Player Matchup

Odin
Odin
Gold IV
DO_The_DO_22
Odin
Gold IV
Level 128
God Stats
0W - 1L
1,220 SR
Queue Stats
6W - 7L
1,570 MMR
Party 1
Athena
Athena
Silver II
I_1of1
Athena
Silver II
Level 65
God Stats
1W - 2L
1,406 SR
Queue Stats
14W - 19L
1,391 MMR
Party 1
Poseidon
Poseidon
Gold IV
Tylersmall1013
Poseidon
Gold IV
Level 141
God Stats
0W - 1L
1,732 SR
Queue Stats
6W - 7L
1,570 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,452 SR
1,511 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,486 SR
1,511 MMR
Ymir
Ymir
Bronze III
Crypto217
Ymir
Bronze III
Level 69
God Stats
1W - 0L
1,514 SR
Queue Stats
6W - 6L
1,500 MMR
Solo
Chiron
Chiron
Gold III
Sweetness15
Chiron
Gold III
Level 157
God Stats
5W - 4L
1,434 SR
Queue Stats
22W - 19L
1,521 MMR
Party 2
Janus
Janus
Gold III
hermsgerms1
Janus
Gold III
Level 172
God Stats
3W - 3L
1,510 SR
Queue Stats
22W - 19L
1,513 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,989
624
7,686
15,783
14,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Athena
I_1of1
Athena
15
1 / 2 / 1
10,044
628
12,732
20,710
23,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
16
0 / 3 / 2
10,517
657
16,731
12,477
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
CthulhuAchillesXing TianNe ZhaVulcan

VS

Bans
ThothBacchusHou YiAresAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 0 / 2
11,068
692
9,774
17,756
17,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
18
3 / 1 / 6
11,823
739
14,636
16,086
6,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 1 / 7
12,017
751
19,848
9,480
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
10
10
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
2
5
L
1
5
1
0.3
L
Athena
I_1of1
Athena
1
2
1
0.75
W
Chiron
3
1
6
6
L
Poseidon
0
3
2
0.33
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,149
Damage
44,258
48,970
Taken
43,322
42,296
Mitigated
28,008
4,569
Healing
6,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,774
1,578
0
1,276
17,756
17,040
0
11,444
4,906
30,864
1,791
L
7,686
372
0
534
15,783
14,376
0
8,458
6,967
0
26,455
L
Athena
I_1of1
Athena
12,732
3,506
0
3,179
20,710
23,121
0
11,090
8,936
21,157
2,263
W
Chiron
14,636
4,592
829
3,284
16,086
6,994
519
9,687
5,619
0
68,252
L
Poseidon
16,731
2,705
0
856
12,477
4,799
152
7,822
4,453
72,989
0
W
19,848
817
0
682
9,480
3,974
375
5,677
3,284
63,281
728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,550
Gold Earned
34,908
179
Minions Killed
231
0
Camps Cleared
0
954,635
Distance Traveled
961,206
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,068
692
25
2
0
286,543
0
L
Odin
9,989
624
39
2
0
308,256
0
L
Athena
10,044
628
25
2
0
331,673
4
W
Chiron
11,823
739
95
6
0
329,035
1
L
Poseidon
10,517
657
115
7
0
314,706
0
W
Janus
12,017
751
111
7
0
345,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role