Player Matchup

Neith
Neith
Platinum II
FatherTime6659
Neith
Platinum II
Level 57
God Stats
4W - 4L
1,686 SR
Queue Stats
62W - 50L
1,885 MMR
Party 2
Bastet
Bastet
Platinum IV
Goose Nuke
Bastet
Platinum IV
Level 125
God Stats
22W - 22L
1,557 SR
Queue Stats
186W - 184L
1,727 MMR
Solo
Medusa
Medusa
Gold IV
ProSmitePlyr
Medusa
Gold IV
Level 129
God Stats
2W - 2L
1,884 SR
Queue Stats
88W - 86L
1,468 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold I
Ruddiesteel
Kumbhakarna
Gold I
Level 157
God Stats
0W - 2L
1,717 SR
Queue Stats
41W - 46L
1,702 MMR
Party 1
Ravana
Ravana
Gold I
TheUltimateBergy
Ravana
Gold I
Level 172
God Stats
1W - 3L
1,410 SR
Queue Stats
41W - 46L
1,702 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,651 SR
1,696 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,574 SR
1,663 MMR
Ares
Ares
Gold II
 
Ares
Gold II
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
GodAquaBullet
Ne Zha
Gold III
Level 147
God Stats
2W - 2L
1,335 SR
Queue Stats
112W - 107L
1,441 MMR
Party 3
Anhur
Anhur
Platinum I
GodFireBullet
Anhur
Platinum I
Level 159
God Stats
24W - 20L
1,567 SR
Queue Stats
69W - 53L
1,939 MMR
Party 3
Scylla
Scylla
Platinum V
QueLoKevin
Scylla
Platinum V
Level 121
God Stats
22W - 15L
1,662 SR
Queue Stats
165W - 152L
1,725 MMR
Solo
Jormungandr
Jormungandr
Gold II
setersotes
Jormungandr
Gold II
Level 159
God Stats
25W - 9L
1,807 SR
Queue Stats
44W - 36L
1,713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,088
553
3,767
8,592
2,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Goose Nuke
Bastet
11
0 / 3 / 0
5,592
508
5,730
10,480
4,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
9
0 / 4 / 0
4,939
449
2,538
9,235
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Ruddiesteel
Kumbhakarna
8
1 / 0 / 0
5,452
496
3,751
7,515
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

11
0 / 3 / 2
5,505
500
5,504
6,609
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
LancelotKaliAthenaCthulhu

VS

Bans
Maman BrigitteThanatosAchillesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 1 / 4
5,590
508
3,322
7,224
6,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

11
3 / 1 / 4
6,226
566
3,998
9,319
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 0 / 3
7,095
645
7,202
5,692
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Scylla
QueLoKevin
Scylla
12
4 / 0 / 1
6,906
628
7,691
3,702
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
setersotes
Jormungandr
13
3 / 0 / 0
7,594
690
6,277
9,465
7,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
13
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
4
2
L
1
3
0
0.33
W
3
1
4
5
W
3
0
3
4.5
L
Bastet
Goose Nuke
Bastet
0
3
0
0
L
Medusa
0
4
0
0
W
Scylla
QueLoKevin
Scylla
4
0
1
4.5
L
Kumbhakarna
Ruddiesteel
Kumbhakarna
1
0
0
1
L
0
3
2
0.33
W
Jormungandr
setersotes
Jormungandr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,290
Damage
28,490
42,431
Taken
35,402
16,795
Mitigated
20,378
9,834
Healing
16,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,322
314
0
2,793
7,224
6,320
0
1,954
5,270
13,093
0
L
3,767
1,546
0
2,098
8,592
2,768
0
3,567
5,025
0
54,507
W
3,998
1,269
0
4,630
9,319
3,316
0
117
9,202
0
35,581
W
7,202
4,137
0
4,051
5,692
2,162
916
618
5,074
0
59,228
L
Bastet
Goose Nuke
Bastet
5,730
1,429
0
2,429
10,480
4,143
0
6,170
4,310
0
40,009
L
Medusa
2,538
835
0
2,324
9,235
2,057
0
1,393
7,842
0
28,893
W
Scylla
QueLoKevin
Scylla
7,691
456
0
625
3,702
1,278
0
391
3,311
45,685
1,046
L
Kumbhakarna
Ruddiesteel
Kumbhakarna
3,751
251
0
1,973
7,515
5,331
0
3,818
3,697
14,777
3,876
L
5,504
1,327
0
1,010
6,609
2,496
0
1,949
4,660
0
43,509
W
Jormungandr
setersotes
Jormungandr
6,277
2,717
0
3,944
9,465
7,302
0
0
9,465
65,263
107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,576
Gold Earned
33,411
307
Minions Killed
388
0
Camps Cleared
0
1,080,728
Distance Traveled
1,083,286
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,590
508
14
1
0
207,068
3
L
Neith
6,088
553
93
8
0
193,648
1
W
Ne Zha
6,226
566
67
6
0
265,988
0
W
Anhur
7,095
645
99
9
0
192,266
0
L
Bastet
5,592
508
64
6
0
208,905
0
L
Medusa
4,939
449
47
4
0
206,090
0
W
Scylla
6,906
628
90
8
0
230,557
0
L
Kumbhakarna
5,452
496
24
2
0
223,483
1
L
Ravana
5,505
500
79
7
0
248,602
0
W
Jormungandr
7,594
690
118
11
0
187,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role