Player Matchup

Agni
Agni
Platinum IV
ANDO1184
Agni
Platinum IV
Level 156
God Stats
14W - 4L
1,768 SR
Queue Stats
54W - 36L
1,753 MMR
Party 1
Fenrir
Fenrir
Platinum IV
Kaboom1551
Fenrir
Platinum IV
Level 143
God Stats
2W - 1L
1,557 SR
Queue Stats
70W - 64L
1,737 MMR
Party 1
Atlas
Atlas
Platinum I
Mackarmyvet89
Atlas
Platinum I
Level 156
God Stats
12W - 10L
1,599 SR
Queue Stats
218W - 210L
1,887 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,641 SR
1,792 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,524 SR
1,723 MMR
Cthulhu
Cthulhu
Gold V
Lildeboskijr
Cthulhu
Gold V
Level 125
God Stats
8W - 5L
1,659 SR
Queue Stats
13W - 11L
1,781 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
NNamso
Morgan Le Fay
Silver I
Level 159
God Stats
0W - 1L
1,181 SR
Queue Stats
11W - 11L
1,617 MMR
Party 2
Vamana
Vamana
Gold IV
unbeIixvable
Vamana
Gold IV
Level 149
God Stats
4W - 1L
1,731 SR
Queue Stats
14W - 10L
1,773 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
3 / 2 / 8
9,732
811
13,937
10,468
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Fenrir
Kaboom1551
Fenrir
13
3 / 3 / 5
8,582
715
8,201
17,508
14,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

15
5 / 0 / 6
9,053
754
10,326
11,962
12,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaBaron SamediAchillesThothKuzenbo

VS

Bans
AthenaXbalanqueOsirisAnhurOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lildeboskijr
Cthulhu
13
2 / 1 / 3
8,206
684
13,425
14,670
11,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Morgan Le Fay
NNamso
Morgan Le Fay
13
0 / 6 / 4
8,140
678
8,983
10,227
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
13
3 / 4 / 1
8,415
701
10,204
14,851
11,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
5
5
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
3
2
8
3.5
W
Fenrir
Kaboom1551
Fenrir
3
3
5
1.83
L
Cthulhu
Lildeboskijr
Cthulhu
2
1
3
3.5
W
5
0
6
8
L
Morgan Le Fay
NNamso
Morgan Le Fay
0
6
4
0.33
L
Vamana
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,464
Damage
32,612
39,938
Taken
39,748
31,449
Mitigated
26,551
9,952
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
13,937
701
320
1,883
10,468
4,835
0
5,168
4,633
55,462
0
W
Fenrir
Kaboom1551
Fenrir
8,201
1,988
531
5,091
17,508
14,501
0
8,255
7,508
0
21,494
L
Cthulhu
Lildeboskijr
Cthulhu
13,425
608
674
5,353
14,670
11,583
0
6,459
7,044
21,960
2,494
W
10,326
3,403
0
2,127
11,962
12,113
0
5,545
5,028
21,106
968
L
Morgan Le Fay
NNamso
Morgan Le Fay
8,983
499
0
788
10,227
3,950
138
6,972
2,571
33,070
0
L
Vamana
10,204
3,543
0
3,494
14,851
11,018
0
8,333
5,345
0
21,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,367
Gold Earned
24,761
155
Minions Killed
117
0
Camps Cleared
0
779,575
Distance Traveled
714,120
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,732
811
111
9
0
265,396
0
W
Fenrir
8,582
715
23
2
0
256,863
0
L
Cthulhu
8,206
684
26
2
0
255,808
0
W
Atlas
9,053
754
21
2
0
257,316
0
L
Morgan Le Fay
8,140
678
56
5
0
217,322
2
L
Vamana
8,415
701
35
3
0
240,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role