
8
W
Shiva
Vaeriel
Shiva
4
0
9
8.5
L
Cernunnos
やよいんご
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,218
Damage
23,539
40,445
Taken
44,568
35,872
Mitigated
30,717
7,664
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,576
1,072
0
2,315
10,430
3,662
1,920
3,444
6,508
55,762
0
L
Osiris
4,355
880
0
2,129
19,874
19,539
0
5,867
12,477
0
30,371
L
Yu Huang
11,339
323
0
970
10,491
5,047
0
4,446
5,430
35,496
0
W
Cu Chulainn
Toobsies
Cu Chulainn
11,490
771
0
2,333
13,936
13,999
402
2,637
10,310
4,830
68,854
W
Shiva
Vaeriel
Shiva
14,152
1,802
310
2,706
16,079
18,211
153
3,828
11,358
0
26,848
L
Cernunnos
やよいんご
Cernunnos
7,845
4,077
0
3,079
14,203
6,131
0
6,369
7,304
0
22,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,576
Gold Earned
24,947
215
Minions Killed
159
0
Camps Cleared
0
922,796
Distance Traveled
747,703
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,924
780
92
7
0
290,169
0
L
Osiris
8,286
592
47
3
0
257,752
0
L
Yu Huang
8,673
620
78
6
0
249,526
1
W
Cu Chulainn
11,057
790
92
7
0
306,602
2
W
Shiva
10,595
757
31
2
0
326,025
0
L
Cernunnos
7,988
571
34
2
0
240,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role