Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AerisAltaire
Morgan Le Fay
Level 72
God Stats
4W - 0L
1,479 SR
Queue Stats
38W - 51L
1,398 Elo+
Party 2
Tyr
Tyr
CheesePolice26
Tyr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,498 Elo+
Party 2
Chernobog
Chernobog
HerGuyBestFriend
Chernobog
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,418 Elo+
Party 2
Aphrodite
Aphrodite
IIMimisII
Aphrodite
Level 5
God Stats
1W - 4L
1,122 SR
Queue Stats
2W - 4L
1,187 Elo+
Party 2
Team Averages
Level 92
1,420 SR
1,400 Elo+

VS

Team Averages
Level 131
1,512 SR
1,492 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KFC³overdose
Kumbhakarna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Masterdant
Nu Wa
Level 102
God Stats
9W - 10L
1,454 SR
Queue Stats
80W - 69L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
Mickeyyaboi
Sun Wukong
Level 154
God Stats
4W - 3L
1,676 SR
Queue Stats
294W - 282L
1,436 Elo+
Solo
Hachiman
Hachiman
Xunter19
Hachiman
Level 156
God Stats
12W - 19L
1,429 SR
Queue Stats
40W - 45L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 0 / 1
5,702
634
2,306
6,703
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
AerisAltaire
Morgan Le Fay
10
0 / 0 / 1
5,527
614
2,151
2,336
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

8
1 / 0 / 2
5,025
558
3,940
4,165
2,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
9
2 / 3 / 2
5,467
607
4,341
5,143
1,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
IIMimisII
Aphrodite
8
0 / 1 / 3
4,917
546
693
2,418
1,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
3 / 1 / 1
4,747
527
2,984
8,391
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
KFC³overdose
Kumbhakarna
6
0 / 0 / 0
3,688
410
152
3,342
1,063
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
4
0 / 1 / 0
3,557
395
734
2,395
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Sun Wukong
Mickeyyaboi
Sun Wukong
1
0 / 0 / 0
1,707
190
0
0
0
Hachiman
Xunter19
Hachiman
7
1 / 3 / 2
4,399
489
3,155
5,731
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
5
Kills
4
4
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
1
2.5
L
Cthulhu
 
Cthulhu
3
1
1
3.5
W
Morgan Le Fay
AerisAltaire
Morgan Le Fay
0
0
1
0.5
W
1
0
2
2
W
Chernobog
2
3
2
1
W
Aphrodite
IIMimisII
Aphrodite
0
1
3
1.5
L
Kumbhakarna
KFC³overdose
Kumbhakarna
0
0
0
0
L
Nu Wa
0
1
0
0
L
Sun Wukong
Mickeyyaboi
Sun Wukong
0
0
0
0
L
Hachiman
Xunter19
Hachiman
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,431
Damage
7,025
20,765
Taken
19,859
9,073
Mitigated
8,669
6,802
Healing
2,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,306
1,062
0
1,990
6,703
2,526
0
242
6,461
0
41,305
L
Cthulhu
 
Cthulhu
2,984
575
60
925
8,391
5,264
0
1,351
7,040
15,547
0
W
Morgan Le Fay
AerisAltaire
Morgan Le Fay
2,151
272
0
500
2,336
865
239
567
1,769
35,316
0
W
3,940
681
0
2,015
4,165
2,283
0
902
3,263
0
29,010
W
Chernobog
4,341
3,018
0
1,506
5,143
1,757
461
1,253
3,890
0
34,774
W
Aphrodite
IIMimisII
Aphrodite
693
491
216
575
2,418
1,642
132
1,142
1,276
5,323
0
L
Kumbhakarna
KFC³overdose
Kumbhakarna
152
0
0
0
3,342
1,063
0
1,011
2,331
10,322
349
L
Nu Wa
734
438
0
718
2,395
557
0
223
2,172
9,478
0
L
Sun Wukong
Mickeyyaboi
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
Xunter19
Hachiman
3,155
1,146
0
1,167
5,731
1,785
0
259
5,472
0
21,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,638
Gold Earned
18,098
230
Minions Killed
77
0
Camps Cleared
0
878,477
Distance Traveled
525,215
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,702
634
65
7
0
191,027
0
L
Cthulhu
4,747
527
16
2
0
170,119
2
W
Morgan Le Fay
5,527
614
50
6
0
177,710
1
W
Tyr
5,025
558
50
6
0
190,546
0
W
Chernobog
5,467
607
56
6
0
161,551
0
W
Aphrodite
4,917
546
9
1
0
157,643
0
L
Kumbhakarna
3,688
410
15
2
0
167,424
0
L
Nu Wa
3,557
395
13
1
0
65,362
0
L
Sun Wukong
1,707
190
0
0
0
0
0
L
Hachiman
4,399
489
33
4
0
122,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role