Player Matchup

Chang'e
Chang'e
BatHouse
Chang'e
Level 273
God Stats
9W - 2L
1,769 SR
Queue Stats
273W - 269L
1,582 Elo+
Solo
Charybdis
Charybdis
GameChanged3040
Charybdis
Level 84
God Stats
11W - 3L
1,693 SR
Queue Stats
84W - 64L
1,609 Elo+
Party 2
Odin
Odin
Lolofolo2000
Odin
Level 146
God Stats
2W - 0L
1,565 SR
Queue Stats
125W - 85L
1,621 Elo+
Party 2
Bacchus
Bacchus
RazzzMaTaz
Bacchus
Level 68
God Stats
2W - 0L
1,722 SR
Queue Stats
21W - 17L
1,568 Elo+
Party 2
Loki
Loki
terrup987
Loki
Level 142
God Stats
49W - 38L
1,626 SR
Queue Stats
138W - 118L
1,574 Elo+
Solo
Team Averages
Level 143
1,675 SR
1,591 Elo+

VS

Team Averages
Level 156
1,471 SR
1,564 Elo+
Thor
Thor
Barrancabermeja
Thor
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Athena
Athena
Mancini527
Athena
Level 157
God Stats
0W - 2L
1,305 SR
Queue Stats
101W - 94L
1,577 Elo+
Party 1
Artemis
Artemis
PineapplePatrol
Artemis
Level 146
God Stats
1W - 9L
1,431 SR
Queue Stats
217W - 194L
1,565 Elo+
Party 1
Chang'e
Chang'e
lukepob21
Chang'e
Level 125
God Stats
13W - 12L
1,619 SR
Queue Stats
197W - 166L
1,599 Elo+
Party 1
Odin
Odin
xnorix
Odin
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BatHouse
Chang'e
16
3 / 0 / 3
9,350
623
12,218
11,951
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
GameChanged3040
Charybdis
13
0 / 3 / 3
7,794
520
8,645
11,722
4,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
1 / 0 / 0
9,197
613
5,210
6,687
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bacchus
RazzzMaTaz
Bacchus
12
1 / 1 / 4
7,960
531
4,445
14,227
13,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
15
6 / 0 / 2
8,854
590
8,625
9,416
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
7,581
505
3,995
13,821
6,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
Mancini527
Athena
12
0 / 0 / 2
6,732
449
3,339
13,185
10,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 3 / 1
7,887
526
10,804
11,269
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Chang'e
lukepob21
Chang'e
13
0 / 4 / 0
6,681
445
4,826
12,186
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Odin
xnorix
Odin
13
1 / 1 / 2
6,706
447
5,424
9,935
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
4
4
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Chang'e
BatHouse
Chang'e
3
0
3
4.5
W
Charybdis
GameChanged3040
Charybdis
0
3
3
0.5
W
1
0
0
1
L
Athena
Mancini527
Athena
0
0
2
1
L
3
3
1
1.17
W
Bacchus
RazzzMaTaz
Bacchus
1
1
4
3
L
Chang'e
lukepob21
Chang'e
0
4
0
0
W
Loki
6
0
2
7
L
Odin
xnorix
Odin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,143
Damage
28,388
54,003
Taken
60,396
32,437
Mitigated
30,447
22,697
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,995
1,058
0
3,751
13,821
6,994
0
1,433
11,706
0
61,199
W
Chang'e
BatHouse
Chang'e
12,218
1,367
2,123
6,738
11,951
4,448
823
3,800
7,856
97,404
0
W
Charybdis
GameChanged3040
Charybdis
8,645
3,635
0
3,243
11,722
4,303
0
1,207
10,515
0
73,497
W
5,210
935
0
2,916
6,687
6,488
186
0
6,687
0
73,526
L
Athena
Mancini527
Athena
3,339
452
0
2,754
13,185
10,463
0
3,735
9,450
27,147
0
L
10,804
5,097
0
2,909
11,269
4,487
0
1,773
9,496
0
68,761
W
Bacchus
RazzzMaTaz
Bacchus
4,445
1,270
0
3,862
14,227
13,452
0
2,427
11,772
20,471
932
L
Chang'e
lukepob21
Chang'e
4,826
449
720
2,186
12,186
4,077
0
7,419
4,767
57,539
1,333
W
Loki
8,625
2,875
0
3,815
9,416
3,746
0
724
8,635
0
70,926
L
Odin
xnorix
Odin
5,424
1,340
0
578
9,935
4,426
0
2,172
7,712
0
47,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,155
Gold Earned
35,587
517
Minions Killed
457
0
Camps Cleared
0
1,524,134
Distance Traveled
1,453,398
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,581
505
115
8
0
281,895
4
W
Chang'e
9,350
623
147
10
0
301,403
2
W
Charybdis
7,794
520
110
7
0
276,447
1
W
Odin
9,197
613
129
9
0
290,775
0
L
Athena
6,732
449
48
3
0
319,745
7
L
Artemis
7,887
526
111
7
0
242,589
2
W
Bacchus
7,960
531
30
2
0
298,726
7
L
Chang'e
6,681
445
99
7
0
263,571
0
W
Loki
8,854
590
101
7
0
356,783
0
L
Odin
6,706
447
84
6
0
345,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role