Player Matchup

Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum I
CASPY19
Cabrakan
Platinum I
Level 115
God Stats
5W - 3L
1,771 SR
Queue Stats
36W - 34L
2,043 MMR
Solo
Osiris
Osiris
Gold II
eQ Schuumi
Osiris
Gold II
Level 154
God Stats
41W - 46L
1,565 SR
Queue Stats
242W - 282L
1,572 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,612 SR
1,705 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 158
1,425 SR
1,520 MMR
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
 
Hou Yi
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
playertuno
Geb
Bronze III
Level 156
God Stats
1W - 0L
1,274 SR
Queue Stats
8W - 6L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 3 / 0
9,663
743
7,927
12,330
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
CASPY19
Cabrakan
13
0 / 6 / 2
8,353
643
7,649
14,346
9,578
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
eQ Schuumi
Osiris
12
0 / 2 / 2
8,073
621
9,772
14,509
13,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PersephoneAchillesThothCharonAgni

VS

Bans
KuzenboOdinAnhurBacchusXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
8 / 1 / 3
11,132
856
16,536
8,421
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
 
Hou Yi
16
2 / 0 / 7
9,781
752
11,612
7,605
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 1 / 10
9,439
726
9,188
16,071
15,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
0
0.67
W
Scylla
 
Scylla
8
1
3
9.5
W
Hou Yi
 
Hou Yi
2
0
7
5.5
L
Cabrakan
CASPY19
Cabrakan
0
6
2
0.17
L
Osiris
eQ Schuumi
Osiris
0
2
2
0.5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,348
Damage
37,336
41,185
Taken
32,097
27,995
Mitigated
23,055
9,372
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,927
532
1,833
4,324
12,330
5,006
0
8,177
3,922
36,631
0
W
Scylla
 
Scylla
16,536
1,603
0
1,216
8,421
3,607
135
4,349
3,963
54,473
0
W
Hou Yi
 
Hou Yi
11,612
5,346
0
2,906
7,605
4,055
1,171
2,719
4,513
0
50,758
L
Cabrakan
CASPY19
Cabrakan
7,649
1,017
0
1,196
14,346
9,578
0
7,900
6,034
33,813
678
L
Osiris
eQ Schuumi
Osiris
9,772
1,641
0
2,019
14,509
13,411
0
8,350
5,637
0
31,195
W
9,188
1,187
0
4,699
16,071
15,393
290
8,305
7,152
25,316
2,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,089
Gold Earned
30,352
162
Minions Killed
194
0
Camps Cleared
0
771,539
Distance Traveled
797,820
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,663
743
72
6
0
251,325
6
W
Scylla
11,132
856
92
7
0
255,671
1
W
Hou Yi
9,781
752
89
7
0
250,692
0
L
Cabrakan
8,353
643
52
4
0
247,594
0
L
Osiris
8,073
621
38
3
0
272,620
0
W
Geb
9,439
726
13
1
0
291,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role