Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
ALMIGHTYxBET
Kali
Level 128
God Stats
2W - 4L
1,501 SR
Queue Stats
21W - 34L
1,492 Elo+
Party 1
Bacchus
Bacchus
LieoftheDie
Bacchus
Level 66
God Stats
28W - 28L
1,533 SR
Queue Stats
152W - 231L
1,457 Elo+
Party 1
Neith
Neith
NsG OFFB3AT
Neith
Level 148
God Stats
0W - 1L
1,487 SR
Queue Stats
5W - 11L
1,281 Elo+
Party 1
Sun Wukong
Sun Wukong
SilkManz
Sun Wukong
Level 63
God Stats
2W - 5L
1,437 SR
Queue Stats
19W - 35L
1,399 Elo+
Party 1
Team Averages
Level 111
1,492 SR
1,426 Elo+

VS

Team Averages
Level 98
1,568 SR
1,479 Elo+
Awilix
Awilix
 
Awilix
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DrangaoNPN
Pele
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 37L
1,310 Elo+
Solo
Osiris
Osiris
FumetsuTA
Osiris
Level 147
God Stats
3W - 0L
1,893 SR
Queue Stats
112W - 95L
1,616 Elo+
Solo
Apollo
Apollo
HowToBeALive
Apollo
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 29L
1,499 Elo+
Solo
Persephone
Persephone
N3rdSquad
Persephone
Level 65
God Stats
4W - 2L
1,447 SR
Queue Stats
161W - 152L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 3 / 0
4,861
540
3,402
6,126
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 3 / 0
3,769
419
1,057
5,947
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bacchus
LieoftheDie
Bacchus
7
0 / 1 / 0
4,600
511
2,404
7,109
6,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,173
464
3,612
6,233
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
SilkManz
Sun Wukong
8
1 / 2 / 0
4,388
488
3,167
5,992
3,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
4 / 0 / 3
5,358
595
6,171
6,740
3,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 1 / 0
5,243
583
1,192
6,486
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
FumetsuTA
Osiris
11
4 / 1 / 1
6,618
735
5,024
7,539
4,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
9
0 / 0 / 3
4,873
541
4,001
4,037
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
N3rdSquad
Persephone
11
2 / 1 / 1
6,487
721
3,676
5,362
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
12
12
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
0
0.67
W
Awilix
 
Awilix
4
0
3
5.5
L
0
3
0
0
W
2
1
0
2
W
Osiris
FumetsuTA
Osiris
4
1
1
4.5
W
Apollo
0
0
3
1.5
L
Bacchus
LieoftheDie
Bacchus
0
1
0
0
W
Persephone
N3rdSquad
Persephone
2
1
1
2.5
L
0
3
0
0
L
Sun Wukong
SilkManz
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,642
Damage
20,064
31,407
Taken
30,164
16,574
Mitigated
13,623
7,290
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,402
217
0
1,743
6,126
2,652
0
2,808
3,019
25,277
752
W
Awilix
 
Awilix
6,171
1,792
0
1,414
6,740
3,257
0
1,460
5,280
117
18,710
L
1,057
436
0
478
5,947
2,467
0
508
5,304
0
13,935
W
1,192
327
110
1,358
6,486
2,506
0
688
5,798
0
36,857
W
Osiris
FumetsuTA
Osiris
5,024
1,602
0
3,587
7,539
4,702
0
11
7,165
0
44,795
W
Apollo
4,001
3,366
0
1,548
4,037
1,335
0
944
3,093
0
33,709
L
Bacchus
LieoftheDie
Bacchus
2,404
557
0
2,174
7,109
6,066
0
40
6,722
14,672
0
W
Persephone
N3rdSquad
Persephone
3,676
0
0
2,216
5,362
1,823
404
2,477
2,875
38,645
2,149
L
3,612
1,229
0
1,736
6,233
1,932
0
28
5,838
0
26,182
L
Sun Wukong
SilkManz
Sun Wukong
3,167
790
0
1,159
5,992
3,457
0
0
5,522
0
21,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,791
Gold Earned
28,579
143
Minions Killed
283
0
Camps Cleared
0
807,671
Distance Traveled
868,046
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,861
540
36
4
0
177,031
0
W
Awilix
5,358
595
22
2
0
169,460
0
L
Kali
3,769
419
21
2
0
110,553
0
W
Pele
5,243
583
68
8
0
204,330
0
W
Osiris
6,618
735
76
8
0
140,549
1
W
Apollo
4,873
541
45
5
0
168,942
2
L
Bacchus
4,600
511
17
2
0
188,639
0
W
Persephone
6,487
721
72
8
0
184,765
0
L
Neith
4,173
464
35
4
0
166,324
2
L
Sun Wukong
4,388
488
34
4
0
165,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role