Player Matchup

Mulan
Mulan
BFribley
Mulan
Level 109
God Stats
3W - 0L
1,860 SR
Queue Stats
84W - 72L
1,571 Elo+
Party 1
Xing Tian
Xing Tian
GodOfManMilk
Xing Tian
Level 28
God Stats
6W - 4L
1,546 SR
Queue Stats
63W - 47L
1,606 Elo+
Party 1
Aphrodite
Aphrodite
KitanoXD
Aphrodite
Level 144
God Stats
2W - 6L
1,297 SR
Queue Stats
241W - 202L
1,545 Elo+
Solo
Danzaburou
Danzaburou
STORMthhs
Danzaburou
Level 150
God Stats
6W - 2L
1,620 SR
Queue Stats
63W - 50L
1,583 Elo+
Party 1
Thanatos
Thanatos
oKrysisz95
Thanatos
Level 179
God Stats
4W - 4L
1,408 SR
Queue Stats
145W - 123L
1,604 Elo+
Party 1
Team Averages
Level 122
1,546 SR
1,582 Elo+

VS

Team Averages
Level 84
1,617 SR
1,562 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Aeoniaa
Horus
Level 67
God Stats
1W - 1L
1,733 SR
Queue Stats
16W - 9L
1,658 Elo+
Party 2
Artemis
Artemis
DixiNormus131
Artemis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,499 Elo+
Party 2
Agni
Agni
Sellivis
Agni
Level 111
God Stats
2W - 4L
1,526 SR
Queue Stats
107W - 90L
1,514 Elo+
Solo
Bellona
Bellona
Suckmeyomi
Bellona
Level 49
God Stats
0W - 1L
1,824 SR
Queue Stats
33W - 19L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BFribley
Mulan
15
1 / 4 / 1
9,131
571
6,799
13,835
8,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
GodOfManMilk
Xing Tian
14
3 / 1 / 8
9,205
575
12,045
18,271
20,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
KitanoXD
Aphrodite
14
1 / 2 / 4
8,361
523
7,583
12,282
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Danzaburou
STORMthhs
Danzaburou
16
4 / 1 / 6
9,874
617
9,977
8,665
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
oKrysisz95
Thanatos
17
6 / 1 / 4
9,358
585
8,968
13,632
7,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 4 / 4
8,147
509
7,985
15,595
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Aeoniaa
Horus
12
1 / 3 / 1
7,373
461
5,935
17,750
17,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
12
0 / 4 / 0
7,333
458
5,305
8,454
3,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Agni
15
1 / 3 / 2
8,600
538
10,040
11,252
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Suckmeyomi
Bellona
16
5 / 1 / 1
10,115
632
13,297
14,132
9,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
9
9
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
4
1
L
Horus
Aeoniaa
Horus
1
3
1
0.5
W
Mulan
BFribley
Mulan
1
4
1
0.38
L
Artemis
0
4
0
0
W
Xing Tian
GodOfManMilk
Xing Tian
3
1
8
7
W
Aphrodite
KitanoXD
Aphrodite
1
2
4
1.5
W
Danzaburou
STORMthhs
Danzaburou
4
1
6
7
L
Agni
1
3
2
0.67
L
Bellona
Suckmeyomi
Bellona
5
1
1
5.5
W
Thanatos
oKrysisz95
Thanatos
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,372
Damage
42,562
66,685
Taken
67,183
43,616
Mitigated
40,214
35,095
Healing
23,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,985
1,604
0
5,281
15,595
5,954
0
1,423
14,092
0
57,427
L
Horus
Aeoniaa
Horus
5,935
2,337
1,270
4,995
17,750
17,225
0
7,367
10,039
0
23,685
W
Mulan
BFribley
Mulan
6,799
1,215
0
4,022
13,835
8,123
0
0
13,835
0
63,191
L
Artemis
5,305
1,424
0
1,808
8,454
3,088
407
1,859
6,555
0
56,464
W
Xing Tian
GodOfManMilk
Xing Tian
12,045
1,022
0
2,508
18,271
20,011
0
3,067
14,884
36,821
3,344
W
Aphrodite
KitanoXD
Aphrodite
7,583
437
3,111
7,661
12,282
4,257
111
5,038
6,644
61,654
1,664
W
Danzaburou
STORMthhs
Danzaburou
9,977
5,026
0
4,177
8,665
3,884
483
144
8,481
0
74,267
L
Agni
10,040
661
0
2,140
11,252
4,528
0
5,643
5,173
71,939
0
L
Bellona
Suckmeyomi
Bellona
13,297
4,825
0
7,798
14,132
9,419
426
494
13,638
0
87,470
W
Thanatos
oKrysisz95
Thanatos
8,968
2,027
0
13,616
13,632
7,341
49
737
12,801
0
98,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,929
Gold Earned
41,568
510
Minions Killed
492
0
Camps Cleared
0
1,683,760
Distance Traveled
1,686,900
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,147
509
89
6
0
358,667
3
L
Horus
7,373
461
27
2
0
348,074
4
W
Mulan
9,131
571
113
7
0
300,746
0
L
Artemis
7,333
458
108
7
0
307,632
1
W
Xing Tian
9,205
575
30
2
0
336,984
2
W
Aphrodite
8,361
523
117
7
0
327,567
4
W
Danzaburou
9,874
617
115
7
0
331,877
1
L
Agni
8,600
538
134
8
0
318,258
1
L
Bellona
10,115
632
134
8
0
354,269
4
W
Thanatos
9,358
585
135
8
0
386,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role