Player Matchup

Raijin
Raijin
HeFreshtus
Raijin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,535 Elo+
Solo
Thanatos
Thanatos
KaladinStorm53
Thanatos
Level 38
God Stats
21W - 22L
1,516 SR
Queue Stats
29W - 33L
1,512 Elo+
Solo
Surtr
Surtr
NAATEEEE
Surtr
Level 85
God Stats
7W - 7L
1,645 SR
Queue Stats
93W - 76L
1,520 Elo+
Solo
Bacchus
Bacchus
XxClutchxX98
Bacchus
Level 104
God Stats
4W - 2L
1,888 SR
Queue Stats
63W - 55L
1,469 Elo+
Solo
Hachiman
Hachiman
pr_wrx99
Hachiman
Level 117
God Stats
5W - 8L
1,486 SR
Queue Stats
42W - 62L
1,461 Elo+
Solo
Team Averages
Level 79
1,607 SR
1,499 Elo+

VS

Team Averages
Level 98
1,567 SR
1,519 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Henrycast25
Medusa
Level 80
God Stats
7W - 4L
1,654 SR
Queue Stats
9W - 7L
1,476 Elo+
Solo
Lancelot
Lancelot
Lauxer231
Lancelot
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 109L
1,565 Elo+
Solo
Chronos
Chronos
LetSmiteDIe
Chronos
Level 83
God Stats
17W - 18L
1,562 SR
Queue Stats
263W - 253L
1,511 Elo+
Solo
Charon
Charon
twitchVForVega
Charon
Level 141
God Stats
5W - 3L
1,617 SR
Queue Stats
18W - 14L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HeFreshtus
Raijin
13
2 / 2 / 2
7,503
500
6,178
7,779
2,624
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
13
3 / 1 / 3
7,253
484
7,717
12,895
5,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
NAATEEEE
Surtr
12
2 / 5 / 2
7,133
476
7,290
15,024
9,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bacchus
XxClutchxX98
Bacchus
11
0 / 1 / 6
7,030
469
5,885
10,122
9,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
pr_wrx99
Hachiman
13
0 / 1 / 2
7,385
492
4,917
8,811
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 1 / 3
9,105
607
8,611
12,602
6,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
14
0 / 1 / 1
7,959
531
4,438
6,301
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
Lauxer231
Lancelot
14
5 / 2 / 1
8,238
549
7,181
10,905
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
LetSmiteDIe
Chronos
14
1 / 1 / 1
8,535
569
6,039
10,310
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
1 / 2 / 2
7,138
476
5,677
10,415
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
7
Kills
10
10
Deaths
7
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
3
4.5
L
Raijin
HeFreshtus
Raijin
2
2
2
1.5
W
Medusa
0
1
1
0.5
L
Thanatos
3
1
3
4.5
W
Lancelot
Lauxer231
Lancelot
5
2
1
2.75
W
Chronos
LetSmiteDIe
Chronos
1
1
1
1.5
L
Surtr
NAATEEEE
Surtr
2
5
2
0.6
L
Bacchus
XxClutchxX98
Bacchus
0
1
6
3
L
Hachiman
pr_wrx99
Hachiman
0
1
2
1
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,987
Damage
31,946
54,631
Taken
50,533
30,263
Mitigated
28,349
22,723
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,611
1,408
0
4,743
12,602
6,974
0
1,579
10,497
0
69,161
L
Raijin
HeFreshtus
Raijin
6,178
530
0
1,820
7,779
2,624
0
2,626
4,971
44,039
0
W
Medusa
4,438
1,023
0
1,453
6,301
2,653
415
1,950
4,351
0
70,588
L
Thanatos
7,717
1,270
0
8,915
12,895
5,732
0
1,673
11,132
0
60,819
W
Lancelot
Lauxer231
Lancelot
7,181
1,211
0
2,014
10,905
5,645
185
1,742
9,074
0
58,242
W
Chronos
LetSmiteDIe
Chronos
6,039
1,578
0
1,823
10,310
3,736
1,362
4,909
5,260
61,513
2,110
L
Surtr
NAATEEEE
Surtr
7,290
2,535
0
4,858
15,024
9,258
0
1,239
13,757
987
38,430
L
Bacchus
XxClutchxX98
Bacchus
5,885
793
0
2,782
10,122
9,107
0
3,919
6,060
18,317
0
L
Hachiman
pr_wrx99
Hachiman
4,917
3,145
0
4,348
8,811
3,542
0
1,538
7,273
0
72,523
W
5,677
1,085
0
1,936
10,415
9,341
25
2,326
7,999
18,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,304
Gold Earned
40,975
373
Minions Killed
479
0
Camps Cleared
0
1,407,567
Distance Traveled
1,523,115
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,105
607
128
9
0
304,313
6
L
Raijin
7,503
500
79
5
0
269,926
1
W
Medusa
7,959
531
116
8
0
280,848
0
L
Thanatos
7,253
484
80
5
0
328,177
0
W
Lancelot
8,238
549
89
6
0
356,959
0
W
Chronos
8,535
569
125
8
0
297,995
0
L
Surtr
7,133
476
58
4
0
252,818
4
L
Bacchus
7,030
469
31
2
0
293,154
3
L
Hachiman
7,385
492
125
8
0
263,492
0
W
Charon
7,138
476
21
1
0
283,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role