Player Matchup

Athena
Athena
 
Athena
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Alpha2772
Hercules
Level 164
God Stats
1W - 0L
1,578 SR
Queue Stats
32W - 21L
1,698 Elo+
Solo
Zeus
Zeus
Geowa
Zeus
Level 108
God Stats
1W - 1L
1,341 SR
Queue Stats
36W - 38L
1,333 Elo+
Solo
Fenrir
Fenrir
Schweinsteiger95
Fenrir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 185L
1,487 Elo+
Solo
Chronos
Chronos
hasheeshyeahyeah
Chronos
Level 129
God Stats
4W - 3L
1,580 SR
Queue Stats
87W - 86L
1,455 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,495 Elo+

VS

Team Averages
Level 139
1,494 SR
1,485 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Flagel
Ix Chel
Level 129
God Stats
1W - 1L
1,576 SR
Queue Stats
5W - 6L
1,414 Elo+
Solo
Aphrodite
Aphrodite
JacerOK
Aphrodite
Level 108
God Stats
1W - 5L
1,209 SR
Queue Stats
270W - 234L
1,544 Elo+
Solo
Nike
Nike
bruno0927_
Nike
Level 127
God Stats
2W - 3L
1,502 SR
Queue Stats
83W - 90L
1,432 Elo+
Solo
Bastet
Bastet
kamosuoh
Bastet
Level 148
God Stats
39W - 21L
1,682 SR
Queue Stats
239W - 231L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 0 / 0
3,141
628
706
3,790
2,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Alpha2772
Hercules
8
1 / 0 / 0
4,035
807
853
2,750
1,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Geowa
Zeus
6
1 / 0 / 0
3,772
754
879
2,306
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 1 / 0
3,594
719
800
3,510
1,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 3 / 0
3,031
606
1,998
3,684
1,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
3 / 1 / 0
3,746
749
4,425
3,309
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
Flagel
Ix Chel
6
0 / 1 / 0
3,229
646
1,393
2,052
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
JacerOK
Aphrodite
6
1 / 1 / 2
3,884
777
1,455
3,212
1,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

1
0 / 0 / 0
2,409
482
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bastet
kamosuoh
Bastet
6
0 / 1 / 0
3,083
617
652
3,296
882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
4
Kills
4
4
Deaths
4
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
0
0
L
Danzaburou
 
Danzaburou
3
1
0
3
W
Hercules
Alpha2772
Hercules
1
0
0
1
L
Ix Chel
Flagel
Ix Chel
0
1
0
0
W
Zeus
Geowa
Zeus
1
0
0
1
L
Aphrodite
JacerOK
Aphrodite
1
1
2
2
W
2
1
0
2
L
0
0
0
0
W
0
3
0
0
L
Bastet
kamosuoh
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,236
Damage
7,925
16,040
Taken
11,869
6,655
Mitigated
4,241
5,027
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
706
227
0
831
3,790
2,255
0
680
3,110
5,439
0
L
Danzaburou
 
Danzaburou
4,425
2,312
0
987
3,309
1,270
0
1,654
1,655
0
18,370
W
Hercules
Alpha2772
Hercules
853
339
0
1,139
2,750
1,486
0
0
2,750
0
25,333
L
Ix Chel
Flagel
Ix Chel
1,393
80
189
369
2,052
650
0
856
1,196
14,619
403
W
Zeus
Geowa
Zeus
879
48
0
1,300
2,306
667
0
1,345
961
15,747
1,470
L
Aphrodite
JacerOK
Aphrodite
1,455
406
768
1,593
3,212
1,439
0
778
2,434
10,145
0
W
800
333
0
1,340
3,510
1,206
0
129
3,381
0
12,213
L
0
0
0
0
0
0
0
0
0
0
0
W
1,998
969
0
417
3,684
1,041
0
646
3,038
14,052
3,705
L
Bastet
kamosuoh
Bastet
652
243
0
1,752
3,296
882
0
0
3,296
0
13,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,573
Gold Earned
16,351
141
Minions Killed
98
0
Camps Cleared
0
491,473
Distance Traveled
408,129
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,141
628
8
2
0
99,388
1
L
Danzaburou
3,746
749
28
6
0
84,171
1
W
Hercules
4,035
807
40
8
0
95,906
0
L
Ix Chel
3,229
646
33
7
0
91,848
0
W
Zeus
3,772
754
32
6
0
85,752
0
L
Aphrodite
3,884
777
11
2
0
84,864
0
W
Fenrir
3,594
719
32
6
0
116,446
1
L
Nike
2,409
482
0
0
0
12,069
0
W
Chronos
3,031
606
29
6
0
93,981
0
L
Bastet
3,083
617
26
5
0
135,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role