Player Matchup

Osiris
Osiris
juanbaezl
Osiris
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,577 Elo+
Party 1
Achilles
Achilles
maradonaGolazo
Achilles
Level 123
God Stats
3W - 2L
1,890 SR
Queue Stats
67W - 62L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
sebas679pb
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 57L
1,562 Elo+
Party 1
Team Averages
Level 83
1,630 SR
1,566 Elo+

VS

Team Averages
Level 143
1,661 SR
1,539 Elo+
Neith
Neith
 
Neith
Level 281
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DOODOOSTlNKY
Anubis
Level 66
God Stats
1W - 1L
1,684 SR
Queue Stats
38W - 32L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Gatchamann
Cthulhu
Level 81
God Stats
12W - 4L
1,799 SR
Queue Stats
93W - 53L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
juanbaezl
Osiris
16
2 / 1 / 4
9,551
735
10,534
17,195
10,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
15
5 / 4 / 3
9,888
761
13,072
19,107
12,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Gilgamesh
sebas679pb
Gilgamesh
14
1 / 1 / 2
8,493
653
7,448
15,731
11,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 2 / 4
9,481
729
17,100
14,480
13,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
9
2 / 2 / 1
7,458
574
3,941
4,929
2,137
Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cthulhu
Gatchamann
Cthulhu
14
2 / 4 / 4
9,170
705
16,713
16,362
18,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
8
Kills
6
6
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
4
2
L
Anubis
2
2
1
1.25
L
Cthulhu
Gatchamann
Cthulhu
2
4
4
1
W
Osiris
juanbaezl
Osiris
2
1
4
4
W
Achilles
5
4
3
1.63
W
Gilgamesh
sebas679pb
Gilgamesh
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,054
Damage
37,754
52,033
Taken
35,771
33,867
Mitigated
33,787
10,699
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,100
7,546
0
4,004
14,480
13,082
159
32
13,321
0
41,158
L
Anubis
3,941
306
0
367
4,929
2,137
58
0
4,667
12,413
258
L
Cthulhu
Gatchamann
Cthulhu
16,713
1,824
288
3,028
16,362
18,568
0
69
15,505
33,370
2,047
W
Osiris
juanbaezl
Osiris
10,534
5,044
0
6,365
17,195
10,150
412
6,215
10,495
0
49,581
W
Achilles
13,072
4,626
0
2,703
19,107
12,440
249
5,963
12,745
0
32,074
W
Gilgamesh
sebas679pb
Gilgamesh
7,448
1,877
0
1,631
15,731
11,277
0
5,684
9,513
0
28,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,932
Gold Earned
26,109
152
Minions Killed
132
0
Camps Cleared
0
744,237
Distance Traveled
554,653
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,481
729
60
5
0
212,525
0
L
Anubis
7,458
574
21
2
0
111,739
3
L
Cthulhu
9,170
705
51
4
0
230,389
2
W
Osiris
9,551
735
72
6
0
257,567
0
W
Achilles
9,888
761
40
3
0
246,574
0
W
Gilgamesh
8,493
653
40
3
0
240,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role