Player Matchup

Chiron
Chiron
Gεrms
Chiron
Level 158
God Stats
1W - 0L
1,729 SR
Queue Stats
56W - 95L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
NamesTray8383
Cthulhu
Level 220
God Stats
7W - 2L
1,886 SR
Queue Stats
201W - 217L
1,519 Elo+
Solo
Cabrakan
Cabrakan
Sogggy
Cabrakan
Level 171
God Stats
1W - 0L
1,786 SR
Queue Stats
20W - 32L
1,458 Elo+
Party 2
Cliodhna
Cliodhna
Veroxas
Cliodhna
Level 125
God Stats
4W - 1L
1,539 SR
Queue Stats
124W - 147L
1,527 Elo+
Party 2
Hercules
Hercules
XxJ4750NxX
Hercules
Level 123
God Stats
3W - 0L
1,379 SR
Queue Stats
39W - 49L
1,504 Elo+
Party 2
Team Averages
Level 159
1,664 SR
1,493 Elo+

VS

Team Averages
Level 110
1,408 SR
1,527 Elo+
Ullr
Ullr
DadsCigarettes
Ullr
Level 67
God Stats
9W - 22L
1,432 SR
Queue Stats
189W - 224L
1,538 Elo+
Party 1
Eset
Eset
GooosemeisteR
Eset
Level 77
God Stats
11W - 7L
1,669 SR
Queue Stats
207W - 233L
1,527 Elo+
Party 1
Sobek
Sobek
Guoxi
Sobek
Level 156
God Stats
0W - 1L
1,361 SR
Queue Stats
41W - 37L
1,572 Elo+
Solo
Chaac
Chaac
LDAK Finn
Chaac
Level 160
God Stats
0W - 1L
1,284 SR
Queue Stats
150W - 155L
1,441 Elo+
Solo
Ymir
Ymir
facexdown
Ymir
Level 89
God Stats
0W - 2L
1,294 SR
Queue Stats
226W - 265L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Gεrms
Chiron
16
8 / 0 / 6
10,042
669
10,208
9,390
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
15
0 / 3 / 4
8,993
600
8,359
18,458
13,083
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cabrakan
Sogggy
Cabrakan
17
7 / 2 / 6
9,747
650
11,019
12,522
9,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cliodhna
Veroxas
Cliodhna
15
3 / 2 / 7
9,041
603
9,182
13,387
5,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
XxJ4750NxX
Hercules
13
2 / 1 / 11
8,249
550
5,235
14,687
12,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,603
507
4,918
8,671
3,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 2
7,635
509
8,390
7,430
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Guoxi
Sobek
12
2 / 4 / 2
7,814
521
7,160
16,739
18,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Chaac
LDAK Finn
Chaac
16
3 / 2 / 0
9,350
623
14,197
15,003
15,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
14
2 / 7 / 2
7,932
529
9,160
16,663
8,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
20
Kills
8
8
Deaths
21
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
1
3
2
0.67
L
Sobek
Guoxi
Sobek
2
4
2
0.75
W
Chiron
Gεrms
Chiron
8
0
6
11
L
Chaac
LDAK Finn
Chaac
3
2
0
1.5
W
Cthulhu
0
3
4
0.67
W
Cabrakan
Sogggy
Cabrakan
7
2
6
5
W
Cliodhna
Veroxas
Cliodhna
3
2
7
3.25
W
Hercules
XxJ4750NxX
Hercules
2
1
11
7.5
L
Ymir
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,003
Damage
43,825
68,444
Taken
64,506
45,041
Mitigated
48,361
20,803
Healing
14,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,918
1,612
0
624
8,671
3,344
599
371
8,300
0
57,839
L
8,390
530
289
731
7,430
2,818
0
2,411
5,019
69,064
0
L
Sobek
Guoxi
Sobek
7,160
539
0
4,718
16,739
18,852
0
2,732
14,007
27,573
1,143
W
Chiron
Gεrms
Chiron
10,208
4,899
817
2,904
9,390
4,380
0
3,005
6,385
0
88,438
L
Chaac
LDAK Finn
Chaac
14,197
3,978
0
4,314
15,003
15,011
0
6,906
8,097
0
86,271
W
Cthulhu
8,359
400
0
6,239
18,458
13,083
0
2,030
16,428
74,726
1,297
W
Cabrakan
Sogggy
Cabrakan
11,019
1,771
0
6,316
12,522
9,569
0
4,596
7,926
84,702
829
W
Cliodhna
Veroxas
Cliodhna
9,182
1,361
0
1,096
13,387
5,880
0
8,190
5,197
0
76,497
W
Hercules
XxJ4750NxX
Hercules
5,235
913
0
3,431
14,687
12,129
0
7,471
7,216
0
24,369
L
Ymir
9,160
1,149
0
3,472
16,663
8,336
0
6,685
9,978
57,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,072
Gold Earned
40,334
542
Minions Killed
450
0
Camps Cleared
0
1,605,886
Distance Traveled
1,484,410
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,603
507
76
5
0
284,934
2
L
Eset
7,635
509
118
8
0
296,448
1
L
Sobek
7,814
521
35
2
0
323,804
8
W
Chiron
10,042
669
123
8
0
284,878
1
L
Chaac
9,350
623
141
9
0
282,944
1
W
Cthulhu
8,993
600
139
9
0
297,646
0
W
Cabrakan
9,747
650
117
8
0
318,870
0
W
Cliodhna
9,041
603
136
9
0
346,073
0
W
Hercules
8,249
550
27
2
0
358,419
3
L
Ymir
7,932
529
80
5
0
296,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role