Player Matchup

Thor
Thor
Lanky_Limbs10
Thor
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,261 Elo+
Party 1
Poseidon
Poseidon
PoseBearleGreat
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,113 Elo+
Party 1
Danzaburou
Danzaburou
QuaaludeCowboy5
Danzaburou
Level 18
God Stats
1W - 3L
1,092 SR
Queue Stats
1W - 8L
1,094 Elo+
Party 1
Bacchus
Bacchus
XenØchrist
Bacchus
Level 62
God Stats
6W - 2L
1,444 SR
Queue Stats
94W - 71L
1,463 Elo+
Solo
Vulcan
Vulcan
jaluvisi
Vulcan
Level 205
God Stats
7W - 0L
1,954 SR
Queue Stats
321W - 314L
1,413 Elo+
Solo
Team Averages
Level 76
1,498 SR
1,269 Elo+

VS

Team Averages
Level 109
1,500 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
TailsDoll2000
Nemesis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 107L
1,434 Elo+
Solo
Anhur
Anhur
ThawingCash3864
Anhur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
4,681
585
1,282
5,412
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
8
0 / 2 / 0
4,377
547
904
3,722
490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Danzaburou
QuaaludeCowboy5
Danzaburou
8
0 / 1 / 2
4,587
573
3,037
3,361
930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
XenØchrist
Bacchus
7
2 / 0 / 0
4,500
563
1,926
5,915
4,492
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
jaluvisi
Vulcan
9
2 / 0 / 1
5,701
713
3,328
2,585
929
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
2 / 0 / 0
4,471
559
2,573
2,013
724
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Athena
 
Athena
5
0 / 2 / 0
3,426
428
1,655
7,153
3,540
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Aphrodite
 
Aphrodite
3
0 / 1 / 0
3,244
406
257
936
262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
8
1 / 2 / 0
4,202
525
2,416
6,938
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 1 / 0
3,947
493
1,275
3,697
1,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
3
3
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
0
0
2
L
Athena
 
Athena
0
2
0
0
L
Aphrodite
 
Aphrodite
0
1
0
0
W
2
0
2
3
W
Poseidon
0
2
0
0
W
Danzaburou
QuaaludeCowboy5
Danzaburou
0
1
2
1
L
Nemesis
1
2
0
0.5
L
0
1
0
0
W
Bacchus
XenØchrist
Bacchus
2
0
0
2
W
Vulcan
jaluvisi
Vulcan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,477
Damage
8,176
20,995
Taken
20,737
8,630
Mitigated
8,239
8,660
Healing
3,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,573
0
0
106
2,013
724
88
429
1,374
23,398
468
L
Athena
 
Athena
1,655
451
0
618
7,153
3,540
0
2,098
5,055
11,803
364
L
Aphrodite
 
Aphrodite
257
33
0
213
936
262
0
480
456
3,624
0
W
1,282
132
0
3,040
5,412
1,789
0
64
5,348
0
21,115
W
Poseidon
904
0
0
500
3,722
490
0
2,057
1,665
17,646
1,983
W
Danzaburou
QuaaludeCowboy5
Danzaburou
3,037
1,837
0
1,405
3,361
930
0
272
3,089
0
26,118
L
Nemesis
2,416
654
0
953
6,938
2,555
0
2,138
4,718
0
23,120
L
1,275
561
0
1,216
3,697
1,158
0
663
3,034
0
18,613
W
Bacchus
XenØchrist
Bacchus
1,926
509
0
2,396
5,915
4,492
0
1,521
4,394
14,852
329
W
Vulcan
jaluvisi
Vulcan
3,328
1,868
0
1,319
2,585
929
922
257
2,328
32,471
2,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,846
Gold Earned
19,290
192
Minions Killed
128
0
Camps Cleared
0
759,709
Distance Traveled
644,819
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,471
559
31
4
0
163,134
0
L
Athena
3,426
428
18
2
0
134,861
4
L
Aphrodite
3,244
406
8
1
0
26,640
0
W
Thor
4,681
585
47
6
0
175,487
0
W
Poseidon
4,377
547
31
4
0
133,937
1
W
Danzaburou
4,587
573
45
6
0
148,938
2
L
Nemesis
4,202
525
41
5
0
180,009
0
L
Anhur
3,947
493
30
4
0
140,175
0
W
Bacchus
4,500
563
14
2
0
157,354
2
W
Vulcan
5,701
713
55
7
0
143,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role