Player Matchup

Bacchus
Bacchus
Geminice_-_
Bacchus
Level 170
God Stats
3W - 3L
1,491 SR
Queue Stats
177W - 227L
1,496 Elo+
Party 2
Hera
Hera
JohnAllynMyth
Hera
Level 197
God Stats
3W - 2L
1,518 SR
Queue Stats
226W - 300L
1,496 Elo+
Party 2
Serqet
Serqet
LeeCooy
Serqet
Level 182
God Stats
5W - 5L
1,585 SR
Queue Stats
84W - 74L
1,597 Elo+
Solo
Mulan
Mulan
MiDWeSTMatt72
Mulan
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 92L
1,447 Elo+
Solo
Medusa
Medusa
SacredPug
Medusa
Level 176
God Stats
2W - 0L
1,864 SR
Queue Stats
88W - 83L
1,590 Elo+
Solo
Team Averages
Level 171
1,592 SR
1,525 Elo+

VS

Team Averages
Level 109
1,498 SR
1,499 Elo+
Chiron
Chiron
Afrowjack
Chiron
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 121L
1,530 Elo+
Solo
Jormungandr
Jormungandr
DervasMataBosta
Jormungandr
Level 56
God Stats
1W - 6L
1,297 SR
Queue Stats
57W - 131L
1,350 Elo+
Solo
Shiva
Shiva
Kumbahjones
Shiva
Level 127
God Stats
5W - 3L
1,602 SR
Queue Stats
126W - 111L
1,578 Elo+
Party 1
Persephone
Persephone
toxichaker21
Persephone
Level 156
God Stats
5W - 9L
1,459 SR
Queue Stats
99W - 100L
1,507 Elo+
Solo
Ares
Ares
tāintocles
Ares
Level 60
God Stats
1W - 1L
1,632 SR
Queue Stats
142W - 163L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Geminice_-_
Bacchus
11
3 / 0 / 9
7,916
609
4,663
10,249
9,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 1
6,660
512
1,726
4,423
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
LeeCooy
Serqet
14
5 / 2 / 3
7,688
591
5,214
11,302
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

13
1 / 2 / 2
7,895
607
9,661
13,116
7,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Medusa
SacredPug
Medusa
13
11 / 1 / 2
8,795
677
13,768
5,283
2,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Afrowjack
Chiron
12
1 / 4 / 0
7,445
573
2,859
9,084
2,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
DervasMataBosta
Jormungandr
11
1 / 4 / 1
6,810
524
7,028
11,775
9,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 0 / 3
7,196
554
5,389
8,817
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Persephone
toxichaker21
Persephone
11
2 / 4 / 2
7,463
574
6,405
8,395
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 9 / 1
6,691
515
1,366
15,703
6,830
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
21
Kills
6
6
Deaths
21
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
Afrowjack
Chiron
1
4
0
0.25
L
Jormungandr
DervasMataBosta
Jormungandr
1
4
1
0.38
W
Bacchus
Geminice_-_
Bacchus
3
0
9
7.5
W
1
1
1
1.5
L
0
0
3
1.5
W
Serqet
LeeCooy
Serqet
5
2
3
3.25
W
1
2
2
1
W
Medusa
SacredPug
Medusa
11
1
2
12
L
Persephone
toxichaker21
Persephone
2
4
2
0.75
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,032
Damage
23,047
44,373
Taken
53,774
25,515
Mitigated
27,404
13,283
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Afrowjack
Chiron
2,859
1,069
143
1,342
9,084
2,903
0
2,089
6,981
0
45,203
L
Jormungandr
DervasMataBosta
Jormungandr
7,028
2,218
0
1,561
11,775
9,970
0
0
11,715
45,812
1,376
W
Bacchus
Geminice_-_
Bacchus
4,663
453
0
3,595
10,249
9,732
481
2,351
7,898
22,258
0
W
1,726
90
0
1,244
4,423
1,336
0
1,928
2,495
43,279
413
L
5,389
1,270
42
1,454
8,817
4,955
0
517
8,300
0
78,503
W
Serqet
LeeCooy
Serqet
5,214
1,133
0
4,578
11,302
4,537
0
2,963
8,339
0
52,096
W
9,661
1,610
0
2,554
13,116
7,770
909
7,185
5,931
0
59,807
W
Medusa
SacredPug
Medusa
13,768
7,876
0
1,312
5,283
2,140
1,298
953
4,330
0
76,577
L
Persephone
toxichaker21
Persephone
6,405
474
0
1,679
8,395
2,746
0
2,394
5,484
43,981
1,565
L
1,366
81
456
685
15,703
6,830
0
1,380
14,323
15,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,954
Gold Earned
35,605
381
Minions Killed
391
0
Camps Cleared
0
1,269,469
Distance Traveled
1,159,536
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,445
573
79
6
0
209,430
0
L
Jormungandr
6,810
524
76
6
0
202,231
0
W
Bacchus
7,916
609
21
2
0
241,569
6
W
Hera
6,660
512
80
6
0
259,147
3
L
Shiva
7,196
554
133
10
0
305,693
1
W
Serqet
7,688
591
80
6
0
297,366
0
W
Mulan
7,895
607
91
7
0
225,782
0
W
Medusa
8,795
677
109
8
0
245,605
0
L
Persephone
7,463
574
78
6
0
229,805
2
L
Ares
6,691
515
25
2
0
212,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role