Player Matchup

Danzaburou
Danzaburou
CLOMPSR
Danzaburou
Level 258
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 79L
1,755 Elo+
Party 1
Bacchus
Bacchus
MT59
Bacchus
Level 143
God Stats
1W - 0L
1,898 SR
Queue Stats
48W - 29L
1,732 Elo+
Party 1
Ah Puch
Ah Puch
Obliviòn
Ah Puch
Level 163
God Stats
1W - 0L
1,627 SR
Queue Stats
45W - 23L
1,791 Elo+
Party 1
Team Averages
Level 188
1,675 SR
1,759 Elo+

VS

Team Averages
Level 122
1,580 SR
1,531 Elo+
Nu Wa
Nu Wa
EitherPaprika84
Nu Wa
Level 65
God Stats
3W - 4L
1,337 SR
Queue Stats
46W - 45L
1,506 Elo+
Party 2
Ullr
Ullr
LsFyre
Ullr
Level 141
God Stats
1W - 2L
1,740 SR
Queue Stats
70W - 56L
1,557 Elo+
Party 2
Horus
Horus
StealthSentry
Horus
Level 160
God Stats
15W - 13L
1,662 SR
Queue Stats
28W - 30L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CLOMPSR
Danzaburou
17
10 / 0 / 4
12,208
939
17,925
11,104
5,052
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
MT59
Bacchus
16
2 / 1 / 14
9,923
763
12,529
10,010
10,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Obliviòn
Ah Puch
15
4 / 1 / 8
10,158
781
13,156
11,098
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,211
632
5,813
13,793
4,935
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
LsFyre
Ullr
15
0 / 4 / 0
9,008
693
4,378
12,680
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 7 / 1
8,042
619
9,297
21,144
18,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
16
Kills
2
2
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CLOMPSR
Danzaburou
10
0
4
12
L
1
5
1
0.3
L
Ullr
LsFyre
Ullr
0
4
0
0
W
Bacchus
MT59
Bacchus
2
1
14
9
W
Ah Puch
Obliviòn
Ah Puch
4
1
8
8
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,610
Damage
19,488
32,212
Taken
47,617
19,574
Mitigated
29,205
12,559
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CLOMPSR
Danzaburou
17,925
7,511
0
6,427
11,104
5,052
1,338
1,482
9,409
0
86,655
L
5,813
2,710
0
496
13,793
4,935
0
7,203
5,594
27,243
0
L
Ullr
LsFyre
Ullr
4,378
1,143
0
2,165
12,680
5,398
0
7,658
4,081
0
47,033
W
Bacchus
MT59
Bacchus
12,529
704
0
1,974
10,010
10,208
0
2,428
7,253
19,210
207
W
Ah Puch
Obliviòn
Ah Puch
13,156
668
0
4,158
11,098
4,314
0
1,923
8,828
42,044
2,250
L
9,297
4,140
1,565
4,264
21,144
18,872
0
7,515
12,457
0
15,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,289
Gold Earned
25,261
202
Minions Killed
167
0
Camps Cleared
0
819,405
Distance Traveled
695,959
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,208
939
108
8
0
252,969
0
L
Nu Wa
8,211
632
50
4
0
220,021
1
L
Ullr
9,008
693
105
8
0
241,870
0
W
Bacchus
9,923
763
12
1
0
284,392
0
W
Ah Puch
10,158
781
82
6
0
282,044
3
L
Horus
8,042
619
12
1
0
234,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role