Player Matchup

Janus
Janus
GokeiKageyoshi
Janus
Level 212
God Stats
12W - 13L
1,543 SR
Queue Stats
91W - 78L
1,566 Elo+
Solo
Cliodhna
Cliodhna
Krackahtoa
Cliodhna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 124L
1,517 Elo+
Party 2
Yemoja
Yemoja
McFallenOver
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,379 Elo+
Party 3
He Bo
He Bo
Rheri
He Bo
Level 148
God Stats
0W - 2L
1,299 SR
Queue Stats
80W - 52L
1,618 Elo+
Party 2
Chiron
Chiron
Star_1066
Chiron
Level 64
God Stats
0W - 2L
1,289 SR
Queue Stats
62W - 65L
1,384 Elo+
Party 3
Team Averages
Level 120
1,426 SR
1,493 Elo+

VS

Team Averages
Level 94
1,764 SR
1,547 Elo+
Martichoras
Martichoras
DispersionV3
Martichoras
Level 63
God Stats
1W - 1L
1,838 SR
Queue Stats
44W - 39L
1,587 Elo+
Party 1
Fenrir
Fenrir
KILLER_HEL
Fenrir
Level 147
God Stats
8W - 5L
1,648 SR
Queue Stats
36W - 29L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
cotonpicking
Baron Samedi
Level 56
God Stats
7W - 2L
1,801 SR
Queue Stats
26W - 18L
1,573 Elo+
Solo
Ne Zha
Ne Zha
greyscreenchamp
Ne Zha
Level 64
God Stats
1W - 0L
1,967 SR
Queue Stats
119W - 102L
1,543 Elo+
Party 1
Sobek
Sobek
ohGranzby
Sobek
Level 142
God Stats
13W - 11L
1,564 SR
Queue Stats
341W - 325L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
7,305
562
8,042
5,662
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cliodhna
Krackahtoa
Cliodhna
11
0 / 3 / 0
6,537
503
3,610
10,470
3,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
10
0 / 0 / 2
6,115
470
2,395
9,434
6,268
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

He Bo
Rheri
He Bo
13
1 / 4 / 2
6,489
499
5,330
9,717
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Star_1066
Chiron
11
0 / 5 / 0
5,959
458
1,749
10,558
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DispersionV3
Martichoras
14
4 / 1 / 3
8,105
623
9,867
6,699
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Fenrir
KILLER_HEL
Fenrir
14
2 / 0 / 2
8,139
626
5,891
10,241
6,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
cotonpicking
Baron Samedi
12
0 / 1 / 0
6,595
507
3,556
5,366
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
6 / 0 / 1
7,816
601
7,175
8,097
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
ohGranzby
Sobek
10
1 / 2 / 2
5,821
448
4,325
9,035
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
13
13
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Martichoras
DispersionV3
Martichoras
4
1
3
5.5
L
3
1
1
3.5
W
Fenrir
KILLER_HEL
Fenrir
2
0
2
3
L
Cliodhna
Krackahtoa
Cliodhna
0
3
0
0
L
Yemoja
0
0
2
1
L
He Bo
Rheri
He Bo
1
4
2
0.5
L
Chiron
Star_1066
Chiron
0
5
0
0
W
Baron Samedi
cotonpicking
Baron Samedi
0
1
0
0
W
6
0
1
6.5
W
Sobek
ohGranzby
Sobek
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,126
Damage
30,814
45,841
Taken
39,438
18,623
Mitigated
20,395
12,920
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
DispersionV3
Martichoras
9,867
3,287
0
2,021
6,699
2,799
0
2,979
3,668
0
68,825
L
8,042
259
0
731
5,662
2,159
0
1,901
3,525
65,498
0
W
Fenrir
KILLER_HEL
Fenrir
5,891
744
0
4,137
10,241
6,891
0
1,549
8,636
9,267
51,982
L
Cliodhna
Krackahtoa
Cliodhna
3,610
370
0
1,979
10,470
3,754
0
832
9,638
0
48,054
L
Yemoja
2,395
847
2,002
2,352
9,434
6,268
0
3,161
6,109
12,943
0
L
He Bo
Rheri
He Bo
5,330
328
0
3,562
9,717
3,046
0
842
8,811
55,553
0
L
Chiron
Star_1066
Chiron
1,749
646
330
1,964
10,558
3,396
0
690
9,868
0
41,728
W
Baron Samedi
cotonpicking
Baron Samedi
3,556
245
218
2,034
5,366
1,852
0
4,131
976
43,135
1,340
W
7,175
1,538
0
6,243
8,097
3,242
0
1,041
7,016
0
68,218
W
Sobek
ohGranzby
Sobek
4,325
388
0
1,472
9,035
5,611
0
5,361
3,375
23,395
1,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
36,476
407
Minions Killed
444
0
Camps Cleared
0
1,354,513
Distance Traveled
1,316,411
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,105
623
103
8
0
234,040
3
L
Janus
7,305
562
123
9
0
326,428
1
W
Fenrir
8,139
626
105
8
0
252,388
0
L
Cliodhna
6,537
503
90
7
0
280,999
0
L
Yemoja
6,115
470
28
2
0
268,802
3
L
He Bo
6,489
499
90
7
0
277,747
0
L
Chiron
5,959
458
76
6
0
200,537
0
W
Baron Samedi
6,595
507
97
7
0
238,233
6
W
Ne Zha
7,816
601
99
8
0
326,893
0
W
Sobek
5,821
448
40
3
0
264,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role