Player Matchup

Ix Chel
Ix Chel
Bronze V
LoBatteri
Ix Chel
Bronze V
Level 117
God Stats
0W - 2L
1,530 SR
Queue Stats
2W - 11L
1,168 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze V
LoyalWolf_
Erlang Shen
Bronze V
Level 97
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 7L
1,355 MMR
Party 2
Cupid
Cupid
Bronze V
Ravemonster69
Cupid
Bronze V
Level 73
God Stats
0W - 1L
1,407 SR
Queue Stats
2W - 5L
1,339 MMR
Party 2
Team Averages
Bronze V
Bronze V
Average Tier
Level 96
1,471 SR
1,287 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,459 SR
1,263 MMR
Kuzenbo
Kuzenbo
Gold IV
Munch2thamax
Kuzenbo
Gold IV
Level 149
God Stats
22W - 17L
1,590 SR
Queue Stats
167W - 185L
1,220 MMR
Solo
Scylla
Scylla
Silver II
The_Kingslayer99
Scylla
Silver II
Level 106
God Stats
4W - 10L
1,314 SR
Queue Stats
66W - 90L
1,128 MMR
Party 1
Hachiman
Hachiman
Gold V
zynful1
Hachiman
Gold V
Level 62
God Stats
4W - 4L
1,472 SR
Queue Stats
12W - 15L
1,441 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LoBatteri
Ix Chel
14
0 / 5 / 1
8,377
558
8,045
14,108
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
LoyalWolf_
Erlang Shen
12
0 / 6 / 1
8,081
539
6,620
22,484
16,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 7 / 0
8,950
597
5,816
14,902
5,699
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
LokiNe ZhaThorAchillesYmir

VS

Bans
ThothDiscordiaKukulkanAh PuchPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Munch2thamax
Kuzenbo
16
4 / 0 / 13
10,789
719
13,629
17,665
26,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 0 / 13
11,151
743
15,230
5,880
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
zynful1
Hachiman
17
10 / 1 / 4
11,507
767
15,152
10,108
4,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
18
18
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
LoBatteri
Ix Chel
0
5
1
0.1
L
Erlang Shen
LoyalWolf_
Erlang Shen
0
6
1
0.08
W
Kuzenbo
Munch2thamax
Kuzenbo
4
0
13
10.5
L
1
7
0
0.14
W
4
0
13
10.5
W
Hachiman
zynful1
Hachiman
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,481
Damage
44,011
51,494
Taken
33,653
28,002
Mitigated
34,296
11,987
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
LoBatteri
Ix Chel
8,045
819
2,542
1,854
14,108
6,220
144
7,447
6,627
36,306
0
L
Erlang Shen
LoyalWolf_
Erlang Shen
6,620
2,768
0
3,820
22,484
16,083
633
11,275
11,081
0
18,162
W
Kuzenbo
Munch2thamax
Kuzenbo
13,629
3,926
0
4,000
17,665
26,691
239
3,966
13,699
28,242
4,742
L
5,816
2,297
801
2,970
14,902
5,699
132
8,255
6,627
0
26,988
W
15,230
1,981
0
1,785
5,880
2,695
734
1,223
4,657
49,265
1,090
W
Hachiman
zynful1
Hachiman
15,152
8,945
0
4,945
10,108
4,910
2,090
3,199
6,898
0
57,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,408
Gold Earned
33,447
133
Minions Killed
182
0
Camps Cleared
0
747,827
Distance Traveled
845,220
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,377
558
55
4
0
247,408
7
L
Erlang Shen
8,081
539
28
2
0
276,240
1
W
Kuzenbo
10,789
719
21
1
0
310,582
1
L
Cupid
8,950
597
50
3
0
224,179
0
W
Scylla
11,151
743
82
5
0
278,444
4
W
Hachiman
11,507
767
79
5
0
256,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role