Player Matchup

Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Carmillya
Cupid
Level 14
God Stats
3W - 6L
1,449 SR
Queue Stats
26W - 37L
1,341 Elo+
Party 2
Sobek
Sobek
NkZLiu
Sobek
Level 49
God Stats
2W - 4L
1,431 SR
Queue Stats
95W - 109L
1,405 Elo+
Party 2
Sol
Sol
RinTheSnake
Sol
Level 59
God Stats
1W - 3L
1,551 SR
Queue Stats
49W - 43L
1,480 Elo+
Solo
Bastet
Bastet
Skymph
Bastet
Level 105
God Stats
0W - 2L
1,494 SR
Queue Stats
75W - 91L
1,505 Elo+
Solo
Team Averages
Level 66
1,485 SR
1,446 Elo+

VS

Team Averages
Level 70
1,539 SR
1,467 Elo+
Nut
Nut
Bellias213
Nut
Level 76
God Stats
3W - 4L
1,359 SR
Queue Stats
43W - 36L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
GorillaMosh
Gilgamesh
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 51L
1,415 Elo+
Party 3
Olorun
Olorun
LtZamarok
Olorun
Level 27
God Stats
4W - 1L
1,868 SR
Queue Stats
50W - 43L
1,483 Elo+
Party 3
Zeus
Zeus
Thesunlith_ttv
Zeus
Level 46
God Stats
11W - 10L
1,494 SR
Queue Stats
82W - 101L
1,394 Elo+
Solo
Jormungandr
Jormungandr
inevergetmad
Jormungandr
Level 91
God Stats
3W - 3L
1,474 SR
Queue Stats
61W - 63L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 1
7,576
1,082
8,604
7,805
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cupid
Carmillya
Cupid
13
1 / 1 / 2
7,457
1,065
5,171
7,674
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Sobek
NkZLiu
Sobek
12
0 / 1 / 2
7,518
1,074
2,882
8,796
10,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
0 / 2 / 1
7,117
1,017
5,023
10,081
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
Skymph
Bastet
12
0 / 3 / 0
6,781
969
3,530
5,602
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

293

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,971
1,139
7,981
4,699
2,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
GorillaMosh
Gilgamesh
13
0 / 1 / 8
7,417
1,060
5,746
8,707
7,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
LtZamarok
Olorun
13
1 / 0 / 5
7,880
1,126
4,027
2,999
1,307
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
4 / 2 / 5
8,328
1,190
11,910
5,782
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
inevergetmad
Jormungandr
13
1 / 0 / 6
7,560
1,080
6,900
8,187
8,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
2
Kills
9
9
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
1
0.75
W
3
0
4
5
L
Cupid
Carmillya
Cupid
1
1
2
2
W
Gilgamesh
GorillaMosh
Gilgamesh
0
1
8
4
W
Olorun
LtZamarok
Olorun
1
0
5
3.5
L
Sobek
NkZLiu
Sobek
0
1
2
1
L
0
2
1
0.25
L
Bastet
Skymph
Bastet
0
3
0
0
W
4
2
5
3.25
W
Jormungandr
inevergetmad
Jormungandr
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,210
Damage
36,564
39,958
Taken
30,374
22,686
Mitigated
22,088
4,076
Healing
3,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,604
800
0
0
7,805
3,234
0
5,201
2,470
24,123
0
W
7,981
4,463
0
771
4,699
2,118
0
3,062
1,443
0
15,267
L
Cupid
Carmillya
Cupid
5,171
2,554
878
600
7,674
3,282
0
3,869
3,756
0
12,102
W
Gilgamesh
GorillaMosh
Gilgamesh
5,746
1,667
0
649
8,707
7,376
0
4,024
3,303
0
12,284
W
Olorun
LtZamarok
Olorun
4,027
1,325
768
1,350
2,999
1,307
0
1,370
1,555
26,323
930
L
Sobek
NkZLiu
Sobek
2,882
244
0
1,300
8,796
10,274
0
4,740
3,923
11,360
0
L
5,023
1,467
0
1,024
10,081
3,769
0
5,474
4,391
17,823
1,740
L
Bastet
Skymph
Bastet
3,530
939
0
274
5,602
2,127
0
3,078
2,444
0
9,061
W
11,910
1,251
0
16
5,782
2,373
0
3,330
2,298
22,774
528
W
Jormungandr
inevergetmad
Jormungandr
6,900
1,478
0
16
8,187
8,914
0
3,735
4,384
16,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,449
Gold Earned
39,156
138
Minions Killed
145
5
Camps Cleared
7
568,906
Distance Traveled
723,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,576
1,082
51
7
1
125,501
0
W
Nut
7,971
1,139
17
2
0
153,612
0
L
Cupid
7,457
1,065
22
3
0
122,751
0
W
Gilgamesh
7,417
1,060
19
3
1
157,328
0
W
Olorun
7,880
1,126
71
10
1
141,049
0
L
Sobek
7,518
1,074
27
4
0
110,968
0
L
Sol
7,117
1,017
28
4
3
127,142
0
L
Bastet
6,781
969
10
1
1
82,544
0
W
Zeus
8,328
1,190
22
3
5
128,421
0
W
Jormungandr
7,560
1,080
16
2
0
143,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role