Player Matchup

Neith
Neith
BigEagles1994
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,654 Elo+
Party 1
Bellona
Bellona
ChinoChocks
Bellona
Level 108
God Stats
3W - 3L
1,197 SR
Queue Stats
59W - 61L
1,545 Elo+
Party 3
Athena
Athena
ElTamalito
Athena
Level 81
God Stats
8W - 6L
1,512 SR
Queue Stats
86W - 79L
1,540 Elo+
Party 3
Nemesis
Nemesis
Huachinange
Nemesis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 64L
1,546 Elo+
Party 3
Anubis
Anubis
Nootzinator
Anubis
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,654 Elo+
Party 1
Team Averages
Level 74
1,442 SR
1,588 Elo+

VS

Team Averages
Level 37
1,531 SR
1,457 Elo+
Janus
Janus
Blank4prez
Janus
Level 37
God Stats
4W - 4L
1,518 SR
Queue Stats
24W - 27L
1,424 Elo+
Solo
Camazotz
Camazotz
GGmaKk28
Camazotz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 68L
1,443 Elo+
Solo
Hachiman
Hachiman
Kazuhera
Hachiman
Level 41
God Stats
2W - 1L
1,815 SR
Queue Stats
5W - 6L
1,486 Elo+
Party 2
Hercules
Hercules
SaintKarasu
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,486 Elo+
Party 2
Ymir
Ymir
Wetfloorsock
Ymir
Level 46
God Stats
2W - 7L
1,322 SR
Queue Stats
58W - 70L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,832
455
2,862
5,096
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
ChinoChocks
Bellona
14
0 / 1 / 4
8,562
571
9,907
15,055
17,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
ElTamalito
Athena
12
4 / 2 / 5
7,906
527
7,980
14,788
13,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Nemesis
Huachinange
Nemesis
14
3 / 4 / 4
7,923
528
8,097
12,360
5,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
4 / 6 / 0
7,842
523
7,677
11,020
4,232
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 5 / 5
7,555
504
10,079
10,644
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
GGmaKk28
Camazotz
15
7 / 1 / 3
8,707
580
8,455
16,533
6,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Kazuhera
Hachiman
13
5 / 1 / 2
7,909
527
6,653
5,700
2,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hercules
SaintKarasu
Hercules
14
1 / 1 / 1
8,110
541
8,428
13,857
14,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
1 / 5 / 3
6,187
412
5,837
14,757
9,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
13
Kills
15
15
Deaths
13
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Janus
1
5
5
0.7
W
Bellona
ChinoChocks
Bellona
0
1
4
2
W
Athena
ElTamalito
Athena
4
2
5
3.25
L
Camazotz
GGmaKk28
Camazotz
7
1
3
8.5
W
Nemesis
Huachinange
Nemesis
3
4
4
1.25
L
Hachiman
Kazuhera
Hachiman
5
1
2
6
W
Anubis
4
6
0
0.67
L
Hercules
SaintKarasu
Hercules
1
1
1
1.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,523
Damage
39,452
58,319
Taken
61,491
43,381
Mitigated
37,164
15,173
Healing
22,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,862
1,142
0
447
5,096
2,140
359
700
4,396
0
23,229
L
Janus
10,079
1,443
0
2,573
10,644
3,588
0
5,217
5,427
47,516
1,814
W
Bellona
ChinoChocks
Bellona
9,907
3,707
0
5,847
15,055
17,637
0
1,628
13,347
0
71,433
W
Athena
ElTamalito
Athena
7,980
2,892
0
3,936
14,788
13,756
0
4,655
9,767
29,922
2,728
L
Camazotz
GGmaKk28
Camazotz
8,455
3,134
0
10,680
16,533
6,740
0
4,219
12,314
0
69,720
W
Nemesis
Huachinange
Nemesis
8,097
3,845
0
1,663
12,360
5,616
228
2,682
9,570
0
52,484
L
Hachiman
Kazuhera
Hachiman
6,653
3,207
0
2,282
5,700
2,167
563
254
5,446
0
47,610
W
Anubis
7,677
623
0
3,280
11,020
4,232
0
5,461
5,113
35,157
400
L
Hercules
SaintKarasu
Hercules
8,428
2,781
0
6,643
13,857
14,715
0
1,116
12,741
285
63,202
L
5,837
480
0
450
14,757
9,954
90
4,732
10,025
23,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
38,468
298
Minions Killed
401
0
Camps Cleared
0
1,337,229
Distance Traveled
1,403,196
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,832
455
30
2
0
228,633
0
L
Janus
7,555
504
84
6
0
250,971
0
W
Bellona
8,562
571
133
9
0
273,014
0
W
Athena
7,906
527
35
2
0
305,891
6
L
Camazotz
8,707
580
107
7
0
329,538
4
W
Nemesis
7,923
528
67
4
0
297,140
1
L
Hachiman
7,909
527
78
5
0
275,355
4
W
Anubis
7,842
523
33
2
0
232,551
0
L
Hercules
8,110
541
107
7
0
279,152
2
L
Ymir
6,187
412
25
2
0
268,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role