Player Matchup

Zeus
Zeus
ElSergeDaDon
Zeus
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 76L
1,447 Elo+
Party 3
Odin
Odin
Icy Twists
Odin
Level 87
God Stats
4W - 2L
1,724 SR
Queue Stats
36W - 34L
1,467 Elo+
Party 1
Nut
Nut
OPGSkaterLife
Nut
Level 129
God Stats
2W - 2L
1,215 SR
Queue Stats
148W - 140L
1,439 Elo+
Party 1
Bacchus
Bacchus
ShadowKing92383
Bacchus
Level 29
God Stats
17W - 11L
1,623 SR
Queue Stats
81W - 87L
1,406 Elo+
Party 1
Arachne
Arachne
SharkReeper64
Arachne
Level 25
God Stats
5W - 7L
1,720 SR
Queue Stats
87W - 89L
1,449 Elo+
Party 3
Team Averages
Level 72
1,556 SR
1,442 Elo+

VS

Team Averages
Level 85
1,545 SR
1,449 Elo+
Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
GELO408
Terra
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 164L
1,368 Elo+
Party 2
Anubis
Anubis
KINGSDEAD4
Anubis
Level 22
God Stats
42W - 30L
1,649 SR
Queue Stats
86W - 89L
1,353 Elo+
Party 2
Bakasura
Bakasura
Volksuagen
Bakasura
Level 120
God Stats
9W - 11L
1,510 SR
Queue Stats
108W - 98L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
trushz_892
Gilgamesh
Level 110
God Stats
7W - 8L
1,569 SR
Queue Stats
119W - 113L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,306
615
2,003
2,180
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 2 / 0
4,513
645
2,775
5,944
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 0 / 2
4,704
672
2,246
3,002
970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

6
1 / 1 / 2
4,012
573
2,405
4,674
3,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
7
2 / 0 / 1
4,115
588
1,619
3,318
1,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 1 / 1
3,669
524
2,696
3,668
1,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Terra
GELO408
Terra
6
0 / 2 / 1
3,857
551
1,277
5,699
2,241
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
KINGSDEAD4
Anubis
7
0 / 2 / 0
3,882
555
1,546
3,484
1,589
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bakasura
Volksuagen
Bakasura
9
3 / 1 / 0
4,884
698
1,498
5,122
1,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
trushz_892
Gilgamesh
5
0 / 0 / 1
3,682
526
1,524
4,271
1,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
3
3
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
1
0.5
W
1
0
1
1.5
L
Terra
GELO408
Terra
0
2
1
0.25
W
0
2
0
0
L
Anubis
KINGSDEAD4
Anubis
0
2
0
0
W
2
0
2
3
W
1
1
2
2
W
Arachne
2
0
1
2.5
L
Bakasura
Volksuagen
Bakasura
3
1
0
3
L
Gilgamesh
trushz_892
Gilgamesh
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,048
Damage
8,541
19,118
Taken
22,244
9,696
Mitigated
8,708
5,262
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,696
885
0
1,212
3,668
1,105
0
535
3,133
0
24,993
W
2,003
478
0
250
2,180
467
0
748
1,432
21,353
1,666
L
Terra
GELO408
Terra
1,277
218
562
1,311
5,699
2,241
0
1,632
4,067
8,882
424
W
2,775
682
0
1,349
5,944
3,446
0
0
5,698
0
29,085
L
Anubis
KINGSDEAD4
Anubis
1,546
262
0
699
3,484
1,589
0
1,887
1,597
20,601
0
W
2,246
901
0
732
3,002
970
0
461
2,541
0
31,250
W
2,405
479
116
1,582
4,674
3,782
0
803
3,844
9,094
0
W
Arachne
1,619
973
0
1,233
3,318
1,031
0
798
2,500
0
15,774
L
Bakasura
Volksuagen
Bakasura
1,498
901
0
2,898
5,122
1,885
0
354
4,768
0
26,160
L
Gilgamesh
trushz_892
Gilgamesh
1,524
599
0
2,234
4,271
1,888
0
0
4,271
0
10,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,650
Gold Earned
19,974
179
Minions Killed
166
0
Camps Cleared
0
666,812
Distance Traveled
656,161
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,669
524
38
5
0
117,159
0
W
Zeus
4,306
615
53
8
0
131,603
0
L
Terra
3,857
551
8
1
0
142,558
0
W
Odin
4,513
645
42
6
0
104,172
0
L
Anubis
3,882
555
39
6
0
126,241
0
W
Nut
4,704
672
50
7
0
120,924
0
W
Bacchus
4,012
573
8
1
0
135,858
2
W
Arachne
4,115
588
26
4
0
174,255
0
L
Bakasura
4,884
698
59
8
0
185,108
0
L
Gilgamesh
3,682
526
22
3
0
85,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role