Player Matchup

Janus
Janus
Casform
Janus
Level 197
God Stats
1W - 2L
1,300 SR
Queue Stats
74W - 67L
1,679 Elo+
Party 1
Nox
Nox
KamiXZ
Nox
Level 127
God Stats
38W - 33L
1,499 SR
Queue Stats
134W - 98L
1,497 Elo+
Solo
Awilix
Awilix
MegaHealz
Awilix
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,651 Elo+
Party 1
Arachne
Arachne
X_XD
Arachne
Level 30
God Stats
0W - 5L
1,329 SR
Queue Stats
0W - 5L
1,310 Elo+
Solo
Charybdis
Charybdis
beckofmen
Charybdis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,489 Elo+
Solo
Team Averages
Level 134
1,426 SR
1,525 Elo+

VS

Team Averages
Level 109
1,536 SR
1,555 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DRM_DarkDreams-
Chaac
Level 163
God Stats
2W - 2L
1,198 SR
Queue Stats
94W - 101L
1,514 Elo+
Solo
Chronos
Chronos
SlikuHolo
Chronos
Level 84
God Stats
37W - 19L
1,697 SR
Queue Stats
249W - 214L
1,573 Elo+
Solo
Bellona
Bellona
TropicalSouldier
Bellona
Level 141
God Stats
2W - 1L
1,460 SR
Queue Stats
108W - 93L
1,564 Elo+
Solo
Thanatos
Thanatos
deathlovepain
Thanatos
Level 55
God Stats
3W - 1L
1,824 SR
Queue Stats
82W - 53L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Casform
Janus
10
0 / 2 / 0
5,365
537
3,531
5,801
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nox
KamiXZ
Nox
8
2 / 2 / 1
4,802
480
5,224
5,918
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
MegaHealz
Awilix
11
2 / 0 / 0
5,454
545
4,575
6,434
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
X_XD
Arachne
7
0 / 2 / 0
4,198
420
2,144
9,604
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charybdis
beckofmen
Charybdis
7
0 / 3 / 1
4,667
467
4,237
8,439
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 0 / 2
6,942
694
4,600
4,145
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 4
4,855
486
4,060
8,314
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
SlikuHolo
Chronos
12
0 / 0 / 0
6,672
667
3,122
5,092
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 2
5,147
515
3,686
7,896
5,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
deathlovepain
Thanatos
11
4 / 0 / 2
6,259
626
7,607
8,545
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
9
9
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
2
4
L
Janus
Casform
Janus
0
2
0
0
W
1
2
4
1.5
L
Nox
KamiXZ
Nox
2
2
1
1.25
L
Awilix
MegaHealz
Awilix
2
0
0
2
W
Chronos
SlikuHolo
Chronos
0
0
0
0
W
1
2
2
1
L
Arachne
X_XD
Arachne
0
2
0
0
L
Charybdis
beckofmen
Charybdis
0
3
1
0.17
W
Thanatos
deathlovepain
Thanatos
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,711
Damage
23,075
36,196
Taken
33,992
14,362
Mitigated
17,341
8,683
Healing
17,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,600
593
0
750
4,145
1,466
0
1,451
2,508
55,997
957
L
Janus
Casform
Janus
3,531
328
0
1,000
5,801
1,706
0
2,626
2,889
44,118
732
W
4,060
237
296
2,001
8,314
5,096
0
2,141
6,173
0
20,850
L
Nox
KamiXZ
Nox
5,224
986
0
750
5,918
4,639
0
220
5,658
26,165
461
L
Awilix
MegaHealz
Awilix
4,575
2,043
0
835
6,434
2,566
0
599
5,697
0
43,150
W
Chronos
SlikuHolo
Chronos
3,122
1,179
0
1,564
5,092
2,229
640
1,304
3,612
40,860
6,704
W
3,686
1,576
0
2,982
7,896
5,106
0
2,505
5,391
0
30,826
L
Arachne
X_XD
Arachne
2,144
1,884
0
3,269
9,604
3,250
0
3,214
6,297
0
16,939
L
Charybdis
beckofmen
Charybdis
4,237
1,840
0
2,829
8,439
2,201
0
97
8,302
0
26,866
W
Thanatos
deathlovepain
Thanatos
7,607
2,309
0
10,324
8,545
3,444
0
695
7,814
0
40,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,486
Gold Earned
29,875
274
Minions Killed
352
0
Camps Cleared
0
1,015,774
Distance Traveled
1,045,105
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,942
694
98
10
0
210,403
2
L
Janus
5,365
537
85
9
0
200,594
0
W
Chaac
4,855
486
33
3
0
215,205
4
L
Nox
4,802
480
29
3
0
184,332
1
L
Awilix
5,454
545
80
8
0
254,249
0
W
Chronos
6,672
667
100
10
0
166,756
0
W
Bellona
5,147
515
46
5
0
210,413
0
L
Arachne
4,198
420
27
3
0
196,369
0
L
Charybdis
4,667
467
53
5
0
180,230
0
W
Thanatos
6,259
626
75
8
0
242,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role