Player Matchup

Gilgamesh
Gilgamesh
Hit A Tho
Gilgamesh
Level 155
God Stats
5W - 0L
1,719 SR
Queue Stats
203W - 224L
1,433 Elo+
Solo
Neith
Neith
Kiman24
Neith
Level 93
God Stats
6W - 6L
1,500 SR
Queue Stats
270W - 269L
1,478 Elo+
Solo
Ratatoskr
Ratatoskr
Koolj38
Ratatoskr
Level 125
God Stats
9W - 10L
1,472 SR
Queue Stats
121W - 104L
1,515 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rietmundo
Kumbhakarna
Level 143
God Stats
5W - 0L
1,734 SR
Queue Stats
114W - 134L
1,506 Elo+
Solo
Ra
Ra
iTz iSigMa
Ra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 85L
1,497 Elo+
Solo
Team Averages
Level 135
1,585 SR
1,486 Elo+

VS

Team Averages
Level 130
1,528 SR
1,507 Elo+
Skadi
Skadi
SlikPrize
Skadi
Level 82
God Stats
2W - 4L
1,810 SR
Queue Stats
43W - 41L
1,590 Elo+
Party 1
Fenrir
Fenrir
bomb ziggidy
Fenrir
Level 125
God Stats
0W - 2L
1,289 SR
Queue Stats
15W - 34L
1,337 Elo+
Solo
Hera
Hera
hotellobster
Hera
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 47L
1,443 Elo+
Solo
Chaac
Chaac
iQuickSilver
Chaac
Level 147
God Stats
3W - 6L
1,450 SR
Queue Stats
171W - 153L
1,613 Elo+
Party 1
Bacchus
Bacchus
shiftytripod
Bacchus
Level 154
God Stats
2W - 5L
1,593 SR
Queue Stats
274W - 253L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hit A Tho
Gilgamesh
12
0 / 1 / 1
7,656
547
9,405
16,137
15,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Neith
Kiman24
Neith
15
1 / 0 / 5
8,700
621
7,358
6,937
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Koolj38
Ratatoskr
15
7 / 1 / 3
8,975
641
6,497
12,277
5,919
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Rietmundo
Kumbhakarna
12
1 / 0 / 4
7,640
546
2,207
11,353
7,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 0 / 6
9,520
680
10,166
8,863
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
SlikPrize
Skadi
12
0 / 3 / 1
6,869
491
4,660
8,246
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fenrir
12
0 / 4 / 0
6,388
456
3,049
11,290
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 0
6,934
495
2,981
7,578
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 0
7,966
569
9,419
15,315
14,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
shiftytripod
Bacchus
10
0 / 3 / 0
6,514
465
5,952
10,158
9,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
16
Kills
2
2
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Hit A Tho
Gilgamesh
0
1
1
0.5
W
Neith
Kiman24
Neith
1
0
5
3.5
W
Ratatoskr
Koolj38
Ratatoskr
7
1
3
8.5
W
Kumbhakarna
Rietmundo
Kumbhakarna
1
0
4
3
L
Skadi
SlikPrize
Skadi
0
3
1
0.17
L
Fenrir
0
4
0
0
L
1
5
0
0.2
L
1
1
0
1
W
7
0
6
10
L
Bacchus
shiftytripod
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,633
Damage
26,061
55,567
Taken
52,587
35,774
Mitigated
33,486
17,736
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Hit A Tho
Gilgamesh
9,405
2,780
0
4,346
16,137
15,094
0
905
15,232
0
50,183
W
Neith
Kiman24
Neith
7,358
2,697
0
3,188
6,937
2,846
1,060
1,123
5,814
0
83,454
W
Ratatoskr
Koolj38
Ratatoskr
6,497
2,014
0
3,184
12,277
5,919
33
1,857
10,376
0
75,561
W
Kumbhakarna
Rietmundo
Kumbhakarna
2,207
27
183
3,478
11,353
7,949
107
2,319
8,990
17,008
0
L
Skadi
SlikPrize
Skadi
4,660
2,098
0
1,910
8,246
2,616
0
893
7,353
0
50,644
L
Fenrir
3,049
911
49
1,459
11,290
5,126
0
2,273
8,938
0
47,041
L
2,981
717
0
700
7,578
2,316
0
3,572
3,958
34,883
576
L
9,419
1,868
0
5,937
15,315
14,168
0
1,855
12,305
0
70,524
W
10,166
2,066
986
2,371
8,863
3,966
0
2,674
6,073
90,820
1,415
L
Bacchus
shiftytripod
Bacchus
5,952
781
0
2,548
10,158
9,260
0
3,518
6,524
29,042
283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,491
Gold Earned
34,671
486
Minions Killed
392
0
Camps Cleared
0
1,425,956
Distance Traveled
1,322,806
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,656
547
86
6
0
254,022
0
W
Neith
8,700
621
126
9
0
257,137
2
W
Ratatoskr
8,975
641
98
7
0
313,478
0
W
Kumbhakarna
7,640
546
26
2
0
286,777
3
L
Skadi
6,869
491
99
7
0
252,365
2
L
Fenrir
6,388
456
69
5
0
304,757
0
L
Hera
6,934
495
74
5
0
215,839
0
L
Chaac
7,966
569
112
8
0
274,550
3
W
Ra
9,520
680
150
11
0
314,542
2
L
Bacchus
6,514
465
38
3
0
275,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role