Player Matchup

Tiamat
Tiamat
GottiHall
Tiamat
Level 152
God Stats
1W - 2L
1,415 SR
Queue Stats
8W - 13L
1,390 Elo+
Solo
Cupid
Cupid
JoxisDharma
Cupid
Level 65
God Stats
9W - 2L
1,939 SR
Queue Stats
78W - 82L
1,376 Elo+
Solo
Mulan
Mulan
Qc-_-Y0Shi_KRaZy
Mulan
Level 149
God Stats
17W - 16L
1,526 SR
Queue Stats
103W - 105L
1,466 Elo+
Solo
Team Averages
Level 122
1,627 SR
1,410 Elo+

VS

Team Averages
Level 137
1,508 SR
1,433 Elo+
Sylvanus
Sylvanus
Ageusia
Sylvanus
Level 157
God Stats
1W - 1L
1,690 SR
Queue Stats
5W - 3L
1,474 Elo+
Solo
Nu Wa
Nu Wa
ImmortalXian
Nu Wa
Level 153
God Stats
4W - 11L
1,405 SR
Queue Stats
29W - 37L
1,425 Elo+
Solo
Chernobog
Chernobog
lcorbet3
Chernobog
Level 100
God Stats
25W - 27L
1,427 SR
Queue Stats
119W - 101L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GottiHall
Tiamat
16
3 / 0 / 1
10,125
723
7,715
12,011
5,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 0 / 3
9,603
686
12,112
12,172
4,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 0 / 4
8,765
626
10,483
16,028
15,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ageusia
Sylvanus
13
0 / 0 / 0
8,266
590
5,960
13,695
13,072
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
0 / 2 / 0
9,648
689
18,436
11,484
5,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
lcorbet3
Chernobog
13
0 / 2 / 0
8,471
605
8,497
11,393
5,208
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ageusia
Sylvanus
0
0
0
0
W
Tiamat
GottiHall
Tiamat
3
0
1
3.5
L
0
2
0
0
W
1
0
3
2.5
W
0
0
4
2
L
Chernobog
lcorbet3
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,310
Damage
32,893
40,211
Taken
36,572
25,750
Mitigated
23,390
18,345
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ageusia
Sylvanus
5,960
853
2,659
5,874
13,695
13,072
0
2,793
10,493
15,985
0
W
Tiamat
GottiHall
Tiamat
7,715
363
0
3,288
12,011
5,875
0
8,388
3,005
68,246
2,964
L
18,436
8,256
0
271
11,484
5,110
0
2,914
8,211
63,074
1,350
W
12,112
3,734
5,161
6,453
12,172
4,239
0
7,149
4,420
0
58,407
W
10,483
1,064
0
3,443
16,028
15,636
0
6,507
8,670
0
35,730
L
Chernobog
lcorbet3
Chernobog
8,497
4,786
323
2,341
11,393
5,208
105
1,907
9,270
0
26,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,493
Gold Earned
26,385
274
Minions Killed
180
0
Camps Cleared
0
804,299
Distance Traveled
769,911
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,266
590
22
2
0
231,345
3
W
Tiamat
10,125
723
113
8
0
242,817
1
L
Nu Wa
9,648
689
119
9
0
272,983
0
W
Cupid
9,603
686
112
8
0
269,866
0
W
Mulan
8,765
626
49
4
0
291,616
2
L
Chernobog
8,471
605
39
3
0
265,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role