Player Matchup

Awilix
Awilix
Achtaka
Awilix
Level 88
God Stats
6W - 6L
1,526 SR
Queue Stats
130W - 126L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
KleinerrBauerr
Kuzenbo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,411 Elo+
Solo
Ganesha
Ganesha
MrLouXed9
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,435 Elo+
Solo
Jing Wei
Jing Wei
PatrizaPepe
Jing Wei
Level 106
God Stats
1W - 1L
1,161 SR
Queue Stats
20W - 11L
1,484 Elo+
Solo
Da Ji
Da Ji
Wexo25
Da Ji
Level 157
God Stats
2W - 1L
1,502 SR
Queue Stats
121W - 122L
1,463 Elo+
Solo
Team Averages
Level 100
1,438 SR
1,454 Elo+

VS

Team Averages
Level 112
1,563 SR
1,510 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FougereMan
Danzaburou
Level 149
God Stats
18W - 14L
1,592 SR
Queue Stats
393W - 404L
1,504 Elo+
Solo
Medusa
Medusa
Mallorquin4ever
Medusa
Level 79
God Stats
0W - 4L
1,326 SR
Queue Stats
92W - 93L
1,504 Elo+
Solo
Arachne
Arachne
new-37065789
Arachne
Level 86
God Stats
4W - 2L
1,898 SR
Queue Stats
378W - 392L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Achtaka
Awilix
15
4 / 1 / 8
9,285
774
10,183
11,902
13,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 1 / 11
9,286
774
11,363
14,671
27,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ganesha
MrLouXed9
Ganesha
15
0 / 1 / 15
8,689
724
8,898
14,077
17,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
PatrizaPepe
Jing Wei
18
7 / 2 / 5
10,243
854
14,234
15,654
9,964
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

Da Ji
Wexo25
Da Ji
16
4 / 2 / 10
10,133
844
7,309
14,399
23,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 3 / 1
9,639
803
10,815
13,804
17,005
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
 
Hachiman
15
0 / 3 / 1
8,180
682
12,319
8,481
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Danzaburou
FougereMan
Danzaburou
13
0 / 4 / 2
7,890
658
12,595
10,841
5,177
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
0 / 3 / 2
8,159
680
13,013
9,545
4,536
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Arachne
new-37065789
Arachne
15
3 / 5 / 1
9,176
765
10,029
15,087
18,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
18
Kills
7
7
Deaths
18
49
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
3
1
1.5
L
Hachiman
 
Hachiman
0
3
1
0.17
W
Awilix
Achtaka
Awilix
4
1
8
8
L
Danzaburou
FougereMan
Danzaburou
0
4
2
0.25
W
3
1
11
8.5
L
0
3
2
0.33
W
Ganesha
MrLouXed9
Ganesha
0
1
15
7.5
W
Jing Wei
PatrizaPepe
Jing Wei
7
2
5
4.75
W
Da Ji
Wexo25
Da Ji
4
2
10
4.5
L
Arachne
new-37065789
Arachne
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,987
Damage
58,771
70,703
Taken
57,758
91,816
Mitigated
49,836
23,871
Healing
14,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,815
827
1,457
3,707
13,804
17,005
0
3,662
10,142
0
18,928
L
Hachiman
 
Hachiman
12,319
4,346
180
271
8,481
4,240
245
2,436
6,045
0
33,193
W
Awilix
Achtaka
Awilix
10,183
2,243
2,584
1,351
11,902
13,225
0
0
11,720
0
19,488
L
Danzaburou
FougereMan
Danzaburou
12,595
5,504
151
2,233
10,841
5,177
486
5,556
5,285
0
23,294
W
11,363
3,282
3,748
2,160
14,671
27,361
66
0
14,529
23,511
1,082
L
13,013
4,574
910
1,377
9,545
4,536
322
4,680
4,865
0
33,762
W
Ganesha
MrLouXed9
Ganesha
8,898
173
1,173
560
14,077
17,368
0
0
13,987
16,084
153
W
Jing Wei
PatrizaPepe
Jing Wei
14,234
11,339
2,223
4,777
15,654
9,964
1,405
0
15,509
0
55,861
W
Da Ji
Wexo25
Da Ji
7,309
945
2,855
2,440
14,399
23,898
0
0
14,214
763
14,941
L
Arachne
new-37065789
Arachne
10,029
6,975
882
3,764
15,087
18,878
0
4,048
11,039
0
14,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,636
Gold Earned
43,044
203
Minions Killed
152
0
Camps Cleared
0
1,118,641
Distance Traveled
1,086,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,639
803
22
2
0
225,380
0
L
Hachiman
8,180
682
48
4
0
205,291
0
W
Awilix
9,285
774
33
3
0
220,234
0
L
Danzaburou
7,890
658
35
3
0
229,879
0
W
Kuzenbo
9,286
774
32
3
0
232,043
0
L
Medusa
8,159
680
33
3
0
224,961
0
W
Ganesha
8,689
724
1
0
0
230,140
0
W
Jing Wei
10,243
854
117
10
0
221,476
0
W
Da Ji
10,133
844
20
2
0
214,748
0
L
Arachne
9,176
765
14
1
0
201,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role