Player Matchup

Cupid
Cupid
Andjy94
Cupid
Level 155
God Stats
11W - 13L
1,506 SR
Queue Stats
319W - 332L
1,566 Elo+
Solo
Scylla
Scylla
DevilKenji
Scylla
Level 29
God Stats
7W - 3L
1,718 SR
Queue Stats
171W - 119L
1,658 Elo+
Party 1
Sun Wukong
Sun Wukong
DevineGoPewPew
Sun Wukong
Level 214
God Stats
20W - 4L
1,966 SR
Queue Stats
122W - 67L
1,724 Elo+
Party 1
Team Averages
Level 133
1,730 SR
1,649 Elo+

VS

Team Averages
Level 138
1,466 SR
1,580 Elo+
Nut
Nut
BloodstainedRose
Nut
Level 80
God Stats
0W - 1L
1,066 SR
Queue Stats
2W - 4L
1,544 Elo+
Party 2
Ix Chel
Ix Chel
CreepItOut
Ix Chel
Level 177
God Stats
1W - 1L
1,657 SR
Queue Stats
36W - 31L
1,586 Elo+
Party 2
Chaac
Chaac
Master of Jets
Chaac
Level 158
God Stats
2W - 2L
1,674 SR
Queue Stats
34W - 31L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Andjy94
Cupid
13
2 / 3 / 4
8,497
708
3,812
8,877
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
DevilKenji
Scylla
16
4 / 0 / 6
10,003
834
8,990
10,227
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
DevineGoPewPew
Sun Wukong
16
6 / 1 / 6
10,164
847
19,221
15,670
12,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,783
649
4,348
10,653
4,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
CreepItOut
Ix Chel
13
2 / 5 / 1
8,547
712
11,983
12,451
5,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 2 / 2
8,456
705
11,857
14,445
17,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
4
4
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
Andjy94
Cupid
2
3
4
1.33
L
0
5
2
0.2
L
Ix Chel
CreepItOut
Ix Chel
2
5
1
0.5
W
Scylla
DevilKenji
Scylla
4
0
6
7
W
Sun Wukong
DevineGoPewPew
Sun Wukong
6
1
6
9
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,023
Damage
28,188
34,774
Taken
37,549
20,584
Mitigated
27,892
6,878
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Andjy94
Cupid
3,812
1,502
538
1,855
8,877
3,528
1,075
2,876
5,477
0
23,145
L
4,348
1,937
0
0
10,653
4,457
48
2,209
8,304
0
18,317
L
Ix Chel
CreepItOut
Ix Chel
11,983
667
1,753
3,334
12,451
5,477
0
2,898
9,445
35,174
323
W
Scylla
DevilKenji
Scylla
8,990
1,450
0
1,672
10,227
4,131
0
3,636
6,271
47,556
614
W
Sun Wukong
DevineGoPewPew
Sun Wukong
19,221
3,456
0
2,813
15,670
12,925
0
4,062
11,059
0
40,753
L
11,857
2,120
0
3,681
14,445
17,958
0
3,712
10,637
0
33,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,664
Gold Earned
24,786
174
Minions Killed
142
0
Camps Cleared
0
733,739
Distance Traveled
659,990
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,497
708
33
3
0
226,107
0
L
Nut
7,783
649
37
3
0
204,307
0
L
Ix Chel
8,547
712
61
5
0
224,332
0
W
Scylla
10,003
834
95
8
0
258,946
3
W
Sun Wukong
10,164
847
46
4
0
248,686
0
L
Chaac
8,456
705
44
4
0
231,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role