Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
OriginalDogger
Ymir
Level 129
God Stats
10W - 3L
2,106 SR
Queue Stats
98W - 79L
1,657 Elo+
Party 1
Camazotz
Camazotz
RAKONTE
Camazotz
Level 43
God Stats
0W - 2L
1,315 SR
Queue Stats
45W - 62L
1,455 Elo+
Solo
Ra
Ra
UncleRico
Ra
Level 193
God Stats
1W - 2L
1,532 SR
Queue Stats
111W - 96L
1,600 Elo+
Solo
Fenrir
Fenrir
bousha10
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Team Averages
Level 127
1,591 SR
1,543 Elo+

VS

Team Averages
Level 116
1,586 SR
1,535 Elo+
Thor
Thor
DontBanMePlz808
Thor
Level 117
God Stats
3W - 4L
1,587 SR
Queue Stats
74W - 64L
1,573 Elo+
Solo
Maman Brigitte
Maman Brigitte
YaDeadManz-_-
Maman Brigitte
Level 107
God Stats
41W - 17L
1,761 SR
Queue Stats
231W - 203L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
daftington
Danzaburou
Level 129
God Stats
5W - 2L
1,615 SR
Queue Stats
152W - 142L
1,507 Elo+
Solo
Hel
Hel
i84me
Hel
Level 116
God Stats
4W - 5L
1,472 SR
Queue Stats
147W - 137L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
whereyamomat
Gilgamesh
Level 111
God Stats
3W - 2L
1,494 SR
Queue Stats
154W - 148L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
1 / 1 / 0
4,639
515
2,515
4,330
1,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 1
4,817
535
1,564
5,198
3,132
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
RAKONTE
Camazotz
1
0 / 0 / 0
3,135
348
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 0
5,375
597
1,662
4,930
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
bousha10
Fenrir
9
0 / 0 / 1
4,743
527
2,005
5,067
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
4,985
554
1,974
9,889
4,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maman Brigitte
YaDeadManz-_-
Maman Brigitte
1
0 / 0 / 0
3,135
348
0
0
0
Danzaburou
daftington
Danzaburou
11
1 / 0 / 0
5,646
627
3,907
4,464
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
i84me
Hel
11
1 / 0 / 1
5,501
611
2,790
5,558
1,862
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Gilgamesh
whereyamomat
Gilgamesh
10
1 / 0 / 0
5,966
663
1,484
5,017
2,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
1
Kills
3
3
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
0
1
W
0
1
1
0.5
L
0
0
1
0.5
L
Camazotz
RAKONTE
Camazotz
0
0
0
0
L
0
2
0
0
W
Maman Brigitte
YaDeadManz-_-
Maman Brigitte
0
0
0
0
L
Fenrir
bousha10
Fenrir
0
0
1
0.5
W
Danzaburou
daftington
Danzaburou
1
0
0
1
W
Hel
i84me
Hel
1
0
1
1.5
W
Gilgamesh
whereyamomat
Gilgamesh
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,746
Damage
10,155
19,525
Taken
24,928
8,977
Mitigated
10,417
7,240
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,515
1,485
0
1,542
4,330
1,641
0
0
4,330
0
30,065
W
1,974
458
71
3,445
9,889
4,416
0
1,209
8,680
0
31,916
L
1,564
442
898
1,762
5,198
3,132
0
159
5,005
17,692
0
L
Camazotz
RAKONTE
Camazotz
0
0
0
0
0
0
0
0
0
0
0
L
1,662
111
108
1,490
4,930
1,972
0
2,568
2,362
46,626
861
W
Maman Brigitte
YaDeadManz-_-
Maman Brigitte
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
bousha10
Fenrir
2,005
894
0
1,440
5,067
2,232
0
0
4,939
0
28,874
W
Danzaburou
daftington
Danzaburou
3,907
1,377
0
3,292
4,464
1,473
0
176
4,288
0
45,730
W
Hel
i84me
Hel
2,790
172
493
4,304
5,558
1,862
0
1,195
4,306
45,617
1,434
W
Gilgamesh
whereyamomat
Gilgamesh
1,484
400
0
2,255
5,017
2,666
0
465
4,552
0
33,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,709
Gold Earned
25,233
212
Minions Killed
289
0
Camps Cleared
0
658,726
Distance Traveled
643,315
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,639
515
52
6
0
127,758
1
W
Thor
4,985
554
49
5
0
164,623
0
L
Ymir
4,817
535
19
2
0
178,847
0
L
Camazotz
3,135
348
0
0
0
9,232
0
L
Ra
5,375
597
87
10
0
171,264
2
W
Maman Brigitte
3,135
348
0
0
0
0
0
L
Fenrir
4,743
527
54
6
0
171,625
0
W
Danzaburou
5,646
627
83
9
0
167,338
3
W
Hel
5,501
611
85
9
0
172,445
0
W
Gilgamesh
5,966
663
72
8
0
138,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role