Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Wildishbambino
Nu Wa
Level 108
God Stats
2W - 0L
1,680 SR
Queue Stats
76W - 74L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
Zyndane
Cthulhu
Level 159
God Stats
1W - 0L
1,880 SR
Queue Stats
13W - 9L
1,402 Elo+
Party 1
Yu Huang
Yu Huang
geminiwukong
Yu Huang
Level 153
God Stats
3W - 4L
1,468 SR
Queue Stats
179W - 179L
1,550 Elo+
Solo
Geb
Geb
toon-the-army
Geb
Level 195
God Stats
2W - 5L
1,043 SR
Queue Stats
317W - 326L
1,459 Elo+
Solo
Team Averages
Level 153
1,514 SR
1,478 Elo+

VS

Team Averages
Level 112
1,517 SR
1,501 Elo+
Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
F-Gangsta187
Morgan Le Fay
Level 151
God Stats
3W - 4L
1,575 SR
Queue Stats
423W - 427L
1,498 Elo+
Solo
Fenrir
Fenrir
MsKittyClaymore
Fenrir
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,533 Elo+
Party 2
Kuzenbo
Kuzenbo
VehicularZebra
Kuzenbo
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,503 Elo+
Party 2
Freya
Freya
WaterYoshi120
Freya
Level 18
God Stats
1W - 4L
1,511 SR
Queue Stats
39W - 56L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 1 / 7
8,957
896
11,014
7,524
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 6
6,545
655
7,004
5,519
1,794
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cthulhu
Zyndane
Cthulhu
13
3 / 3 / 7
7,916
792
12,708
9,638
9,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Yu Huang
geminiwukong
Yu Huang
15
4 / 1 / 8
8,451
845
9,757
7,932
3,850
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 1 / 12
8,524
852
8,973
10,394
9,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 3 / 3
8,150
815
11,912
6,845
2,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
F-Gangsta187
Morgan Le Fay
12
1 / 3 / 2
6,902
690
8,786
9,971
3,479
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 5 / 0
6,094
609
3,822
9,991
5,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 4
8,815
882
6,958
19,595
14,608
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 4 / 2
7,312
731
2,452
9,299
3,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
15
Kills
9
9
Deaths
15
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
7
10.5
L
Loki
 
Loki
4
3
3
1.83
L
Morgan Le Fay
F-Gangsta187
Morgan Le Fay
1
3
2
0.67
L
1
5
0
0.2
L
3
0
4
5
L
0
4
2
0.25
W
0
3
6
1
W
Cthulhu
Zyndane
Cthulhu
3
3
7
2.17
W
Yu Huang
geminiwukong
Yu Huang
4
1
8
8
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,456
Damage
33,930
41,007
Taken
55,701
28,411
Mitigated
30,382
13,209
Healing
21,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,014
2,324
440
2,958
7,524
3,705
265
3,621
3,903
0
29,311
L
Loki
 
Loki
11,912
1,519
50
190
6,845
2,793
0
3,836
2,887
0
19,158
L
Morgan Le Fay
F-Gangsta187
Morgan Le Fay
8,786
265
1,166
2,069
9,971
3,479
0
6,148
3,562
21,879
0
L
3,822
1,293
264
1,609
9,991
5,508
0
5,966
3,655
0
4,784
L
6,958
2,898
2,417
10,845
19,595
14,608
0
13,458
5,628
15,958
0
L
2,452
685
1,010
1,850
9,299
3,994
0
6,185
2,810
22,163
0
W
7,004
2,292
1,552
633
5,519
1,794
0
1,640
3,879
9,835
153
W
Cthulhu
Zyndane
Cthulhu
12,708
181
881
879
9,638
9,579
32
5,505
4,133
20,981
0
W
Yu Huang
geminiwukong
Yu Huang
9,757
1,140
157
1,353
7,932
3,850
0
3,194
4,738
20,851
0
W
8,973
445
853
3,503
10,394
9,483
0
4,236
6,158
15,130
3,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,393
Gold Earned
37,273
125
Minions Killed
106
0
Camps Cleared
0
1,021,897
Distance Traveled
928,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,957
896
40
4
0
204,185
0
L
Loki
8,150
815
9
1
0
193,886
0
L
Morgan Le Fay
6,902
690
8
1
0
187,706
0
L
Fenrir
6,094
609
2
0
0
177,973
0
L
Kuzenbo
8,815
882
29
3
0
203,577
0
L
Freya
7,312
731
58
6
0
165,104
0
W
Nu Wa
6,545
655
12
1
0
175,485
0
W
Cthulhu
7,916
792
24
2
0
218,958
0
W
Yu Huang
8,451
845
31
3
0
193,204
0
W
Geb
8,524
852
18
2
0
230,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role