Player Matchup

Medusa
Medusa
Dodo_44_44
Medusa
Level 144
God Stats
3W - 0L
1,786 SR
Queue Stats
114W - 102L
1,508 Elo+
Solo
Nemesis
Nemesis
Koolj38
Nemesis
Level 125
God Stats
10W - 8L
1,647 SR
Queue Stats
121W - 104L
1,517 Elo+
Solo
Merlin
Merlin
PCBABIES
Merlin
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 103L
1,515 Elo+
Party 1
Sylvanus
Sylvanus
aC NinjaTurtle
Sylvanus
Level 121
God Stats
15W - 8L
1,514 SR
Queue Stats
41W - 30L
1,533 Elo+
Party 1
Achilles
Achilles
baki_yakelino
Achilles
Level 155
God Stats
6W - 7L
1,610 SR
Queue Stats
170W - 142L
1,544 Elo+
Solo
Team Averages
Level 140
1,611 SR
1,523 Elo+

VS

Team Averages
Level 94
1,536 SR
1,516 Elo+
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Clixi-EU
Anubis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gwarr RoA
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 113L
1,555 Elo+
Solo
Neith
Neith
ThatGuyQuib
Neith
Level 128
God Stats
5W - 5L
1,639 SR
Queue Stats
57W - 55L
1,542 Elo+
Solo
Sol
Sol
cringewhiteguy
Sol
Level 17
God Stats
8W - 16L
1,541 SR
Queue Stats
122W - 123L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dodo_44_44
Medusa
10
2 / 2 / 4
5,908
591
5,722
6,128
2,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Koolj38
Nemesis
11
5 / 0 / 2
5,993
599
2,883
6,036
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
PCBABIES
Merlin
11
0 / 0 / 0
6,185
619
2,252
3,358
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
9
1 / 0 / 4
5,875
588
2,297
5,751
3,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
baki_yakelino
Achilles
12
7 / 0 / 2
7,407
741
6,905
6,640
4,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 3 / 1
5,187
519
4,381
6,860
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Clixi-EU
Anubis
6
0 / 7 / 0
4,248
425
1,569
6,640
1,863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tsukuyomi
Gwarr RoA
Tsukuyomi
10
0 / 2 / 0
5,094
509
1,651
7,041
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
1 / 0 / 0
6,249
625
2,233
4,121
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 3 / 1
5,501
550
4,421
7,302
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
2
2
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
1
0.5
L
Anubis
Clixi-EU
Anubis
0
7
0
0
W
Medusa
Dodo_44_44
Medusa
2
2
4
2
L
Tsukuyomi
Gwarr RoA
Tsukuyomi
0
2
0
0
W
Nemesis
Koolj38
Nemesis
5
0
2
6
W
Merlin
PCBABIES
Merlin
0
0
0
0
L
1
0
0
1
W
Sylvanus
1
0
4
3
W
Achilles
baki_yakelino
Achilles
7
0
2
8
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,059
Damage
14,255
27,913
Taken
31,964
14,862
Mitigated
9,753
9,150
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,381
1,416
0
1,900
6,860
2,078
440
843
5,972
0
33,942
L
Anubis
Clixi-EU
Anubis
1,569
253
0
767
6,640
1,863
0
437
5,795
13,732
0
W
Medusa
Dodo_44_44
Medusa
5,722
1,319
0
711
6,128
2,668
0
2,454
3,674
0
41,950
L
Tsukuyomi
Gwarr RoA
Tsukuyomi
1,651
564
0
2,804
7,041
2,175
0
455
6,403
0
33,339
W
Nemesis
Koolj38
Nemesis
2,883
1,648
0
1,256
6,036
2,426
0
495
5,541
0
29,177
W
Merlin
PCBABIES
Merlin
2,252
171
0
963
3,358
1,131
0
0
3,358
46,226
1,568
L
2,233
887
0
1,532
4,121
1,479
0
1,582
2,149
0
54,956
W
Sylvanus
2,297
806
444
2,566
5,751
3,813
13
1,407
4,344
19,737
0
W
Achilles
baki_yakelino
Achilles
6,905
2,010
0
3,210
6,640
4,824
98
1,298
5,342
0
51,482
L
4,421
1,368
0
2,823
7,302
2,158
625
730
6,572
35,182
9,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,368
Gold Earned
26,279
341
Minions Killed
329
0
Camps Cleared
0
973,359
Distance Traveled
889,079
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,187
519
55
6
0
173,077
0
L
Anubis
4,248
425
20
2
0
148,873
0
W
Medusa
5,908
591
69
7
0
179,094
2
L
Tsukuyomi
5,094
509
69
7
0
218,282
0
W
Nemesis
5,993
599
55
6
0
215,891
0
W
Merlin
6,185
619
110
11
0
195,840
1
L
Neith
6,249
625
104
10
0
172,231
0
W
Sylvanus
5,875
588
24
2
0
194,777
0
W
Achilles
7,407
741
83
8
0
187,757
0
L
Sol
5,501
550
81
8
0
176,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role