Player Matchup

Mercury
Mercury
Silver I
Exterieur
Mercury
Silver I
Level 153
God Stats
2W - 1L
1,863 SR
Queue Stats
75W - 75L
1,191 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
Hobodarkness
Cabrakan
Bronze III
Level 156
God Stats
1W - 4L
1,714 SR
Queue Stats
1W - 5L
1,454 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
SHELOVESTRE2002
Tsukuyomi
Silver II
Level 155
God Stats
18W - 20L
1,550 SR
Queue Stats
34W - 40L
1,431 MMR
Solo
Anubis
Anubis
Bronze III
Snuppes
Anubis
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,454 MMR
Solo
Ullr
Ullr
Gold II
Tεars
Ullr
Gold II
Level 137
God Stats
4W - 3L
1,669 SR
Queue Stats
46W - 49L
1,648 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 146
1,659 SR
1,436 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,677 SR
1,438 MMR
Sun Wukong
Sun Wukong
Gold V
Ghrimly
Sun Wukong
Gold V
Level 157
God Stats
2W - 0L
1,836 SR
Queue Stats
39W - 43L
1,408 MMR
Solo
Heimdallr
Heimdallr
Silver III
Landgay
Heimdallr
Silver III
Level 118
God Stats
8W - 7L
1,669 SR
Queue Stats
17W - 15L
1,404 MMR
Solo
Bastet
Bastet
Gold II
Liliggxz
Bastet
Gold II
Level 210
God Stats
51W - 30L
1,688 SR
Queue Stats
244W - 242L
1,471 MMR
Party 2
Bacchus
Bacchus
Gold III
l0w3ndgr00ve5
Bacchus
Gold III
Level 89
God Stats
17W - 14L
1,573 SR
Queue Stats
271W - 283L
1,415 MMR
Solo
Chang'e
Chang'e
Gold III
muah-xxo
Chang'e
Gold III
Level 175
God Stats
40W - 30L
1,618 SR
Queue Stats
97W - 85L
1,493 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Exterieur
Mercury
10
2 / 2 / 1
5,455
496
2,943
8,391
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Cabrakan
Hobodarkness
Cabrakan
8
2 / 4 / 0
4,777
434
1,541
7,821
7,032
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tsukuyomi
SHELOVESTRE2002
Tsukuyomi
11
0 / 1 / 0
5,341
486
2,676
6,688
3,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Snuppes
Anubis
10
1 / 4 / 0
5,619
511
3,281
6,803
3,247
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Tεars
Ullr
10
0 / 4 / 4
5,443
495
4,964
9,805
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HachimanBake KujiraChaacKaliAthena

VS

Bans
Nu WaBellonaThanatosKukulkanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ghrimly
Sun Wukong
13
1 / 0 / 0
7,233
658
4,144
6,054
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Heimdallr
Landgay
Heimdallr
12
2 / 3 / 5
6,436
585
6,935
8,299
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Liliggxz
Bastet
12
7 / 1 / 2
7,038
640
6,435
9,006
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
11
1 / 0 / 7
6,705
610
4,413
5,609
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
muah-xxo
Chang'e
11
4 / 1 / 5
6,868
624
5,162
5,244
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
15
15
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
Exterieur
Mercury
2
2
1
1.25
W
Sun Wukong
Ghrimly
Sun Wukong
1
0
0
1
L
Cabrakan
Hobodarkness
Cabrakan
2
4
0
0.5
W
Heimdallr
Landgay
Heimdallr
2
3
5
1.5
W
Bastet
Liliggxz
Bastet
7
1
2
8
L
Tsukuyomi
SHELOVESTRE2002
Tsukuyomi
0
1
0
0
L
Anubis
Snuppes
Anubis
1
4
0
0.25
L
Ullr
Tεars
Ullr
0
4
4
0.5
W
Bacchus
1
0
7
4.5
W
Chang'e
muah-xxo
Chang'e
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,405
Damage
27,089
39,508
Taken
34,212
20,865
Mitigated
19,228
7,564
Healing
12,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Exterieur
Mercury
2,943
639
0
500
8,391
3,545
0
1,480
6,911
0
38,353
W
Sun Wukong
Ghrimly
Sun Wukong
4,144
491
0
2,882
6,054
3,880
360
0
6,054
0
56,884
L
Cabrakan
Hobodarkness
Cabrakan
1,541
171
0
701
7,821
7,032
0
3,105
4,716
11,961
0
W
Heimdallr
Landgay
Heimdallr
6,935
3,504
0
1,863
8,299
4,165
0
492
7,807
0
53,627
W
Bastet
Liliggxz
Bastet
6,435
1,204
0
1,506
9,006
3,558
479
1,235
7,771
0
39,143
L
Tsukuyomi
SHELOVESTRE2002
Tsukuyomi
2,676
595
0
1,953
6,688
3,431
0
754
5,439
0
39,864
L
Anubis
Snuppes
Anubis
3,281
165
0
2,215
6,803
3,247
0
2,379
4,424
40,435
0
L
Ullr
Tεars
Ullr
4,964
1,463
0
2,195
9,805
3,610
0
1,640
8,165
0
34,319
W
Bacchus
4,413
445
0
2,757
5,609
6,058
443
980
4,629
26,241
1,789
W
Chang'e
muah-xxo
Chang'e
5,162
383
951
2,330
5,244
1,567
360
2,115
3,129
37,253
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,635
Gold Earned
34,280
268
Minions Killed
332
0
Camps Cleared
0
1,048,276
Distance Traveled
1,137,320
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,455
496
66
6
0
254,709
0
W
Sun Wukong
7,233
658
92
8
0
222,069
0
L
Cabrakan
4,777
434
13
1
0
214,721
6
W
Heimdallr
6,436
585
67
6
0
197,012
0
W
Bastet
7,038
640
60
5
0
254,874
0
L
Tsukuyomi
5,341
486
58
5
0
174,935
0
L
Anubis
5,619
511
69
6
0
178,238
3
L
Ullr
5,443
495
62
6
0
225,673
0
W
Bacchus
6,705
610
47
4
0
235,323
0
W
Chang'e
6,868
624
66
6
0
228,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role