Player Matchup

Osiris
Osiris
Gold I
BoutdaPopOff
Osiris
Gold I
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 42L
1,821 MMR
Solo
Yu Huang
Yu Huang
Platinum II
Seahawker562
Yu Huang
Platinum II
Level 241
God Stats
6W - 3L
1,762 SR
Queue Stats
258W - 255L
1,839 MMR
Solo
Geb
Geb
Platinum III
SebasValen14
Geb
Platinum III
Level 198
God Stats
26W - 17L
1,661 SR
Queue Stats
100W - 94L
1,779 MMR
Solo
Anhur
Anhur
Platinum V
Turnerr2Nasty
Anhur
Platinum V
Level 129
God Stats
2W - 0L
1,783 SR
Queue Stats
27W - 21L
1,808 MMR
Solo
Bellona
Bellona
Platinum II
teeUNO
Bellona
Platinum II
Level 126
God Stats
7W - 2L
1,740 SR
Queue Stats
183W - 180L
1,855 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 161
1,689 SR
1,820 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,552 SR
1,822 MMR
Apollo
Apollo
Gold II
DKaaaYYY
Apollo
Gold II
Level 150
God Stats
1W - 1L
1,791 SR
Queue Stats
27W - 21L
1,791 MMR
Solo
Atlas
Atlas
Platinum IV
Flaminstar0607
Atlas
Platinum IV
Level 125
God Stats
3W - 2L
1,671 SR
Queue Stats
111W - 111L
1,772 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
KamiRayzam
Erlang Shen
Platinum I
Level 194
God Stats
0W - 1L
1,298 SR
Queue Stats
67W - 60L
1,922 MMR
Party 1
Chang'e
Chang'e
Platinum III
dV_sTaTiiCz
Chang'e
Platinum III
Level 153
God Stats
0W - 4L
1,288 SR
Queue Stats
236W - 220L
1,786 MMR
Solo
Tyr
Tyr
Platinum IV
leogali
Tyr
Platinum IV
Level 173
God Stats
4W - 3L
1,711 SR
Queue Stats
85W - 78L
1,837 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
7 / 1 / 1
7,443
677
10,317
10,825
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Seahawker562
Yu Huang
13
3 / 0 / 1
7,438
676
6,211
3,223
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 0 / 9
7,035
640
8,046
10,285
8,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 3
6,654
605
3,892
7,478
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
teeUNO
Bellona
12
3 / 2 / 2
7,249
659
8,335
10,162
6,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
ThanatosJanusArachneAwilixAgni

VS

Bans
AchillesCthulhuHou YiAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DKaaaYYY
Apollo
11
2 / 4 / 0
5,884
535
4,176
9,193
2,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
1 / 4 / 2
5,842
531
4,213
12,757
9,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Erlang Shen
KamiRayzam
Erlang Shen
10
0 / 1 / 2
5,511
501
5,096
13,003
6,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Chang'e
dV_sTaTiiCz
Chang'e
12
0 / 2 / 2
5,989
544
4,705
9,315
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Tyr
10
2 / 4 / 0
6,307
573
5,444
12,214
7,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
5
5
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
7
1
1
7.5
L
Apollo
DKaaaYYY
Apollo
2
4
0
0.5
L
1
4
2
0.5
L
Erlang Shen
KamiRayzam
Erlang Shen
0
1
2
1
W
Yu Huang
Seahawker562
Yu Huang
3
0
1
3.5
W
1
0
9
5.5
W
1
2
3
1.25
L
Chang'e
dV_sTaTiiCz
Chang'e
0
2
2
0.5
L
Tyr
2
4
0
0.5
W
Bellona
teeUNO
Bellona
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,801
Damage
23,634
41,973
Taken
56,482
25,734
Mitigated
29,628
15,061
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
10,317
4,262
0
3,962
10,825
6,385
368
2,804
8,021
0
51,773
L
Apollo
DKaaaYYY
Apollo
4,176
2,887
0
2,666
9,193
2,823
0
2,436
6,757
0
40,511
L
4,213
1,715
0
2,922
12,757
9,157
0
4,093
8,664
14,937
0
L
Erlang Shen
KamiRayzam
Erlang Shen
5,096
3,032
0
3,190
13,003
6,591
0
2,745
10,258
0
45,717
W
Yu Huang
Seahawker562
Yu Huang
6,211
993
0
978
3,223
1,258
907
680
2,543
63,665
1,225
W
8,046
744
0
3,319
10,285
8,598
195
2,593
7,692
26,288
2,911
W
3,892
2,086
0
2,294
7,478
2,662
923
987
6,491
0
45,674
L
Chang'e
dV_sTaTiiCz
Chang'e
4,705
551
698
4,560
9,315
3,512
0
2,219
7,096
52,057
0
L
Tyr
5,444
421
0
4,974
12,214
7,545
0
2,016
10,198
0
40,477
W
Bellona
teeUNO
Bellona
8,335
3,670
0
4,508
10,162
6,831
242
1,854
8,308
0
44,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,819
Gold Earned
29,533
352
Minions Killed
329
0
Camps Cleared
0
1,206,779
Distance Traveled
1,205,013
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,443
677
83
8
0
268,812
0
L
Apollo
5,884
535
66
6
0
206,078
0
L
Atlas
5,842
531
13
1
0
241,485
0
L
Erlang Shen
5,511
501
64
6
0
262,818
0
W
Yu Huang
7,438
676
91
8
0
218,376
0
W
Geb
7,035
640
22
2
0
268,933
0
W
Anhur
6,654
605
86
8
0
201,196
0
L
Chang'e
5,989
544
107
10
0
233,724
2
L
Tyr
6,307
573
79
7
0
260,908
0
W
Bellona
7,249
659
70
6
0
249,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role