Player Matchup

Skadi
Skadi
Deadwardog
Skadi
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 105L
1,517 Elo+
Party 1
Serqet
Serqet
JONLAMB327
Serqet
Level 128
God Stats
2W - 3L
1,531 SR
Queue Stats
160W - 154L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
NeithFarts
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
Quadico
Nu Wa
Level 129
God Stats
15W - 16L
1,514 SR
Queue Stats
220W - 215L
1,495 Elo+
Party 1
Nike
Nike
kegekarumomochi
Nike
Level 168
God Stats
0W - 1L
1,823 SR
Queue Stats
71W - 60L
1,627 Elo+
Solo
Team Averages
Level 118
1,574 SR
1,522 Elo+

VS

Team Averages
Level 128
1,558 SR
1,518 Elo+
Athena
Athena
Jagyyy
Athena
Level 122
God Stats
2W - 0L
1,712 SR
Queue Stats
13W - 11L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
MRNSPAPER
Gilgamesh
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,531 Elo+
Party 2
Scylla
Scylla
MyCheesyName
Scylla
Level 135
God Stats
15W - 8L
1,672 SR
Queue Stats
65W - 30L
1,719 Elo+
Solo
Hachiman
Hachiman
RoidRaged
Hachiman
Level 165
God Stats
2W - 1L
1,321 SR
Queue Stats
8W - 5L
1,295 Elo+
Solo
Erlang Shen
Erlang Shen
Thayssone
Erlang Shen
Level 140
God Stats
14W - 9L
1,582 SR
Queue Stats
74W - 75L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
2 / 1 / 0
5,400
540
6,604
5,788
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Serqet
JONLAMB327
Serqet
10
0 / 3 / 0
5,248
525
2,661
9,785
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

Kuzenbo
NeithFarts
Kuzenbo
8
1 / 0 / 1
5,190
519
4,058
8,447
7,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Quadico
Nu Wa
10
1 / 1 / 0
5,632
563
4,588
4,817
1,565
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
1 / 4 / 2
5,993
599
5,512
10,906
4,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jagyyy
Athena
9
2 / 0 / 3
5,697
570
3,997
7,782
5,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
MRNSPAPER
Gilgamesh
11
3 / 2 / 1
6,864
686
6,307
10,225
7,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
12
1 / 0 / 1
6,312
631
4,083
3,490
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
RoidRaged
Hachiman
10
1 / 3 / 2
5,053
505
7,030
6,112
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Thayssone
Erlang Shen
10
1 / 0 / 1
5,329
533
4,501
10,437
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
8
9
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
1
0
2
L
Serqet
JONLAMB327
Serqet
0
3
0
0
W
Athena
Jagyyy
Athena
2
0
3
3.5
W
Gilgamesh
MRNSPAPER
Gilgamesh
3
2
1
1.75
W
Scylla
1
0
1
1.5
L
Kuzenbo
NeithFarts
Kuzenbo
1
0
1
1.5
L
Nu Wa
Quadico
Nu Wa
1
1
0
1
W
Hachiman
RoidRaged
Hachiman
1
3
2
0.67
W
Erlang Shen
Thayssone
Erlang Shen
1
0
1
1.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,423
Damage
25,918
39,743
Taken
38,046
20,734
Mitigated
22,279
8,843
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
6,604
2,777
0
750
5,788
2,026
0
490
5,298
0
38,809
L
Serqet
JONLAMB327
Serqet
2,661
761
0
1,608
9,785
4,514
0
1,500
8,130
0
48,895
W
Athena
Jagyyy
Athena
3,997
1,184
0
1,398
7,782
5,835
0
2,698
4,928
16,456
0
W
Gilgamesh
MRNSPAPER
Gilgamesh
6,307
2,340
0
2,836
10,225
7,998
0
384
9,595
0
46,255
W
Scylla
4,083
142
0
979
3,490
1,054
0
1,981
1,374
51,012
0
L
Kuzenbo
NeithFarts
Kuzenbo
4,058
1,597
0
2,264
8,447
7,659
15
2,111
6,299
13,460
1,143
L
Nu Wa
Quadico
Nu Wa
4,588
983
0
1,405
4,817
1,565
0
2,945
1,554
39,079
854
W
Hachiman
RoidRaged
Hachiman
7,030
4,461
0
750
6,112
2,200
0
1,325
4,787
0
34,458
W
Erlang Shen
Thayssone
Erlang Shen
4,501
2,866
0
5,427
10,437
5,192
0
1,689
8,508
0
47,292
L
5,512
1,559
0
2,816
10,906
4,970
0
547
9,751
0
38,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,463
Gold Earned
29,255
300
Minions Killed
367
0
Camps Cleared
0
954,727
Distance Traveled
1,016,197
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,400
540
72
7
0
174,444
0
L
Serqet
5,248
525
86
9
0
215,783
0
W
Athena
5,697
570
25
3
0
222,330
2
W
Gilgamesh
6,864
686
96
10
0
171,928
0
W
Scylla
6,312
631
116
12
0
217,222
2
L
Kuzenbo
5,190
519
20
2
0
197,782
1
L
Nu Wa
5,632
563
55
6
0
196,729
0
W
Hachiman
5,053
505
61
6
0
178,188
0
W
Erlang Shen
5,329
533
69
7
0
226,529
0
L
Nike
5,993
599
67
7
0
169,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role