Player Matchup

Rama
Rama
 
Rama
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
JaeBiggavelli
Persephone
Level 143
God Stats
2W - 0L
1,565 SR
Queue Stats
59W - 70L
1,455 Elo+
Solo
Danzaburou
Danzaburou
Marche_183
Danzaburou
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 102L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Roses-n-Envy
Tsukuyomi
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 114L
1,519 Elo+
Party 1
Team Averages
Level 157
1,513 SR
1,492 Elo+

VS

Team Averages
Level 145
1,646 SR
1,527 Elo+
Thor
Thor
FNEXQUANTM
Thor
Level 200
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 81L
1,497 Elo+
Solo
Rama
Rama
JimYee
Rama
Level 126
God Stats
0W - 2L
1,822 SR
Queue Stats
22W - 25L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Noxtuid
Danzaburou
Level 113
God Stats
2W - 1L
1,839 SR
Queue Stats
214W - 215L
1,619 Elo+
Solo
Charybdis
Charybdis
RoachyHeim
Charybdis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 126L
1,513 Elo+
Solo
Merlin
Merlin
wannasmo
Merlin
Level 158
God Stats
3W - 4L
1,569 SR
Queue Stats
223W - 240L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 4 / 10
8,773
877
8,685
8,534
3,845
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
 
Zeus
15
2 / 1 / 12
8,624
862
10,084
4,902
1,990
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
JaeBiggavelli
Persephone
16
7 / 2 / 11
10,133
1,013
11,156
8,308
3,477
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Marche_183
Danzaburou
17
6 / 1 / 16
9,794
979
12,523
9,001
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tsukuyomi
Roses-n-Envy
Tsukuyomi
15
6 / 2 / 12
9,193
919
9,199
10,349
12,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
6,739
674
4,747
11,139
4,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rama
JimYee
Rama
12
1 / 6 / 1
6,611
661
3,020
11,545
4,449
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Danzaburou
Noxtuid
Danzaburou
13
2 / 4 / 3
7,144
714
7,145
10,593
4,507
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
RoachyHeim
Charybdis
12
3 / 6 / 3
7,474
747
4,997
10,353
4,186
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
wannasmo
Merlin
15
1 / 4 / 5
8,435
844
8,225
9,650
4,253
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
25
Kills
8
10
Deaths
25
61
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
4
10
2.25
W
Zeus
 
Zeus
2
1
12
8
L
1
5
3
0.5
W
Persephone
JaeBiggavelli
Persephone
7
2
11
6.25
L
Rama
JimYee
Rama
1
6
1
0.25
W
Danzaburou
Marche_183
Danzaburou
6
1
16
14
L
Danzaburou
Noxtuid
Danzaburou
2
4
3
0.88
L
Charybdis
RoachyHeim
Charybdis
3
6
3
0.75
W
Tsukuyomi
Roses-n-Envy
Tsukuyomi
6
2
12
6
L
Merlin
wannasmo
Merlin
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,647
Damage
28,134
41,094
Taken
53,280
30,746
Mitigated
21,795
12,836
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,685
5,875
1,230
446
8,534
3,845
0
597
7,937
0
14,546
W
Zeus
 
Zeus
10,084
250
0
1,310
4,902
1,990
709
1,767
3,135
17,140
560
L
4,747
428
57
1,756
11,139
4,400
0
5,198
5,408
0
7,060
W
Persephone
JaeBiggavelli
Persephone
11,156
296
1,295
1,462
8,308
3,477
1,042
1,612
6,682
25,436
0
L
Rama
JimYee
Rama
3,020
2,000
406
1,999
11,545
4,449
0
4,312
6,860
0
5,216
W
Danzaburou
Marche_183
Danzaburou
12,523
1,778
443
3,322
9,001
8,966
1,948
1,782
7,219
178
24,023
L
Danzaburou
Noxtuid
Danzaburou
7,145
2,581
573
1,487
10,593
4,507
0
3,681
6,377
0
14,699
L
Charybdis
RoachyHeim
Charybdis
4,997
2,951
290
1,020
10,353
4,186
0
3,723
6,322
0
8,262
W
Tsukuyomi
Roses-n-Envy
Tsukuyomi
9,199
1,681
980
2,348
10,349
12,468
387
2,194
8,155
611
19,394
L
Merlin
wannasmo
Merlin
8,225
42
1,208
1,521
9,650
4,253
0
4,823
4,491
29,982
677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,517
Gold Earned
36,403
128
Minions Killed
91
0
Camps Cleared
0
904,249
Distance Traveled
787,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,773
877
27
3
0
142,589
0
W
Zeus
8,624
862
20
2
0
187,300
0
L
Thor
6,739
674
6
1
0
155,082
0
W
Persephone
10,133
1,013
34
3
0
175,652
0
L
Rama
6,611
661
3
0
0
145,675
0
W
Danzaburou
9,794
979
24
2
0
195,216
0
L
Danzaburou
7,144
714
13
1
0
174,269
0
L
Charybdis
7,474
747
8
1
0
152,142
0
W
Tsukuyomi
9,193
919
23
2
0
203,492
0
L
Merlin
8,435
844
61
6
0
160,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role