Player Matchup

Nut
Nut
IvIorbidAngel
Nut
Level 151
God Stats
8W - 7L
1,691 SR
Queue Stats
12W - 17L
1,406 Elo+
Party 2
Zeus
Zeus
Spookieloopz
Zeus
Level 157
God Stats
8W - 11L
1,423 SR
Queue Stats
68W - 79L
1,467 Elo+
Party 2
Cerberus
Cerberus
TheOnlyLeft
Cerberus
Level 116
God Stats
3W - 4L
1,856 SR
Queue Stats
46W - 54L
1,434 Elo+
Solo
Team Averages
Level 141
1,657 SR
1,436 Elo+

VS

Team Averages
Level 63
1,588 SR
1,526 Elo+
Horus
Horus
JustBuyAWard
Horus
Level 120
God Stats
1W - 0L
1,993 SR
Queue Stats
9W - 4L
1,630 Elo+
Party 1
Ix Chel
Ix Chel
NLEæGh0st
Ix Chel
Level 60
God Stats
10W - 16L
1,270 SR
Queue Stats
77W - 66L
1,447 Elo+
Solo
Arachne
Arachne
xValentiinox
Arachne
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,347
735
4,458
9,396
3,882
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

9
0 / 4 / 1
6,154
615
3,714
5,345
1,494
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
TheOnlyLeft
Cerberus
13
2 / 1 / 1
7,447
745
3,714
9,968
8,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,644
764
7,599
11,891
7,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ix Chel
NLEæGh0st
Ix Chel
13
4 / 2 / 2
8,646
865
8,140
7,107
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Arachne
xValentiinox
Arachne
11
2 / 0 / 3
7,395
740
3,314
6,506
3,973
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
8
8
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
2
1
3
3.5
W
Ix Chel
NLEæGh0st
Ix Chel
4
2
2
2.5
L
0
4
1
0.13
L
Cerberus
TheOnlyLeft
Cerberus
2
1
1
2.5
W
Arachne
xValentiinox
Arachne
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,886
Damage
19,053
24,709
Taken
25,504
13,936
Mitigated
14,578
3,484
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,458
1,911
0
189
9,396
3,882
893
3,771
5,071
0
26,589
W
7,599
3,368
614
4,137
11,891
7,861
92
3,712
8,179
0
29,549
W
Ix Chel
NLEæGh0st
Ix Chel
8,140
683
299
2,369
7,107
2,744
835
2,266
4,841
34,786
799
L
3,714
954
0
188
5,345
1,494
333
1,541
3,557
12,842
0
L
Cerberus
TheOnlyLeft
Cerberus
3,714
26
0
3,107
9,968
8,560
142
2,131
7,225
17,319
0
W
Arachne
xValentiinox
Arachne
3,314
2,504
0
1,555
6,506
3,973
34
2,467
4,039
0
19,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,948
Gold Earned
23,685
116
Minions Killed
124
0
Camps Cleared
0
459,961
Distance Traveled
576,117
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,347
735
66
7
0
171,110
0
W
Horus
7,644
764
34
3
0
199,119
0
W
Ix Chel
8,646
865
61
6
0
178,980
0
L
Zeus
6,154
615
13
1
0
88,135
0
L
Cerberus
7,447
745
37
4
0
200,716
2
W
Arachne
7,395
740
29
3
0
198,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role