Player Matchup

Loki
Loki
ExoticBananas
Loki
Level 62
God Stats
1W - 2L
1,176 SR
Queue Stats
57W - 69L
1,457 Elo+
Party 2
Hera
Hera
FadelessRise813
Hera
Level 59
God Stats
3W - 1L
1,604 SR
Queue Stats
48W - 56L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
MADDDN3SSS
Danzaburou
Level 68
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 20L
1,429 Elo+
Solo
Thor
Thor
PraiseMePls
Thor
Level 140
God Stats
1W - 1L
1,263 SR
Queue Stats
16W - 19L
1,446 Elo+
Party 1
Horus
Horus
stravvberries
Horus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 72L
1,351 Elo+
Party 1
Team Averages
Level 75
1,452 SR
1,428 Elo+

VS

Team Averages
Level 86
1,494 SR
1,451 Elo+
Discordia
Discordia
Dirtyvillan
Discordia
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 58L
1,507 Elo+
Solo
Poseidon
Poseidon
StickyDillJoe
Poseidon
Level 48
God Stats
1W - 3L
1,749 SR
Queue Stats
93W - 117L
1,455 Elo+
Solo
Horus
Horus
Zero_Unkindled
Horus
Level 27
God Stats
2W - 2L
1,244 SR
Queue Stats
117W - 109L
1,402 Elo+
Solo
Hera
Hera
bronko27
Hera
Level 116
God Stats
0W - 2L
1,265 SR
Queue Stats
128W - 129L
1,499 Elo+
Solo
Merlin
Merlin
zRaijvnz
Merlin
Level 128
God Stats
1W - 1L
1,712 SR
Queue Stats
51W - 70L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 4
9,870
823
6,040
8,815
3,450
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

17
2 / 1 / 8
9,892
824
12,010
8,295
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
MADDDN3SSS
Danzaburou
17
2 / 2 / 8
10,103
842
10,141
11,177
4,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
3 / 2 / 6
9,833
819
9,328
8,876
6,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 3 / 4
8,218
685
1,147
10,696
9,484
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dirtyvillan
Discordia
18
4 / 2 / 4
9,725
810
16,383
9,698
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
StickyDillJoe
Poseidon
14
3 / 6 / 1
8,034
670
6,566
12,190
6,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

17
0 / 2 / 8
8,503
709
5,513
14,347
15,997
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
15
2 / 2 / 5
8,470
706
11,033
6,189
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Merlin
zRaijvnz
Merlin
1
0 / 0 / 0
3,164
264
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
12
Kills
9
10
Deaths
12
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dirtyvillan
Discordia
4
2
4
3
W
5
2
4
3.5
W
2
1
8
6
W
Danzaburou
MADDDN3SSS
Danzaburou
2
2
8
3
W
3
2
6
3
L
Poseidon
StickyDillJoe
Poseidon
3
6
1
0.58
L
0
2
8
2
L
Hera
2
2
5
2.25
W
0
3
4
0.67
L
Merlin
zRaijvnz
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,666
Damage
39,495
47,859
Taken
42,424
26,963
Mitigated
31,230
20,281
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dirtyvillan
Discordia
16,383
521
709
704
9,698
5,894
0
2,516
7,182
42,028
648
W
6,040
784
1,150
1,959
8,815
3,450
482
4,850
3,636
0
19,455
W
12,010
2,494
1,903
2,403
8,295
2,988
325
6,861
1,008
33,865
0
W
Danzaburou
MADDDN3SSS
Danzaburou
10,141
1,982
2,173
3,522
11,177
4,325
2,327
8,786
1,962
0
25,918
W
9,328
532
861
900
8,876
6,716
603
6,205
2,163
0
22,907
L
Poseidon
StickyDillJoe
Poseidon
6,566
499
251
555
12,190
6,014
614
3,064
9,126
17,912
206
L
5,513
2,466
4,137
5,138
14,347
15,997
56
5,234
9,113
1,121
8,617
L
Hera
11,033
1,591
408
675
6,189
3,325
308
1,196
4,993
20,468
215
W
1,147
876
2,936
2,474
10,696
9,484
60
5,346
4,739
0
3,303
L
Merlin
zRaijvnz
Merlin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,916
Gold Earned
37,896
139
Minions Killed
127
0
Camps Cleared
0
1,222,615
Distance Traveled
855,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,725
810
70
6
0
201,987
0
W
Loki
9,870
823
20
2
0
263,345
0
W
Hera
9,892
824
58
5
0
240,207
0
W
Danzaburou
10,103
842
26
2
0
232,139
0
W
Thor
9,833
819
31
3
0
233,440
0
L
Poseidon
8,034
670
17
1
0
185,373
0
L
Horus
8,503
709
8
1
0
241,840
0
L
Hera
8,470
706
32
3
0
226,289
0
W
Horus
8,218
685
4
0
0
253,484
0
L
Merlin
3,164
264
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role