Player Matchup

Cu Chulainn
Cu Chulainn
AllhuKa
Cu Chulainn
Level 89
God Stats
3W - 1L
1,532 SR
Queue Stats
136W - 123L
1,522 Elo+
Solo
Ares
Ares
KennyWoo747
Ares
Level 94
God Stats
1W - 3L
1,180 SR
Queue Stats
200W - 204L
1,519 Elo+
Solo
Odin
Odin
ReHackedP3N
Odin
Level 45
God Stats
1W - 0L
1,642 SR
Queue Stats
29W - 27L
1,574 Elo+
Party 1
Zeus
Zeus
Zzgian123zZ
Zeus
Level 114
God Stats
1W - 0L
1,571 SR
Queue Stats
18W - 16L
1,630 Elo+
Party 1
Ix Chel
Ix Chel
yairc1
Ix Chel
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 85L
1,535 Elo+
Solo
Team Averages
Level 94
1,485 SR
1,556 Elo+

VS

Team Averages
Level 86
1,657 SR
1,528 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Darjack2
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,430 Elo+
Solo
Khepri
Khepri
LeonardoSpartan
Khepri
Level 122
God Stats
4W - 2L
1,684 SR
Queue Stats
59W - 50L
1,571 Elo+
Solo
Vulcan
Vulcan
VelenoNex
Vulcan
Level 107
God Stats
4W - 2L
1,875 SR
Queue Stats
150W - 138L
1,602 Elo+
Solo
The Morrigan
The Morrigan
awyman513
The Morrigan
Level 61
God Stats
1W - 1L
1,726 SR
Queue Stats
185W - 147L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AllhuKa
Cu Chulainn
17
10 / 2 / 12
10,356
941
15,329
15,250
16,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 4 / 18
8,933
812
8,250
17,299
19,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 3 / 24
8,290
754
5,649
10,633
13,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
12 / 2 / 12
10,794
981
24,642
10,739
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
yairc1
Ix Chel
16
3 / 1 / 16
9,529
866
4,668
9,613
5,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
7 / 4 / 3
10,448
950
8,386
15,835
20,021
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ares
11
1 / 8 / 2
7,113
647
3,517
15,570
16,666
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
1 / 5 / 10
8,063
733
4,373
14,333
13,685
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Vulcan
VelenoNex
Vulcan
14
0 / 6 / 1
7,738
703
7,819
9,027
4,707
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
awyman513
The Morrigan
13
2 / 5 / 2
7,594
690
8,670
6,795
3,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
29
28
Kills
11
12
Deaths
28
82
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
7
4
3
2.13
W
Cu Chulainn
AllhuKa
Cu Chulainn
10
2
12
8
L
Ares
1
8
2
0.25
W
3
4
18
3
L
1
5
10
1.2
W
0
3
24
4
L
Vulcan
VelenoNex
Vulcan
0
6
1
0.08
W
12
2
12
9
L
The Morrigan
awyman513
The Morrigan
2
5
2
0.6
W
Ix Chel
yairc1
Ix Chel
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,538
Damage
32,765
63,534
Taken
61,560
59,419
Mitigated
58,116
26,530
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,386
1,450
3,327
5,064
15,835
20,021
0
10,258
5,523
14,849
0
W
Cu Chulainn
AllhuKa
Cu Chulainn
15,329
1,786
2,564
5,027
15,250
16,224
608
7,088
8,162
0
33,996
L
Ares
3,517
175
0
448
15,570
16,666
0
9,874
5,334
5,531
926
W
8,250
603
0
2,559
17,299
19,272
701
7,678
9,621
13,668
0
L
4,373
303
270
440
14,333
13,685
0
8,801
5,321
9,644
0
W
5,649
626
488
1,196
10,633
13,262
712
5,546
5,087
3,388
8,695
L
Vulcan
VelenoNex
Vulcan
7,819
2,261
49
8
9,027
4,707
0
5,283
3,499
25,426
0
W
24,642
4,045
1,034
2,047
10,739
5,166
1,058
5,493
5,246
42,871
0
L
The Morrigan
awyman513
The Morrigan
8,670
730
49
207
6,795
3,037
0
4,137
2,483
13,863
0
W
Ix Chel
yairc1
Ix Chel
4,668
481
6,742
4,873
9,613
5,495
1,049
6,461
3,152
20,351
1,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,902
Gold Earned
40,956
163
Minions Killed
78
0
Camps Cleared
0
1,045,404
Distance Traveled
899,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,448
950
8
1
0
195,834
0
W
Cu Chulainn
10,356
941
38
3
0
221,925
0
L
Ares
7,113
647
8
1
0
152,005
0
W
Ares
8,933
812
14
1
0
201,596
0
L
Khepri
8,063
733
19
2
0
194,297
0
W
Odin
8,290
754
8
1
0
215,233
0
L
Vulcan
7,738
703
33
3
0
190,809
0
W
Zeus
10,794
981
56
5
0
192,243
0
L
The Morrigan
7,594
690
10
1
0
166,532
0
W
Ix Chel
9,529
866
47
4
0
214,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role